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Cyndi Danner-Kuhn

Digital Homework Reflection « techchef4u - 1 views

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    Homework is a right of passage in the education realm. This week my kindergartner received his first family homework assignment to locate examples of numbers in our home and draw a picture of a few of the items. After we took a tour of the home and found and drew examples of objects with numerals, we decided to document our learning with the Audioboo app. "
J B

UDL and Mobile Apps - 2 views

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    Kathleen McClaskey's new blog is open discussion and sharing of how mobile apps can be used to create digital learning environments using the UDL framework
Cyndi Danner-Kuhn

Three things I learned from Steve Jobs... | Digital Learning Environments - 2 views

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    From a powerful educator!!
Cyndi Danner-Kuhn

iPadsELA - iPads in English/Language Arts - 6 views

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    This wiki was created for an iPad workshop at ESSDACK in Hutchinson, KS on October 18, 2011 by Judy Beam and Mary Frazier. You'll notice the pages of this wiki (on the left hand side) are the Common Core Standards. We have placed iPad apps on each page that might help your students learn that concept. There will be overlap - one app may meet more than one standard. Please leave comments, suggest apps, or share your experiences in the discussion tab of the appropriate page.
Cyndi Danner-Kuhn

Gibbon Fairfax Winthrop HS's iPad Initiative - 1 views

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    This is the second year of the GFW High School One-to-One iPad Initiative where every GFW High School student has access to an iPad tablet to use in their classes. Students can use their iPad: -as an organizational tool to track assignments, homework and class projects. -to access the internet to research information needed for class projects. -to create on-line presentations -to word process class papers and projects -to run a variety of applications to enhance their learning experience in class -to read electronic books, tests, newspapers and magazines
Jeremy Brueck

Interactive eBook Apps: The Reinvention of Reading and Interactivity | UX Magazine - 4 views

  • apps are mostly native iOS or Android software
  • eBooks are documents of a particular format, such as the open standards EPUB and Mobipocket (.mobi)
  • eBooks can be further distinguished from “enhanced eBooks,” which use formats such as ePUB3 for iBooks (Apple) and Kindle Format 8 (KF8) for Kindle Fire (Amazon)
  • ...9 more annotations...
  • eBooks
  • have very limited interactivity
  • Enhanced eBooks (ePUB3) are a new digital publication standard that allows easy integration of video, audio, and interactivity.
  • Interactive eBooks is a category for apps designed specifically to utilize the powers of tablets to enable users to interact with the storyline in sight, sound, and touch.
  • On a touch device, interactivity is the ability to engage with the user interface, including the ways you move your fingers on the screen, the way you to select an app, or how you browse the Web.
  • If a book app does not use interactivity in order to enhance the reading experience, it does not belong in the interactive eBook category.
    • Jeremy Brueck
       
      I think this is an important clarification. From an educators standpoint, we want interactivity to enhance comprehension and help students understand what the story is about.
  • Although these activities through the 52 pages of the book are fun, I think they distract from the actual story.
  • It is possible for interactivity to go beyond the superficial, to add value to the book and create an experience that would be impossible in print.
  • they are about adding value through interactivity by using the full capabilities of a touch device to engage the user and enhance the learning and reading experience. These engaging experiences are what I call a true reinvention of reading.
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