C. M. Rubin: The Global Search for Education: Education in Film - the IB Film Program - 0 views
Joan Ganz Cooney Center - iPads - A Tool, Not Alchemy, for Education - 0 views
iPad in Education - Home - 0 views
8 Studies Show iPads in the Classroom Improve Education - 0 views
iPads in Primary Education - 0 views
Confronting the Challenges of Participatory Culture: Media Education for the 21st Century - 0 views
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Henry Jenkins "Play - the capacity to experiment with one's surroundings as a form of problem-solving Performance - the ability to adopt alternative identities for the purpose of improvisation and discovery Simulation - the ability to interpret and construct dynamic models of real-world processes Appropriation - the ability to meaningfully sample and remix media content Multitasking - the ability to scan one's environment and shift focus as needed to salient details. Distributed Cognition - the ability to interact meaningfully with tools that expand mental capacities Collective Intelligence - the ability to pool knowledge and compare notes with others toward a common goal Judgment - the ability to evaluate the reliability and credibility of different information sources Transmedia Navigation - the ability to follow the flow of stories and information across multiple modalities Networking - the ability to search for, synthesize, and disseminate information Negotiation - the ability to travel across diverse communities, discerning and respecting multiple perspectives, and grasping and following alternative norms."
Scot Osterweil on Games, Education, and a Better Future | MIT Technology Review - 0 views
Futurelab - Innovation in education - 0 views
The Innovative Educator: 8 Innovative Schools Provide Ideas and Inspiration for 21st Ce... - 0 views
8 Education Tools That Are Going Away | Fluency21 - Committed Sardine Blog - 0 views
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"Common Core has stuck a fork in this one. If teachers were clinging gamely to the hope that they could retire before being forced to add tech to their classrooms, they just lost that race. The new Common Core Standards mention 'technology in the classroom' and 'digital devices' at least twenty-seven times I counted as tools for accomplishing the goals of college and career. Technology is required for all the significant K-8 goals, including publishing, sharing, constructing knowledge, deep learning, close reading. Consider these (truncated for brevity):"
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