Nearly 30% of survey respondents (19 of 66) said their organization recouped their investment in immersive technologies in less than nine months, once their project(s) launched.
German Television Provider ZDF Deploys New 3D Virtual & Mixed Reality TV Studio - AVALO... - 0 views
ThinkBalm publishes business value study « ThinkBalm: Immersive Internet insi... - 0 views
-
-
The top motivations for investment in immersive technology in 2008 /1Q 2009 were enabling people in disparate locations to spend time together, increased innovation, and cost savings or avoidance.
-
Early implementers are choosing the simplest use cases first. The most common were learning and training (80%, or 53 of 66 respondents focused on this use case) and meetings (76%, or 50 of 66 respondents). Some intend to take on more complex use cases in 2010 or 2011.
- ...2 more annotations...
HUMlab - stream Virtual Macbeth - 0 views
Virtual Learning & Giving Newbies A Good First Experience - AVALON-project - 0 views
3D Virtual Mindmapping - AVALON-project - 0 views
e-i-consulting: Virtual Learning & Giving Newbies A Good First Experience - 0 views
slanguages - home - 0 views
e-i-consulting and Translation: Virtual Use Case: Translation Services & Interpreting i... - 0 views
Making IT, or faking IT - 0 views
e-i-consulting: Virtual Worlds & Language Learning - Ning Social Groups - 0 views
Flowgram - 0 views
Second Life English Blog - 0 views
‹ Previous
21 - 40 of 92
Next ›
Last »
Showing 20▼ items per page