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Bill Fulkerson

The flaw of averages | 1843 - 0 views

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    "America is in the very early stages of a big pedagogical experiment based on old ideas given new life by digital technology and the techies' money. There isn't enough evidence yet to conclude that this blend of technology and personalised learning serves pupils better than the status quo, but the revolution is gathering pace. It could, Rose acknowledges, "go horribly, horribly wrong". If it does, a lot of children's lives will have been damaged; but then it is hardly as though the existing system is releasing the full potential of America's young people. For Rose, giving children more control over what they learn and how they learn it is central to achieving that. Ultimately, he says, "you should have a right to know who you are.""
Steve Bosserman

Rediscovering Our Nature Instinct - 0 views

  • humans have a special capacity for perceiving and even anticipating natural phenomena and its patterns.
  • This innate sense has been largely forgotten, according to Gooley, because modern lifestyles demand we engage in mostly logical, deductive thinking, rather than using our intuition. Our ability to extract meaning from interrelated phenomena such as bird behavior, wind direction, plant growth, and sunlight has atrophied. By searching out these relationships and patterns in nature, Gooley writes, he has rediscovered a manner of experiencing the outdoors through intuition. With some practice, he assures us that we can, too.
  • Gooley describes the nature instinct as an awareness of the outdoors that allows him to observe and understand before conscious thought. He can sense direction from a tree or predict the behavior of animals, and only afterwards analyzes how he knew these things to be true. While he uses gut feeling or the sixth sense (a common but debunked theory of navigational aptitude in the 19th century and early 20th century), he settles instead on the term “fast thinking.”
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  • What makes us unique as a species — in ancient and modern form — seems to be the complexity of thought and diversity of cultural practices we use to accomplish highly-skilled tasks such as navigation or problem solving. Whether we grow up tracking animals in the Kalahari or riding subways to school, humans seem able to switch quickly between intuitive and analytical modes, to both directly experience and step out of that experience and employ logic.
  • Through deciphering nature, he ventures that we can develop a more metaphysical understanding of the world: the ability to discern the big picture from many parts. “God,” he writes, “is only shorthand for the belief that there is some deeper meaning behind the things we sense and beneath the universe as a whole.”
Steve Bosserman

What smart bees can teach humans about collective intelligence - 0 views

  • Why do groups of humans sometimes exhibit collective wisdom and at other times madness? Can we reduce the risk of maladaptive herding and at the same time increase the possibility of collective wisdom?
  • Understanding this apparent conflict has been a longstanding problem in social science. The key to this puzzle could be the way that individuals use information from others versus information gained from their own trial-and-error problem solving. If people simply copy others without reference to their own experience, any idea – even a bad one – can spread. So how can social learning improve our decision making? Striking the right balance between copying others and relying on personal experience is key. Yet we still need to know exactly what the right balance is.
  • Our results suggest that we should be more aware of the risk of maladaptive herding when these conditions – large group size and a difficult problem – prevail. We should take account of not just the most popular opinion, but also other minority opinions. In thinking this way, the crowd can avoid maladaptive herding behaviour. This research could inform how collective intelligence is applied to real-world situations, including online shopping and prediction markets.
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  • Stimulating independent thought in individuals may reduce the risk of collective madness. Dividing a group into sub-groups or breaking down a task into small easy steps promotes flexible, yet smart, human “swarm” intelligence. There is much we can learn from the humble bee.
Steve Bosserman

High score, low pay: why the gig economy loves gamification | Business | The Guardian - 0 views

  • Simply defined, gamification is the use of game elements – point-scoring, levels, competition with others, measurable evidence of accomplishment, ratings and rules of play – in non-game contexts. Games deliver an instantaneous, visceral experience of success and reward, and they are increasingly used in the workplace to promote emotional engagement with the work process, to increase workers’ psychological investment in completing otherwise uninspiring tasks, and to influence, or “nudge”, workers’ behaviour.
  • According to Burawoy, production at Allied was deliberately organised by management to encourage workers to play the game. When work took the form of a game, Burawoy observed, something interesting happened: workers’ primary source of conflict was no longer with the boss. Instead, tensions were dispersed between workers (the scheduling man, the truckers, the inspectors), between operators and their machines, and between operators and their own physical limitations (their stamina, precision of movement, focus). The battle to beat the quota also transformed a monotonous, soul-crushing job into an exciting outlet for workers to exercise their creativity, speed and skill. Workers attached notions of status and prestige to their output, and the game presented them with a series of choices throughout the day, affording them a sense of relative autonomy and control. It tapped into a worker’s desire for self-determination and self-expression. Then, it directed that desire towards the production of profit for their employer.
  • Former Google “design ethicist” Tristan Harris has also described how the “pull-to-refresh” mechanism used in most social media feeds mimics the clever architecture of a slot machine: users never know when they are going to experience gratification – a dozen new likes or retweets – but they know that gratification will eventually come. This unpredictability is addictive: behavioural psychologists have long understood that gambling uses variable reinforcement schedules – unpredictable intervals of uncertainty, anticipation and feedback – to condition players into playing just one more round.
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  • Gaming the game, Burawoy observed, allowed workers to assert some limited control over the labour process, and to “make out” as a result. In turn, that win had the effect of reproducing the players’ commitment to playing, and their consent to the rules of the game. When players were unsuccessful, their dissatisfaction was directed at the game’s obstacles, not at the capitalist class, which sets the rules. The inbuilt antagonism between the player and the game replaces, in the mind of the worker, the deeper antagonism between boss and worker. Learning how to operate cleverly within the game’s parameters becomes the only imaginable option. And now there is another layer interposed between labour and capital: the algorithm.
Steve Bosserman

Opinion | It's Westworld. What's Wrong With Cruelty to Robots? - 1 views

  • The biggest concern is that we might one day create conscious machines: sentient beings with beliefs, desires and, most morally pressing, the capacity to suffer. Nothing seems to be stopping us from doing this. Philosophers and scientists remain uncertain about how consciousness emerges from the material world, but few doubt that it does. This suggests that the creation of conscious machines is possible.
  • If we did create conscious beings, conventional morality tells us that it would be wrong to harm them — precisely to the degree that they are conscious, and can suffer or be deprived of happiness. Just as it would be wrong to breed animals for the sake of torturing them, or to have children only to enslave them, it would be wrong to mistreat the conscious machines of the future.
  • Anything that looks and acts like the hosts on “Westworld” will appear conscious to us, whether or not we understand how consciousness emerges in physical systems. Indeed, experiments with AI and robotics have already shown how quick we are to attribute feelings to machines that look and behave like independent agents.
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  • This is where actually watching “Westworld” matters. The pleasure of entertainment aside, the makers of the series have produced a powerful work of philosophy. It’s one thing to sit in a seminar and argue about what it would mean, morally, if robots were conscious. It’s quite another to witness the torments of such creatures, as portrayed by actors such as Evan Rachel Wood and Thandie Newton. You may still raise the question intellectually, but in your heart and your gut, you already know the answer.
  • But the prospect of building a place like “Westworld” is much more troubling, because the experience of harming a host isn’t merely similar to that of harming a person; it’s identical. We have no idea what repeatedly indulging such fantasies would do to us, ethically or psychologically — but there seems little reason to think that it would be good.
  • For the first time in our history, then, we run the risk of building machines that only monsters would use as they please.
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