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Contents contributed and discussions participated by Chris Dede

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Helping Game Developers Tackle the Toughest Game | EdSurge News - 0 views

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    new website to help game developers in education
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Another type of school choice - @dillon_jim SmartBlogs - 2 views

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    bringing student autonomy into school settings
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Passion-Based Learning, Day 1: Probing Minecraft's Appeal - 1 views

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    motivators that underlie Minecraft's appeal to a broad audience
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Student-made Video Games Promote Science Literacy | MiddleWeb - 1 views

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    sixth grades connecting writing and media to science
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Tufts U, Emerson Develop Video Game To Prepare Students for Community Service -- Campus... - 1 views

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    community service game developed for college students
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New Webinars in Game-Based Learning - 0 views

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    Overview of what teachers are being offered as professional development for educational games
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Bypassing the Textbook: Video Games Transform Social Studies Curriculcum | MindShift - 1 views

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    Social studies teacher using entertainment videogames
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Gamestar Mechanic: Gamification Made Easy | Edutopia - 0 views

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    is this the right approach?
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Can Twitter open up a new space for learning, teaching and thinking? | Higher Education... - 2 views

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    relates to our tweeting as part of the blended learning community
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Pennsylvania Elementary School Launches Class-Sized Immersive Simulator -- THE Journal - 2 views

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    Is this the best use of $80,000 to improve a classroom?
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Minecraft spawns classroom lessons - The Washington Post - 1 views

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    Minecraft in the classroom - what knowledge and skills does it teach?
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SimCityEDU: Using Games for Formative Assessment | MindShift - 0 views

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    formative assessment may be possible in SimCity, but how good its its validity in terms of authentic city dynamics?
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Subversive learning: We learn best when it's OUR idea SmartBlogs - 0 views

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    autonomy as a motivational force
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Milk Virtual Goats For Womens' Rights In This New Facebook Game | TechCrunch - 1 views

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    Interesting approach to increasing visibility of a cause
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New Webinar | WoW in School: Video Games as Arenas for Quest-Based Learning - 0 views

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    WoW in School: Good idea, or fad?
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Game Design: The Key to Education? -- THE Journal - 2 views

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    Katy Salen's views - but what does the research say?
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NMC Horizon Report > 2013 Higher Education Edition | The New Media Consortium - 0 views

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    Gamification is one of their high impact technologies
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STEM Interest on Rise Among High Schoolers, Report Finds - Curriculum Matters - Educati... - 0 views

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    report documenting measurement of STEM interest
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Many High Schoolers Giving Up on STEM - STEM Education (usnews.com) - 0 views

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    How to keep students engaged in STEM while in high school
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The growing culture of impatience, where instant gratification makes us crave more inst... - 7 views

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    What happens when everything can be made engaging, instantly?
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