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Home/ HGSET561/ Contents contributed and discussions participated by Lin Pang

Contents contributed and discussions participated by Lin Pang

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Web Tutors Become Stars Far From Classroom - 1 views

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    An article on Khan Academy
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Big Thinkers: Katie Salen on Learning with Games - 7 views

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    Great video on how we learn in games, how to change people especially teachers's and parents' view about games, how introduce games to education and why games are motivating.
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A Scholarly Role for Consumer Technology - 2 views

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    Great examples of technology application in the classroom.
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Textbooks Finally Take a Big Leap to Digital - 3 views

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    For the first time, Amazon's digital books had outsold paper books. While many popular consumer books have successfully made the switch into the new format, textbooks are still widely read on paper. However, textbooks as e-books ought to be seen as a stepping stone to the future. And we need to design devices that are specifically made to support academic reading.
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Starfire Learning Studios - 1 views

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    Starfire Learning Studio provides education that is individualized, collaborative, passion-based, project-based and learning by doing. Interested to learn more about it!
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Amazon Enters Publishing: There's No Going Back - Room for Debate - NYTimes.com - 1 views

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    An interesting discusion about whether Amazon will replace publishers. With the increasing digitization of books, writers will align with the big platforms such as Kindle or the Apple Store.
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Screen Time Higher Than Ever for Children, Study Finds - 1 views

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    There's an emerging "app gap" in which affluent children are likely to use mobile educational games while those in low-income families are the most likely to have televisions in their bedrooms. Parents are increasingly allowing their young children to use IPads and IPhones apps for learning and entertaining.
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Scientists prove that active exploration isn't required to create memories, +1 for 2D l... - 2 views

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    It's very encouraging to know that a study shows that "Video games and TV shows can help us learn, similarly to traditional non-electronic methods."
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ViviTouch haptic technology hands-on: electroactive polymer giving a 'high definition f... - 0 views

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    Mutlisensory presentations are the way to go for future learning and gaming. Neuroscience studies show that increasing senses in learning process helps reinforce memory and improve performance.
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