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Gary Edwards

The Struggle for the Soul of the Web: Flash and Silverlight challenge the Open Web - 0 views

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    Just because the web has been open so far doesn't mean that it will stay that way. Flash and Silverlight, arguably the two market-leading technology toolkits for rich media applications are not open. Make no mistake - Microsoft and Adobe aim to have their proprietary plug-ins, aka pseudo-browsers, become the rendering engines for the next generation of the Web.
Paul Merrell

Adobe Press Room: Adobe and ARM Accelerate Flash and AIR for ARM Platforms - 0 views

  • “ARM believes this partnership will develop optimized Adobe Flash and AIR implementations that will run on billions of devices from our partners such as pocket-sized mobile devices, mobile computing platforms, set-top boxes, digital TVs and automotive infotainment,” said Ian Drew, vice president, Marketing, at ARM
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    Yup. They're making noises about moving Flash and AIR into ARM-based appliances. This seems a sound strategic move for Adobe in response to Silverlight, drilling hard for the big computing market that already dwarfs the desktop computer market. It ain't just about the desktop and the Web anymore, folks.
Paul Merrell

Technology Review: Expanding the Mobile Web - 0 views

  • Today, in an effort to bring more of the Web to mobile devices, Adobe and microchip maker ARM, which powers 90 percent of mobile phones worldwide, have announced a collaboration to ensure that Adobe's software runs well on future ARM devices. Specifically, the companies say that Adobe's Flash Player 10 and AIR (a platform for building complex Web applications) will be compatible and optimized for the ARM chips available in 2009. While ARM is used in a huge number of mobile phones, the announcement has broader implications: the chips are also used in set-top boxes, mobile Internet devices, personal media players, and automotive platforms.
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    Adobe positioning AIR for a move into embedded systems? E.g., from Wikipedia: "Because of their power saving features, ARM CPUs are dominant in the mobile electronics market, where low power consumption is a critical design goal. Today, the ARM family accounts for approximately 75% of all embedded 32-bit RISC CPUs, making it one of the most widely used 32-bit architectures. ARM CPUs are found in most corners of consumer electronics, from portable devices (PDAs, mobile phones, media players, handheld gaming units, and calculators)." Don't miss page two of the linked article.
Gary Edwards

Olympics set the stage for Web tech fight | Tech News on ZDNet - 0 views

  • Microsoft is approaching Silverlight from the opposite direction. It plans to take advantage of its legions of outside developers experienced in writing for its ubiquitous Windows operating system. The next version of Silverlight, being tested now and due later this year, will support Microsoft's .NET framework -- tools used by developers to create desktop applications that work on Windows.
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    Adobe vs. Microsoft Gartner analyst Ray Valdes said 90 percent of the top global 1,000 companies have yet to deploy any sort of RIA, while 90 percent of the top 100 consumer Web sites have already done so using the nonproprietary and more simple AJAX format. That opportunity has Microsoft eyeing current leader Adobe for business that extends beyond Silverlight and into the sale of design tools along with server and database software to enable these new applications.
Gary Edwards

The new UI wars: Why there's no Flash on iPhone 2.0 « counternotions - 0 views

  • - publishers of Flash apps have to port their apps to native Web apps if they want to run inside a Web browser going forward because the Web has moved off the PC, you can’t accessorize it with PC software anymore, WebKit is so small and light and cross-platform that it is the plug-in now, inside iPhone, iPod, Nokia, Android, iTunes and other Mac and Windows apps - publishers of Flash video have to deploy MPEG-4 H.264/AAC if they want to run inside an audio-video player (on any device) going forward, the decoder chips for this are already in EVERYTHING, from iPod to Blu-Ray to NVIDIA GPU’s Most of the world has already done both of the above, including Google and Apple. This is not the beginning of the end for Flash, it is the end of the end.
  • Notice he doesn’t say at all that Flash is running natively on the ARM CPU inside the iPhone. And once again, as I point out in the article above, technical problems may be solved by Adobe, but cross-platform runtime compatibility and multi-touch UI frameworks remain as serious impediments.
  • the direction Apple is taking in WebKit with canvas, downloadable fonts, SVG, CSS animation, CSS transformations, faster JavaScript, HTML5 audio/video embedding, exposure of multi-touch to JS and so on is precisely to create an open source alternative to the Flash runtime engine, without having to download a proprietary plugin:
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    this article takes the RiA discussion to an entirely new level - the battle between Apple, Adobe and Microsoft to control the future user interface (UI). Adobe Flash extends the aging WiMP model, trying to create a "UI Convergence" across many platforms through the Flash RiA. With iPhone, Apple introduces the patented "gestures UI", running off the WebKit RiA. Microsoft presumably is copying the Flash RiA with the XAML rich WPF Silverlight RiA. Unfortunately, counternotions doe snot cover Silverlight. This incredible discussion is limited to Adobe and Apple.
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Gary Edwards

Runtime wars (1): Does Apple have an answer to Flash, Silverlight and JavaFX?... - 0 views

  • Adobe’s got Flash, Microsoft Silverlight and Sun JavaFX. What does Apple have in this multimedia runtime war of information and entertainment delivery? On the surface, nothing. Some might argue that QuickTime is already the answer; Flash and Silverlight are finally catching up. Further, if Apple can convince Google’s YouTube to re-encode their video inventory in QuickTime’s primary codec H.264/AVC and if the new Flash player will also feature the industry standard H.264, why bother with anything else? Because more than just video is at stake here. Surely, both Silverlight and the latest Flash offer high-resolution video, but they also deliver (rich media) applications.
  • This new breed of network-aware platforms are capable of interacting with remote application servers and databases, parsing and emitting XML, crunching client-side scripts, rendering complex multimedia layouts, running animations, displaying vector graphics and overlaid videos, using sophisticated interface controls and pretty much anything desktop applications are able to do.
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    Another excellent discussion concerning the Future of the Web. 2 Parts
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Gary Edwards

Flash Wars: The Many Enemies and Obstacles of Flash [Part 2 of 3] - AppleInsider Comments - 0 views

  • Throughout 2007, Apple stripped nearly every vestige of Flash from its corporate site and other products, and began recommending that developers use open standards instead. As noted in Gone in a Flash: More on Apple’s iPhone Web Plans, last summer Apple published a document titled "Optimizing Web Applications and Content for iPhone," which not only listed Flash as the single bullet point item under a listing of "unsupported technologies," but went on to explicitly encourage developers to "stick with standards," and use CSS, JavaScript, and Ajax instead.
  • Microsoft has already begun leveraging its Windows and Office monopolies to distribute Silverlight as a Flash-killer on both the Windows PC desktop and on the Mac. When Microsoft releases a Mac product, it can only mean one thing: it's working hard to kill a cross platform threat to Windows.
  • the new Cocoa iPhone/iPod Touch SDK not only offers Adobe insufficient means to develop a Flash plugin, but also clearly forbids the development of runtimes designed to advance competing platforms on top of the native Cocoa environment, whether Flash, Silverlight, or Java.
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  • Apple is fighting for control of media distribution with open standards! What is it you do not get about Mpeg4, AAC, MP3 and H.264?
  • Silverlight will just not play H264 content : as usual, microsoft has adopted a look alike, incompatible video format : VC1. About why Quicktime is better that Flash when it comes to serious H264 usage, you may want to have a look at the following note/demonstration of a quicktime+javascript player : http://blog.vrarchitect.net/post/200...ter-than-Flash In short : Quicktime can reach any frame of a video. Flash just reach the I-Frames. So if you have a GOP/keyframing of 250 for instance, you can see only one frame every 10s of video (to be honest, most classical gop implies a frame every one or two seconds)
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    Excellent comment focused on the clash between Flash and Apple. Apple promotes JavaScript, CSS and AJAX: the WebKit- SproutCore recipe
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Gary Edwards

Flash Wars: Adobe Fights for AIR with the Open Screen Project [Part 3 of 3] | AppleInsider - 0 views

  • Two areas where Flash can offer real value is in displaying and packaging video on the web, and in serving as a Java replacement for developing applets. Here's a look at how Adobe is working to defend its strengths in the face of competition, and how its efforts to open the Flash specification in the Open Screen Project play into these efforts.
  • proprietary FLV video container format
  • more advanced and open H.264 video codec
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  • Apple's ability to disrupt the status quo in video playback is evident in its deal with Google to vend YouTube videos to the iPhone, iPod Touch, and Apple TV as straight H.264 rather than Google's existing mix of a Flash-based player and its archaic GVI file format based upon AVI.
  • As Apple's hardware-based H.264 playback in mobile devices begins to define how to reach affluent customers with content, Flash will increasingly lose any allure on the PC desktop as well, as developers won't want to target PCs and mobiles using two different systems.
  • Adobe seems to be hoping that nobody notices these problems and that its vigilant marketing efforts can entrance the public into thinking that a drawing app extended into an animation tool and then retrofitted into a monstrous hack of a development platform is a superior technology basis for building web apps compared to the use of modern open standards created expressly to promote true interoperability by design rather than retroactively.
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    Part two of the Prince McClean Adobe-Flash history. Excellent history involves Adobe SVG, Microsoft VmL-XAML-Silverlight, Apple WebKit, Sun (Java) as they battle for dominance over web applications and the future of the Web itself.
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Gary Edwards

AJAX, AIR, RIA, Adobe Getting It, David Mendels and "Rich Internet Apps: How ... - 0 views

  • What we saw them do was create a single screen application with rich interactivity on the client, but still all of the benefits of being a web based application (nothing to install, back end connectivity for inventory and other data using XML, use of client side media/animation to guide the user, reachable through any browser, etc.) We really looked at this as the best of web applications and the best of desktop applications: rich connectivity, platform independence, no install, lightweight as well as rich client side logic and interactivity, ability to integrate rich media and communications. But we dropped the baggage of the page based metaphor that basically required a page refresh for everything and got beyond the layout/graphics/media constraints of HTML.
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    Blog from James Governor covers an exchange with Adobe's David Mendels concerning the transition from the static document centric Web 1.0, to the dynamic application platform we know today as the Web 2.0. David discusses the transition from DHTML to AJAX to RIA. David and his group at Adobe witnessed the transition and coined the phrase RIA - Rich Internet Application, to describe this incredible transition. No mention of WebKit as an important aspect enabling the interactive - dynamic document model behind Adobe RIA.
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