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[PATV] Wednesday, January 23, 2013 - Extra Credits Season 5, Ep. 20: How To Start Your ... - 1 views

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    This week, we explain why settling on a story before you've started your game may be a bad idea. Come discuss this topic in the forums ! -I don't know if I agree with all of this, but it's good to think about.
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Why play is vital - no matter your age: Stuart Brown on TED.com - 0 views

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    Hard science on the importance of play for human development. How are games and play different? What are the categories of play? Can video games give us the same result as play? Should we have a category of "video toys" separate from "video games"? If we move toward video game education we need to make sure play is a portion of that education.
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DICE 2010: "Design Outside the Box" Presentation Videos - G4tv.com - 0 views

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    Jesse Schell, love this guys presentations, funny and makes you think. Cool analysis of psychology of contemporary video games and toys.
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Dan Pink on teaching - 2 views

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    Our educational system is outdated and needs to change. Who will be the next leader? What will the new system be?
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Search Option From Facebook Is a Privacy Test - 1 views

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    Facebook might have figured out a way to make some money through stalking.
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Transmedia Synergies - Remediating Films and Video Games - 0 views

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    A good primer for the congealing of film and video games.
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TEDxTransmedia 2011 - Max Giovagnoli - The nuclear power of imagery - YouTube - 0 views

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    by pioneer of transmedia storytelling in Italy
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Gamification Course at Coursera - 0 views

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    This might be of interest to previous students of VM606
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Interactive Fiction Communities: From Preservation through Promotion and Beyond - 0 views

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    article by Nick Montfort, MIT Professor and If author, and Emily Short, author of Galatea and other noted works of IF.
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Other ways to use a book - Ideas - The Boston Globe - 0 views

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    some echoes of electracy--"history and theory of reading/writing"
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MIT OpenCourseWare | - Game Design, Fall 2010 | Audio Lectures - 2 views

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    Recordings of selected lectures in Game Design
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    Great contribution, Danilo! Thanks for posting.
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