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Jonathan Engelsma

The Meaning of Droid | The Big Money - 0 views

  • For Apple (AAPL), the short answer is: The iPhone will continue to apply the Macintosh method—that is, controlling all or most of the user’s experience—with similar results: smaller market share, disproportionally larger profits than the separate hardware-software crowd. More on this later.
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    Well said, and precisely my own perspective - Android will rule the masses, and iPhone will continue to persist as a premium experience for the few and more discerning.
Jonathan Engelsma

MobiClique - 0 views

  • We consider a mobile ad hoc network setting where Bluetooth enabled mobile devices communicate directly with other devices as they meet opportunistically. We design and implement a novel mobile social networking middleware named MobiClique. MobiClique forms and exploits ad hoc social networks to disseminate content using a store-carry-forward technique. Our approach distinguishes itself from other mobile social software by removing the need for a central server to conduct exchanges, by leveraging existing social networks to bootstrap the system, and by taking advantage of the social network overlay to disseminate content. We also propose an open API to encourage third-party application development. We discuss the system architecture and three example applications. We show experimentally that MobiClique successfully builds and maintains an ad hoc social network leveraging contact opportunities between friends and people sharing interest(s) for content exchanges. Our experience also provides insight into some of the key challenges and short-comings that researchers face when designing and deploying similar systems.
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    middleware for mobile social networking
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    You guys should read this one... nice leverage of existing social graphs to bootstrap, but no reliance on central server.
Jonathan Engelsma

A Survey of Platforms for Mobile Networks Research - 0 views

  • A Survey of Platforms for Mobile Networks Research
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    Slightly dated, but a handy chart showing which "research handy" APIs are open to third party apps for each of the major mobile platforms out there today.
Jonathan Engelsma

An Implementation of Auditory Context Recognition for Mobile Devices - 0 views

  • Auditory contexts are recognized from mixtures of sounds from mobile users’ everyday environments. We describe our implementation of auditory context recognition for mobile devices. In our system we use a set of support vector machine classifiers to implement the recognizer. Moreover, static and runtime resource consumption of the system are measured and reported.
Jonathan Engelsma

Pizza Hut's iPhone App Has Generated $1 Million in Sales - 0 views

  • More and more companies are creating iPhone applications as a way to reinforce branding and to gain new customers. Some companies are even seeing increased sales thanks to iPhone apps. One of those is the Pizza Hut app [iTunes link] for the iPhone and iPod touch, which has now generated more than $1 million in sales according to MobileMarketer. The US-only iPhone app was first introduced three months ago.
John Spencer

OpenFeint - 0 views

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    A game SDK for the iPhone. Looks to have some pretty nifty social tie-ins and is supporting multiplayer gaming in a current beta. Something to look at when/if we are going to write a socially connected game.
John Spencer

Gamasutra - News - In-Depth: How Do In-App Transactions Change iPhone Games? - 0 views

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    This article talks about some issues with providing in-game deliverables as part of a microtransaction business model. It seems that the iPhone/iTunes Store model restricts them to a minimum cost of $1, which most developers would like to see reduced. Another aspect of the article I found most interesting was how the game developers have come to deal with social interaction. My first instinct is that a great way to make an app sticky would be to link in with Facebook. They're saying it actually provides more incentive to the user when there is an in-game newsfeed and social stats.
Jonathan Engelsma

Howto: Set up an Android Dev Phone Without a SIM Card (Updated) | e.nTangled.net: Micha... - 0 views

  • Howto: Set up an Android Dev Phone Without a SIM Card
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    we might be needing this....
Jonathan Engelsma

Total Cost of Ownership: Motorola Droid vs iPhone 3GS vs Palm Pre vs MyTouch 3G - 0 views

  • And, without further ado, we bring you the Droid vs. iPhone vs. Palm Pre vs. MyTouch 3G …
Jonathan Engelsma

Retailers Get Ready for Social Shopping Experience - eMarketer - 0 views

  • People have long shared product opinions with friends and family through word-of-mouth. Today, social media tools enable consumers to extend their connections and conduct commerce in powerful new ways.
  • Social network users are a highly coveted group of consumers. Across all age brackets, they were more likely than average to make an online purchase, according to a May 2009 survey by Anderson Analytics. What’s more, social network users are sharing recommendations with greater frequency than generally expected. A Q1 2009 Razorfish survey of social network users found that some 29% reported sharing their views online at least every few weeks, while 10% said they made such contributions at least every few days.
Jonathan Engelsma

Motorola DROID review - 0 views

  • With the DROID, the company has perhaps created its most attractive and intriguing piece of technology yet.
  • The DROID is an odd and beautiful device.
  • Throughout our tests, we were consistently impressed with the tightness and speed of navigation on the phone. The DROID makes Android feel modern the way the iPhone 3GS and Palm Pre are -- like machines designed for a pace of life that's increasingly more Twitter and less USPS.
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  • As you have probably heard (or guessed), there's no multitouch on this device.
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    Most thorough review of the DROID that I've read thus far...
John Spencer

Garmin, TomTom stock tanks due to Android/GoogleNav - 0 views

  • Shares of GPS device makers Garmin and TomTom plummeted today through a combination of their quarterly results and the launch of Google Maps Navigation.
Jonathan Engelsma

VisionMobile :: blog :: Mobile App Stores: The Next Two Years - 0 views

  • In this article we ‘ll review the present state of the market, the key App Store building blocks and where will the market be heading in two years.
  • And while technical openness was established 7 years ago, what was lacking all these years was commercial openness; the funnel between external developers and in-market handsets was so thin that very few software players could pass through. It took Symbian six years to reach 10,000 applications, while it took Apple only 6 months (see our earlier analysis). In the first year of operation, Apple’s App Store brought in 65,000+ apps, 100,000 registered developers, 1.5Billion application downloads and availability to consumers across 77 countries through 40 million iPhone and iPod Touch devices sold.
  • n this historical context, it is easy to see that App Stores are a developer-to-consumer merchandising channel; a go-to-market vehicle for allowing consumers to distribute and retail their applications directly to the end-consumers, while taking out the middlemen from distribution and retailing.
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  • “Today’s app stores throw the high value apps together with the low value ones into the same pool. The top-10 listings are based on number of downloads in most cases. There needs to be better segmentation, so that high-quality applications can be seen as quality applications”, notes Sebastian-Justus Schmidt
  • eyond specialized app stores, recommendations will also play a crucial role in merchandising. ‘People who bought this also bought that’ (aka collaborative filtering) and social endorsement (aka social graph mining) will become key to App Store performance, which is why Nokia has hired some of the brightest minds to work on Ovi Store recommendations
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    Good read with some interesting historical data on mobile apps as well. Watch for commentary on my blog soon...
Greg Zavitz

Mobile And Social Platforms Want To Be The King Of Local Search - 0 views

  • Anyhoo, more interestingly, mobile search is booming, with 32% of searchers with internet-capable cellphones now searching for local business information, an 11% increase from 2008. Some 60% of smartphone owners search either via their on-board browsers or via applications, and you can bet most of those will be iPhone users.
  • The study also shows that the most popular local content categories searched on mobile are directories (42%), maps (41%), restaurants (37%) and movies (30%).
Jonathan Engelsma

Android Developers Blog: Announcing Android 2.0 support in the SDK! - 1 views

  • I am excited to announce that the Android SDK now supports Android 2.0 (also known as Eclair).Android 2.0 brings new developer APIs for sync, Bluetooth, and a few other areas. Using the new sync, account manager and contacts APIs, you can write applications to enable users to sync their devices to various contact sources. You can also give users a faster way to communicate with others by embedding Quick Contact within your application. With the new Bluetooth API, you can now easily add peer-to-peer connectivity or gaming to your applications. To get a more complete list of the new capabilities you can add to your applications, please go to the Android 2.0 highlights page.
Jonathan Engelsma

STATS: 84% of Social Media Programs Don't Measure ROI - 1 views

  • n fact, 84% of respondents said they don’t currently measure the ROI (return on investment) of their social media programs.
Joe Croft

Samsung Moment review - 1 views

  • One of the biggest selling points of the Moment is its speedy 800MHz processor
    • Joe Croft
       
      Interesting... 250hz faster than the DROID
  • The keyboard on this device is a series of contradictions. Actually, it really all boils down to one: it's generously large, hampered by a somewhat strange layout that makes mistypes a more frequent occurrence than they should be. On the left side, for example, Samsung has elected to make room for the Function key by pushing the letter keys to the right, meaning that A is further right than Z -- something that takes some getting used to. The space bar interrupts the lower row, placed between V and B, and the Enter key is to the right of the Up key, which is next to P in the top letter row. We're sure we could get used to all of these quirks, but why should we have to? Why couldn't have Samsung just come up with a more typical layout? Anyhow, once you get past that, the keys are generally easy to type on -- they're not particularly three-dimensional, but they're spaced far enough apart (and each one is large enough) so that finding them and hitting only the one you intend to is a pretty straightforward process, they're very clicky, and the dedicated numeric row is certainly a plus.
    • Joe Croft
       
      Interesting layout choice, I've adapted to a touch screen keyboard with my BB Storm. The idea of a the optical "trackball"
Jonathan Engelsma

Microsoft, Google and the Bear - Bits Blog - NYTimes.com - 1 views

  • “Every Google phone works differently, and you have fragmentation,” he said. And indeed that is a common worry among developers who don’t want their applications to be incompatible with certain phones that have unusual screen sizes or features. But then again, Windows Mobile, which has been around for nearly 10 years, already has that same problem, and one of Microsoft’s chief goals in upcoming versions is to rein in the variations between Windows Mobile handsets.
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