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Sunny Jackson

Comprehensive NPC Housing Guide | Terraria Online - 0 views

  • House Requirements:
  • no open sections in the walls
  • no gaps exceeding a square of 4x4 tiles
  • ...38 more annotations...
  • solid background wall
  • entrance
  • door or a wooden platform on the floor and/or ceiling that will allow access to the room
  • comfort item
  • Merchant: Must have 50 silver on your person
  • Lighting
  • no tiles may be left in darkness.
  • one "comfort item"
  • one "flat item"
  • Guide: Spawns at map creation
  • furniture
  • Nurse: Must have found and used at least one crystal heart
  • Demolitionist: Must have a bomb or dynamite in your inventory
  • Dryad: Must have killed a boss
  • Arms Dealer: Must have a firearm in your inventory
  • Clothier: Must have defeated Skeletron
  • Second Merchant: Three players have a combined total of 50g
  • Third Merchant: Five players have a combined total of five platinum
  • Second Nurse: Three or more players with a combined health of 400
  • 32 tiles worth of open space in their home
  • 7x5 and 8x4 are the smallest open spaces that the npcs will accept
  • a minimum of six blocks of width and four blocks of height
  • A 6x4 home is still unacceptable however, as it does not meet the minimum requirement for open space inside the home.
  • 5X269 is the largest room that accepts a bed
  • if you take out the background wall in that cave and replace it with identical dirt, it is now valid. The same goes for the dungeon!
  • you cannot use naturally generated caves as your NPC homes
  • you can put windows and other holes in the background wall of your NPCs' homes
  • no hole can be more than four tiles tall or wide
  • added wooden platforms to make a windowsill
  • platform counts as a tile that will fill the gap
  • different types of backwall always leave a 1-tile gap between the two types
  • you do not have to put an actual door on a room that has platform access
  • apparently the demolitionist thinks that this is a perfectly acceptable home
  • NPCs will not, in fact, move into a room with an entirely platform floor
  • a single block of solid flooring is enough
  • the block must be within two blocks of the furniture
  • Wooden platforms in the floor or ceiling of a room count as a door.
  • Doors and platforms do not have to be what we would term useful however - as long as they are contained within the room or its walls the NPCs are happy.
TheAppGuruz

What is the future of mobile game development for the iOS platform? - 0 views

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    Mobile game development for the iOS platform has come of age and the future might just showcase the bright side up for indie mobile games and their development.
  •  
    Mobile game development for the iOS platform has come of age and the future might just showcase the bright side up for indie mobile games and their development.
James Cothern

Spoiler On Discord: How To Use The Feature? - 0 views

  •  
    Discord is a great platform for catching up with friends on community servers. The spoilers are used to give information about something that someone is not set for.
Sunny Jackson

Welcome to Terraria 1.1! | Terraria Online - 0 views

  • thirty-six new monsters
  • three new friendly NPC’s that can be rescued
  • Dryad will now tell you the percentage of Corruption vs. Hallow in the world
  • ...40 more annotations...
  • New NPCs will spawn in their homes underground, instead of on the surface
  • Worms will no longer spawn when near a friendly NPC
  • Underground towns will now reduce, and eventually stop, enemy spawning
  • thirty-nine statues that are scattered around the world. Some of them do special things when activated with mechanics!
  • four new armor sets. Each set has different helms that give bonuses to melee, ranged, or magic, respectively
  • twenty-one new accessories
  • crafting requirements for Molten and Jungle gear have been reduced
  • Some accessories can now be combined at a Tinkerer’s Workshop
  • Colored Torches can now be crafted out of Gems and Torches
  • Added Mannequins that are crafted out of wood. Place armor on them for decoration/storage
  • Wrench to place wires
  • Wire Cutters to remove wires
  • Pressure Plates, Switches, and Timers to activate devices
  • Music Boxes that record and play in-game music
  • Pumps to transport liquids
  • colored lighting!
  • four lighting modes: Color, White, • Retro, and Trippy in the Options Menu or by pressing F9.
  • Above ground tunnels
  • Smashing Demon Altars with a special item will cause new ore to appear around the world
  • Defeating the hell boss will now increase the difficulty of the world. Harder monsters will spawn, and the Corruption’s rate of spread will be greatly increased.
  • Defeating the hell boss will allow the Corruption to spread underground, over sand, stone, and Sunflowers, and through Jungles, destroying them if you let it!
  • new biome, The Hallow, that will be created when the hell boss is defeated
  • Demon Torches now appear in shelters generated in the underworld
  • Underground cabins may randomly spawn around chests
  • Different styles of wall can now be placed next to one another without showing the background between them
  • When nearing the top of the world, the player will now leave the atmosphere and be less affected by gravity
  • three types of traps that are generated underground
  • Cacti no longer damage players
  • place objects without putting them on the hotbar. Right clicking will now drop the item
  • Items being held by the mouse will now be used by left clicking
  • Placing objects on grass will now destroy the grass
  • crafting menu now scales to fit the size of the screen
  • new NPC housing interface that can be used to assign living areas to NPC’s. This interface will also tell you if a room is missing any requirements
  • Your trash can is now emptied when you die
  • auto select hotkey that will pick a tool from the player’s inventory based on what their mouse is hovering over
  • All players will now leave behind tombstones when killed
  • Female players now have separate armor graphics
  • Holding a mechanical item will display the wire grid to create interesting new devices
  • backgrounds
  • Wooden Platforms no longer attach to non-solid objects
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