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Chris Dede

New Social Software Tries to Make Studying Feel Like Facebook - Technology - The Chronicle of Higher Education - 3 views

  • Students live on Facebook. So study tools that act like social networks should be student magnets—and maybe even have an academic benefit.
  • "Our mission is to make the world one big study group,"
  • some of their business plans rely on a controversial practice: paying students for their notes.
  • ...1 more annotation...
  • College students study in groups to some degree, but from what students say they don't find them terribly beneficial.
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    Interesting look at a few sites and technologies targeted toward college students to "assist" them in learning and studying. The question is...are these actual beneficial to students or is the focus simply on making money for the companies producing these sites?
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    Mixing social media and academic learning may be difficult
Nick Siewert

YouTube - Jack Bauer interroga a Santa Claus - 3 views

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    Kiefer Sutherland rocks. Santa too.
James Glanville

Brainscape: Learn Faster - Research - 2 views

  • Confidence-Based Repetition These combined concepts of Repetition, Active Recall, and Metacognition work together to create Brainscape’s unique process of Confidence-Based Repetition (CBR). CBR Acts essentially as your personalized knowledge stream, where bite-sized concepts are repeated one after another, in Question/Answer pairs, and then re-entered into the repetition queue in intervals based on your confidence in how well you know them. Low-confidence items (e.g. the 1’s and 2’s) are repeated more often until you upgrade your confidence to higher levels.
    • James Glanville
       
      "Confidence-based repitition" looks like the direct application of current thinking in neuroscience about how we learn.   I wonder how well it really works?  It's theory based but not truly field tested.....Not quite iterative research-design-field test-tweak loop Dock's Design course prescribes.
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    Interesting startup.  Building a learning tool based on the neuroscience concept of "confidence-based repetition."  
anonymous

I'mOk App - Gamefying the act of staying connected to parents - 0 views

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    I'mOK is a mobile app that rewards your kids for taking responsibility for staying connected. Checking in with parents is gamefied so that by checking-in to locations earns you points.
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    interesting premise.. first thing I thought was, it's taking something kids *might* be into (gameification, badges, etc) and mixes it with something they dread (letting their parents know where they are, what they're doing) -- what's the point for kids? What benefit can they draw? Why would they want to earn badges or points in game/app their parents suggested? ... But as the homepage suggests, the premise of parents using this app/system to translate the app's points into real-life rewards (a currency system that parents & kids can negotiate together)... that's an interesting idea. Maybe this kind of arrangement can actually work in some cases. But with gameification in general, I'm wondering about the likelihood of true internalization. Usually we're wondering the question of if kids are actually learning content for the long-term when intertwining it with the motivating factors of game elements. But now this adds on a layer of moral values, obligations, responsibility... are kids going to internalize that they should keep their parents in the loop cause their parents worry, it's the right/responsible thing to do? Or will it stay at the "well I'm earning points/money/privileges"...
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