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Drew Nelson

Jane McGonigal: The game that can give you 10 extra years of life - 2 views

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    This is not the first talk given by Dr. McGonigal and since I've watched both now, I can tell you that this one is really worth watching!
    This transformative power of gaming is relevant to education and she is an embodiment of its revolutionary power.
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    Thank you for sharing this Drew I agree that this is worth watching. Who would have thought that online games can outperform pharmaceuticals in treating clinical anxiety and depression?
Janet Dykstra

Episode 101: Giving Everyone at College a 'Domain of One's Own' - 0 views

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    The purpose of this exercise is to provide a vehicle for digital citizenship. Interesting followup to Monday's class.
Janet Dykstra

Benefits of Student Digital Footprints in Science and Math - 0 views

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    Through optimizing the power of digital footprint in the classroom, students transform from passive to active learners. When incorporating technology within core curriculum, students' prior knowledge and experiences (PKE) with content are leveraged. They can then build learning communities, or personal learning networks, within and outside the classroom.
Drew Nelson

Daphne Koller: What we're learning from online education - 0 views

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    TED talk on Coursera . If you haven't seen it, its a well constructed case in favor of the platform.
    Perhaps remedial for our understanding, but useful for dissemination of understanding this technology.
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    sorry, i looked back and saw that this has already been posted.
Drew Nelson

Center for Curriculum ReDesign - 3 views

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    I took a module course from , Charles Fadel , the founder of the organization this semester, and I am very interested in the work he is doing.

    The Center for Curriculum Redesign (CCR) is a non-profit organization dedicated to improving Education via answering the question:

    "What should students learn in the 21st century?"
Rupangi Sharma

Looking to the Future with Chris Dede and David Rose - 2 views

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    Must see webinar.

    >>Dr. Glenn Kleiman, Executive Director of the Friday Institute of Educational Innovation in the College of Education at North Carolina State University moderated this discussion with Chris Dede and David Rose held on November 15, 2012.

    The intersection of mobile computing, social software, and augmented realities enhances and increases opportunities for personalized learning. How do we capitalize on the rich array of technologies to not only engage students, but to provide multiple pathways for expression by all students? David and Chris, both members of the working group that developed the National Education Technology Plan in 2010, discussed future directions for digital learning, including universal design for learning, augmented realities, and social and mobile technologies.
Drew Nelson

Neuroscience and the Classroom - 1 views

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    Interactive insights drawn from neuroscience not only provide educators with a scientific basis for understanding some of the best practices in teaching, but also offer a new lens through which to look at the problems teachers grapple with every day. By gaining insights into how the brain works-and how students actually learn-teachers will be able to create their own solutions to the classroom challenges they face and improve their practice
Tomoko Matsukawa

Time To Know | EdSurge - 1 views

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    More info on their PD (coaching service requires additional $), also details on their plan to expand audience (to 5th, 6th grader) and regions (france, singapore and korea)
Hessa Ahmad

Why haven't districts adopted blended learning faster? - 0 views

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    Thanks for posting this, Hessa. I would add a few reasons to the list, most pressingly: the lack of research/proven results that districts considering blended learning can cite to justify their transition, and school cultures, which are very difficult to change!
Janet Dykstra

More than child's play: Games have potential learning and assessment tools - 1 views

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    In a survey by the Joan Ganz Cooney
    Center, 60% of K-8 teachers who use digital games
    said that since integrating digital games into the
    classroom their students had become better collaborators
    and paid greater attention to specific tasks.
    Fifty-six percent said lower-performing students
    were now more engaged with the content
Harvey Shaw

How Twitter Changed Everything - 2 views

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    A school principal blogs about the powerful role that Twitter has played in his professional development. Great quote about Twitter and other social media: "The smartest person in the room, is the room."
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    Thanks for posting! This is very similar to what I am focused on for my project- using twitter to send out "joyful learning" tips of the day. It is at least one proof point that twitter can be a powerful tool for professional development.
Hannah Williams

Parent's Guide to 21st Century Learning - 0 views

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    You have to sign in to Edutopia to download the PDF, but it's free and its a great resource.
Steve Henderson

Carnegie Learning - Cognitive Tutor Software Overview - 3 views

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    Yes, but would it work in the station rotation model (fig 6) of distributive learning and how much does it cost?
Steve Henderson

Paper Evaluating Adaptive, Computer-Based Mathematics Tutoring Systems A Math Improveme... - 1 views

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    Have we posted/discussed this? A system such as this (see following post) would work well in one of the distributive models of teaching and learning we worked with last week. I am considering integrating into my charter school and would be curious to know people's experience and thoughts...
Uche Amaechi

Educating Players: Are Games the Future of Education? | Observations, Scientific Americ... - 3 views

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    Notes from a conference on emerging technologies (not sure if Professor Dede was there or not). Count me as a skeptic re: OLPC's Ethiopia experiment, but the Institute of Play/EA partnership is an interesting one. 
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    I was at EmTech  at MIT during this panel discussion.
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    Thanks for sharing Mohit. I think the implementation of OLPC in numerous countries have been beneficial and a step in the right direction. Maybe if you do place a laptop in a child's hands, he/she could learn certain basic skills (like what the article suggested). But to go beyond that to higher-order thinking skills, a robust curriculum would be needed to complement the technology. Still, credit to these folks for reaching out to the children in need.
Janet Dykstra

Competency-Based Schools Embrace Digital Learning - 1 views

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    Features Tom Rooney sees competency-based education-supported by digital learning tools-as the path to building a better school district. The superintendent of the 4,200-student Lindsay Unified School District in California, Rooney set in motion this school year a plan to move to a system in which students progress not on the basis of their age or a set school calendar, but by demonstrating proficiency on learning objectives.
Mary Jo Madda

NACOL Report on the Rise of Blended Learning - 0 views

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    Similar to readings for this week, but slightly more comprehensive in the scope of the blended learning discussion.
Tomoko Matsukawa

Eli Pariser: Beware online "filter bubbles" | Video on TED.com - 0 views

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    Not sure I posted this already. This "filter bubble" as he calls it should be a concern re: Ubiquitous Learning
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    one of the famous TED talk. personalization of information and its potential pitfall. what is necessary for 'functioning democracy'. makes me wonder what are the risks associated with too much personalization in education too.
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    Thanks for sharing Drew, this is an excellent talk showing the tension between our need to balance what we want/need and reliance on a technology to help filter the results. While we need to get out of that 'filter bubble', we also need it to be close by so we don't get overwhelmed.
hlarson728

EPICEdCommunity's channel - 0 views

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    EPIC-Ed is a U.S. Dept. of Education's online community of practice (OCOP) focused on the planning and implementation of ubiquitous computing environments. This is EPICEd's YouTube space. Videos include interviews with Karen Cator, Bob Wise, and teachers around the country, as well as on topics such as assessment and literacy.
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