Skip to main content

Home/ HGSET561/ Group items matching "sensing" in title, tags, annotations or url

Group items matching
in title, tags, annotations or url

Sort By: Relevance | Date Filter: All | Bookmarks | Topics Simple Middle
Jennifer Lavalle

Mobile Gaming is Stationary - 0 views

  •  
    In light of our conversation of mobile learning, this article provides insight as to the stationary nature of the use of mobile technology. Shadow Cities - a game that prizes 'on the go', 'real world' scenarios within the game, found that most people play mobile games in the spaces where they spend the majority of their time - especially the home, which means mobile games compete with traditional gaming devices. Anyway, some food for thought...
  •  
    Jennifer, Thanks for sharing this. In this push for mobile, I guess it makes sense if you step back and realize that most of the gaming systems that people started using (PS3, Xbox, Wii) were not built for mobility or portability and perhaps they haven't realized they can "transfer" the gaming experience to anyWHERE? Or maybe it is that gamers are creatures of habit? or superstition (like baseball players who don't shave their face throughout the playoffs so as to not mess with the karma or mojo?) and don't want to upset the environment that they consider the best for their particular performance of the game? The commercial that Prof Dede showed with the Augmented Reality spin and where Shadow Cities is headed really is a whole new way of approaching gaming and I wonder if the same type of gamers who are traditionalists (sit at home and play) would be interested in this new type of mobile gaming or if it might just open up a whole new set of gamers - who despise the sedentary nature of traditional gaming systems - and push them to get involved?
Maung Nyeu

Gates and Hewlett Foundations Focus on Online Learning - NYTimes.com - 3 views

  •  
    The Bill and Melinda Gates Foundation, the William and Flora Hewlett Foundation, and four nonprofit education organizations are investing to accelerate the development online learning tools. According to Mr. Gates, "Innovation is our only hope", and "And the nly new game in town is Technology."
  •  
    The link within the article to the hybrid education 2.0 article really speaks to the new "badge" movement online. What they say makes sense in support for these. Will be interesting to see how this evolves.
Anna Ho

Zero to Eight: Children's Media Use in America | Common Sense Media - 1 views

  •  
    Thanks for this, Anna. I saw this group as part of an interview on ABC about iPads. Their data really gets me thinking about the educational and home space and how we need to design content to leverage the technology that is most accessible to them - and the iPad isn't the "golden ticket" (at least in this age span).
  •  
    CommonSense is a strong organization - they have a comprehensive database of reviews of content, so if you are a parent looking for the low down on a media product (whether it be a TV show, video game, movie, etc.), commonsense is a good place to get an overview of the product. I have heard arguments, however, that their tendency is to be more conservative in their reviews. May not work for every parent, but definitely a good resource! For other groups like this one, check out the following: Temple's Media Education Lab, http://mediaeducationlab.com/ ; Children Now, http://www.childrennow.org/index.php/learn/talking_with_kids//television.html ; The LAMP http://www.thelampnyc.org/ ; and Campaign for a Commercial Free Childhood http://www.commercialfreechildhood.org/
« First ‹ Previous 41 - 43 of 43
Showing 20 items per page