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New Game of Thrones Episode Leaks Online Early - TorrentFreak [# ! Note...] - 0 views

    • Gonzalo San Gil, PhD.
       
      # ! Well: HBO is Time Warner [http://www.timewarner.com/company/corporate-responsibility # ! ... and Time Warner is: https://www.opensecrets.org/orgs/summary.php?id=D000000094] # ! Now You can explain Yourself the origin and the real aim of 'The War On File-Sharing'... # ! ;)
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    " By Ernesto on May 22, 2016 C: 19 Breaking The latest episode of Game of Thrones has leaked online a day before its official premiere. The leak reportedly comes from HBO Nordic where the show was made available a day early, and since then it's been widely shared on various pirate sites."
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    " By Ernesto on May 22, 2016 C: 19 Breaking The latest episode of Game of Thrones has leaked online a day before its official premiere. The leak reportedly comes from HBO Nordic where the show was made available a day early, and since then it's been widely shared on various pirate sites."
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Video game industry grew 4 times faster than US economy in 2012, study says - CNET - 0 views

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    "The games industry continues to boom while other sectors of the economy sputter, according to a new report from the Entertainment Software Association. by Nick Statt @nickstatt November 11, 2014 2:54 PM PST "
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    "The games industry continues to boom while other sectors of the economy sputter, according to a new report from the Entertainment Software Association. by Nick Statt @nickstatt November 11, 2014 2:54 PM PST "
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Fun Open Source Games and Apps: 112 Top Picks - Datamation - 1 views

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    "Open source downloads galore: arcade, board, puzzle, shooter, adventure, simulator and role-playing games -- something for everyone."
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    "Open source downloads galore: arcade, board, puzzle, shooter, adventure, simulator and role-playing games -- something for everyone."
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Runtime wars (1): Does Apple have an answer to Flash, Silverlight and JavaFX?... - 0 views

  • Adobe’s got Flash, Microsoft Silverlight and Sun JavaFX. What does Apple have in this multimedia runtime war of information and entertainment delivery? On the surface, nothing. Some might argue that QuickTime is already the answer; Flash and Silverlight are finally catching up. Further, if Apple can convince Google’s YouTube to re-encode their video inventory in QuickTime’s primary codec H.264/AVC and if the new Flash player will also feature the industry standard H.264, why bother with anything else? Because more than just video is at stake here. Surely, both Silverlight and the latest Flash offer high-resolution video, but they also deliver (rich media) applications.
  • This new breed of network-aware platforms are capable of interacting with remote application servers and databases, parsing and emitting XML, crunching client-side scripts, rendering complex multimedia layouts, running animations, displaying vector graphics and overlaid videos, using sophisticated interface controls and pretty much anything desktop applications are able to do.
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    Another excellent discussion concerning the Future of the Web. 2 Parts
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    Live Roulette from Australia, Fun and Free! Now you can play Real "www.funlivecasino.com.au" Live Roulette for Fun in Australia on a brand new website, FunLiveCasino.com.au. Using the latest internet streaming technologies, Fun Live Casino lets you join a real game happening on a real table in a real casino, all broadcast Live! You can see other real players in the casino betting on the same results you do giving you ultimate trust in the results as they are not generated 'just for you', like other casino gaming products such as 'live studios' or computer generated games. Its amazing to think next time your really in the casino that you might be on camera, and people online might be watching! The future is scary! Imagine that one day soon this will be the only way people would gamble online because the internet is full of scams, you have to be super careful, and why would you play Online Roulette any other way except from a Real Casino you can visit, see, hear and trust! Amazingly this site is completely Free and has no registration process, no spam, no clicks and no fuss. Just Instant Fun "www.funlivecasino.com.au" Free Live Roulette! Give it a try, its worth checking out! "www.funlivecasino.com.au"Australia's Online Fun Live Casino! Backlink created from http://fiverr.com/radjaseotea/making-best-156654-backlink-high-pr
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    Live Roulette from Australia, Fun and Free! Now you can play Real "www.funlivecasino.com.au" Live Roulette for Fun in Australia on a brand new website, FunLiveCasino.com.au. Using the latest internet streaming technologies, Fun Live Casino lets you join a real game happening on a real table in a real casino, all broadcast Live! You can see other real players in the casino betting on the same results you do giving you ultimate trust in the results as they are not generated 'just for you', like other casino gaming products such as 'live studios' or computer generated games. Its amazing to think next time your really in the casino that you might be on camera, and people online might be watching! The future is scary! Imagine that one day soon this will be the only way people would gamble online because the internet is full of scams, you have to be super careful, and why would you play Online Roulette any other way except from a Real Casino you can visit, see, hear and trust! Amazingly this site is completely Free and has no registration process, no spam, no clicks and no fuss. Just Instant Fun "www.funlivecasino.com.au" Free Live Roulette! Give it a try, its worth checking out! "www.funlivecasino.com.au" Australia's Online Fun Live Casino! Backlink created from http://fiverr.com/radjaseotea/making-best-156654-backlink-high-pr
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With faster Chrome browser, Google offers an Android alternative - CNET - 0 views

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    "On mobile devices, the Web hasn't lived up to its promise of a universal programming foundation. Google is trying to change that." Android hogged the spotlight at Google I/O, but performance improvements in Google's Chrome browser show that the company hasn't given up on trying to advance its other programming foundation -- the Web. The mobile version of Chrome has become much more responsive since 2013, said Paul Irish, a developer advocate on the Chrome team, speaking at the San Francisco conference. "We've improved the speed of animation by 75 percent and of scrolling 35 percent," Irish told developers Thursday. "We're committed to getting you 60 frames per second on the mobile Web." That performance is crucial for persuading people to use Web sites rather than native apps for things like posting on social networks, reading news, and playing games. It's also key to getting programmers to take the Web path when so many today focus on native apps written directly for Google's Android operating system and Apple's iOS competitor. The 60 frames-per-second rate refers to how fast the screen redraws when elements are in motion, either during games or when people are doing things like swiping among pages and dragging icons. The 60fps threshold is the minimum that game developers strive for, and to achieve it with no distracting stutters, a device must calculate how to update its entire screen every 16.7 milliseconds. Google, whose Android operating system initially lagged Apple's rival iOS significantly in this domain of responsiveness, has made great strides in improving its OS and its apps. But the mobile Web hasn't kept pace, and that means programmers have been more likely to aim for native apps rather than Web-based apps that can run on any device. ............................ Good review focused on the growing threat that native "paltform specific" apps are replacing Web apps as the developer's best choice. Florian thinks that native apps will win
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Adele, games, and streaming push UK entertainment revenue to record £6.1B | A... - 0 views

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    [Adele, games, and streaming push UK entertainment revenue to record £6.1B Video games accounted for five of the top 10 selling properties for the year. by Mark Walton - Jan 8, 2016 12:55pm CET ]
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HBO's Game of Thrones: Piracy still plagues HBO's hit show | BGR [# Note] - 0 views

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    [Try as it might, HBO simply can't keep Game of Thrones piracy at bay. Despite HBO's best efforts as of late, which have included going after Periscope users and even bars holding public viewings of the show, the demand for GOT is simply too overwhelming to keep piracy in check. ...]
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Jesse Schell's mindblowing talk on the future of games (DICE 2010) « fox @ fury - 0 views

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    Jesse Schell's talk about the future of game design as it invades the real world is just astounding. If you do experience design of any kind it'll be the most valuable (and entertaining) 20 minutes you'll spend all week.
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Beyond gaming, the VR boom is everywhere-from classrooms to therapy couches | Ars Technica - 0 views

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    "From trauma treatment to space exploration, VR is more than just fun and games. by Kyle Orland - Oct 30 2014, 2:00pm CET"
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Epic Games accuses Google of bullying and bribing to block competition to its Android a... - 0 views

  • oogle on Monday confronted the second major U.S. antitrust trial in two months to cast the internet powerhouse as a brazen bully that uses its immense wealth and people’s dependence on one of its main products to stifle competition at consumers’ expense. The trial that opened in a San Francisco federal court targets the Google Play Store that distributes apps for the company’s Android software that powers virtually all the world’s smartphones that aren’t made by Apple. The case, stemming from a lawsuit filed by video game maker Epic Games, alleges Google has created an illegal monopoly on Android apps primarily so it can boost its profits through commissions ranging from 15% to 30% on purchases made within an app. “The result of what Google is doing is higher prices, lower quality and less choice for everybody,” Epic attorney Gary Bornstein said Monday during a 45-minute opening statement before the 10-person jury that will decide the case.
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Microsoft Office whips Google Docs: It's finally game over | Computerworld Blogs - 0 views

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    "If there was ever any doubt about whether Microsoft or Google would win the war of office suites, there should be no longer. Within the last several weeks, Microsoft has pulled so far ahead that it's game over. Here's why. When it comes to which suite is more fully featured, there's never been any real debate: Microsoft Office wins hands down. Whether you're creating entire presentations, creating complicated word-processing documents, or even doing something as simple as handling text attributes, Office is a far better tool. Until the last few weeks, Google Docs had one significant advantage over Microsoft Office: It's available for Android and the iPad as well as PCs because it's Web-based. The same wasn't the case for Office. So if you wanted to use an office suite on all your mobile devices, Google Docs was the way to go. Google Docs lost that advantage when Microsoft released Office for the iPad. There's not yet a native version for Android tablets, but Microsoft is working on that, telling GeekWire, "Let me tell you conclusively: Yes, we are also building Android native applications for tablets for Word, Excel and PowerPoint." Google Docs is still superior to Office's Web-based version, but that's far less important than it used to be. There's no need to go with a Web-based office suite if a superior suite is available as a native apps on all platforms, mobile or otherwise. And Office's collaboration capabilities are quite considerable now. Of course, there's always the question of price. Google Docs is free. Microsoft Office isn't. But at $100 a year for up to five devices, or $70 a year for two, no one will be going broke paying for Microsoft Office. It's worth paying that relatively small price for a much better office suite. Google Docs won't die. It'll be around as second fiddle for a long time. But that's what it will always remain: a second fiddle to the better Microsoft Office."
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    Google acquired "Writely", a small company in Portola Valley that pioneered document editing in a browser. Writely was perhaps the first cloud computing editor to go beyond simple HTML; eventually crafting some really cool CSS-JavaScript-JSON document layout and editing methods. But it can't edit native MSOffice documents. It converts them. There are more than a few problems with the Google Docs approach to editing advanced "compound" documents, but two stick out and are certain to give pause to anyone making the great transition from local workgroup computing, to the highly mobile, always connected, cloud computing. The first problem certain to become a show stopper is that Google converts documents to their native on-line format for editing and collaboration. And then they convert back. To many this isn't a problem. But if the document is part of a workflow or business process, conversion is a killer. There is an old saw affectionately known as "Reuters Law", dating back to the ODF-OXML document wars, that emphatically states; "Conversion breaks documents." The breakage includes both the visual layout of the document, and, the "compound" aspects and data connections that are internal to the document. Think of this way. A business document that is part of a legacy Windows Workgroup workflow is opened up in gDocs. Google converts the document for editing purposes. The data and the workflow internals that bind the document to the local business system are broken on conversion. The look of the document is also visually shredded as the gDocs layout engine is applied. For all practical purposes, no matter what magic editing and collaboration value is added, a broken document means a broken business process. Let me say that again, with the emphasis of having witnessed this first hand during the year long ODF transition trials the Commonwealth of Massachusetts conducted in 2005 and 2006. The business process broke every time a conversion was conducted "on a busines
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Victory for Users: Librarian of Congress Renews and Expands Protections for Fair Uses |... - 0 views

  • The new rules for exemptions to copyright's DRM-circumvention laws were issued today, and the Librarian of Congress has granted much of what EFF asked for over the course of months of extensive briefs and hearings. The exemptions we requested—ripping DVDs and Blurays for making fair use remixes and analysis; preserving video games and running multiplayer servers after publishers have abandoned them; jailbreaking cell phones, tablets, and other portable computing devices to run third party software; and security research and modification and repairs on cars—have each been accepted, subject to some important caveats.
  • The exemptions are needed thanks to a fundamentally flawed law that forbids users from breaking DRM, even if the purpose is a clearly lawful fair use. As software has become ubiquitous, so has DRM.  Users often have to circumvent that DRM to make full use of their devices, from DVDs to games to smartphones and cars. The law allows users to request exemptions for such lawful uses—but it doesn’t make it easy. Exemptions are granted through an elaborate rulemaking process that takes place every three years and places a heavy burden on EFF and the many other requesters who take part. Every exemption must be argued anew, even if it was previously granted, and even if there is no opposition. The exemptions that emerge are limited in scope. What is worse, they only apply to end users—the people who are actually doing the ripping, tinkering, jailbreaking, or research—and not to the people who make the tools that facilitate those lawful activities. The section of the law that creates these restrictions—the Digital Millennium Copyright Act's Section 1201—is fundamentally flawed, has resulted in myriad unintended consequences, and is long past due for reform or removal altogether from the statute books. Still, as long as its rulemaking process exists, we're pleased to have secured the following exemptions.
  • The new rules are long and complicated, and we'll be posting more details about each as we get a chance to analyze them. In the meantime, we hope each of these exemptions enable more exciting fair uses that educate, entertain, improve the underlying technology, and keep us safer. A better long-terms solution, though, is to eliminate the need for this onerous rulemaking process. We encourage lawmakers to support efforts like the Unlocking Technology Act, which would limit the scope of Section 1201 to copyright infringements—not fair uses. And as the White House looks for the next Librarian of Congress, who is ultimately responsible for issuing the exemptions, we hope to get a candidate who acts—as a librarian should—in the interest of the public's access to information.
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The-Speculative-Invoicing-Handbook.pdf - 0 views

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    "Stage One: Put The Kettle On So you've received a letter, you feel intruded upon and threatened. You're wondering if you even did w hat you've been accused of - well, at least, what your connection , has been accused of... You're not the first and you're unlikely to be the last to get one of these 'nastygrams'. The first step to managing the situation you've been put in is to tackle it calmly. You have been invited to play a game. This particular game requires careful thought and rational, planned actions. It is not best played while emotions are running high; never do anything in haste. You're reading this handbook so you've clearly used your head so far and are on the right track. If you've not already done so, make yourself a cuppa and sit down to read the rest of this. Relax... you're among friends now. Welcome to the team."
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Polynomial 2 Is Now Out On Steam And It Is Ready To Bind You In A Musical Trance In The VR - 1 views

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    The popular game Polynomial is going to rock once more with its sequel Polynomial 2. Check more details at www.allvrinfo.com
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How To Make Pirate Bay Users Pay For Content | TorrentFreak - 0 views

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    " Ernesto on April 27, 2014 C: 52 News Pirate Bay users are generally not known to pay cash for the content they grab from the site. However, a recent promo for a bundle of Indie sci-fi games, books and videos raked in more than $5,000. So what's needed to make these people pay for content?"
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    " Ernesto on April 27, 2014 C: 52 News Pirate Bay users are generally not known to pay cash for the content they grab from the site. However, a recent promo for a bundle of Indie sci-fi games, books and videos raked in more than $5,000. So what's needed to make these people pay for content?"
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Internet piracy traffic - Havocscope [# ! + Note] - 0 views

    • Gonzalo San Gil, PhD.
       
      # ! perhaps 1 of every 4 Dollars/Users from Internet Busines -for the ISPs included- comes from such 'pirates'... (# ! that's what can be named as 'A #Culture'... # ! ... to be '#Protected...)
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    [n Counterfeit Goods Piracy on the Internet of movies, music, video games and television shows make up to 24 percent of all Internet traffic worldwide. Source: Gautham Nagesh, "Study: 24 percent of Web traffic involves piracy," Hillicon Valley Blog, The Hill, February 1, 2011. ]
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    [n Counterfeit Goods Piracy on the Internet of movies, music, video games and television shows make up to 24 percent of all Internet traffic worldwide. Source: Gautham Nagesh, "Study: 24 percent of Web traffic involves piracy," Hillicon Valley Blog, The Hill, February 1, 2011. ]
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Virtual Reality & Open Source | FOSS Force - 0 views

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    "Hunter Banks When the Oculus Rift first debuted as a kickstarter project in 2012 it brought the possibility of virtual reality (VR) gaming back to the public at large. Nintendo tried it's hands at virtual reality when it released its Virtual Boy in 1995."
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Studies on file sharing - La Quadrature du Net - 0 views

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    "Contents 1 Studies 1.1 Evaluation of the effects of the HADOPI law 1.1.1 University of Delaware and Université de Rennes - 2014 - Graduated Response Policy and the Behavior of Digital Pirates: Evidence from the French Three-Strike (Hadopi) Law 1.1.2 M@rsouin - 2010 - Evaluation of the effects of the HADOPI law (FR) 1.2 People who share files are people who spend the more for culture 1.2.1 Munich School of Management and Copenhagen Business School - Piracy and Movie Revenues: Evidence from Megaupload 1.2.2 The American Assembly (Collumbia University) - Copy Culture in the USA and Germany 1.2.3 GFK (Society for Consumer Research) - Disappointed commissioner suppresses study showing pirates are cinema's best consumers 1.2.4 HADOPI - 2011 - January 2011 study on online cultural practices (FR) 1.2.5 University of Amsterdam - 2010 - Economic and cultural effects of unlawful file sharing 1.2.6 BBC - 2009 - "Pirates" spend more on music (FR) 1.2.7 IPSOS Germany - 2009 - Filesharers are better "consumers" of culture (FR) 1.2.8 Frank N. Magid Associates, Inc. - 2009 - P2P / Best consumers for Hollywood (EN) 1.2.9 Business School of Norway - 2009 - Those who share music spend ten times more money on music (NO) 1.2.10 Annelies Huygen, et al. (Dutch government investigation) - 2009 - Ups and downs - Economische en culturele gevolgen van file sharing voor muziek, film en games 1.2.11 M@rsouin - 2008 - P2P / buy more DVDs (FR) 1.2.12 Canadian Department of Industry - 2007 - P2P / achètent plus de musique (FR) 1.2.13 Felix Oberholzer-Gee (above) and Koleman Strumpf - 2004 -File sharing may boost CD sales 1.3 Economical effects of filesharing 1.3.1 University of Kansas School of Business - Using Markets to Measure the Impact of File Sharing o
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    "Contents 1 Studies 1.1 Evaluation of the effects of the HADOPI law 1.1.1 University of Delaware and Université de Rennes - 2014 - Graduated Response Policy and the Behavior of Digital Pirates: Evidence from the French Three-Strike (Hadopi) Law 1.1.2 M@rsouin - 2010 - Evaluation of the effects of the HADOPI law (FR) 1.2 People who share files are people who spend the more for culture 1.2.1 Munich School of Management and Copenhagen Business School - Piracy and Movie Revenues: Evidence from Megaupload 1.2.2 The American Assembly (Collumbia University) - Copy Culture in the USA and Germany 1.2.3 GFK (Society for Consumer Research) - Disappointed commissioner suppresses study showing pirates are cinema's best consumers 1.2.4 HADOPI - 2011 - January 2011 study on online cultural practices (FR) 1.2.5 University of Amsterdam - 2010 - Economic and cultural effects of unlawful file sharing 1.2.6 BBC - 2009 - "Pirates" spend more on music (FR) 1.2.7 IPSOS Germany - 2009 - Filesharers are better "consumers" of culture (FR) 1.2.8 Frank N. Magid Associates, Inc. - 2009 - P2P / Best consumers for Hollywood (EN) 1.2.9 Business School of Norway - 2009 - Those who share music spend ten times more money on music (NO) 1.2.10 Annelies Huygen, et al. (Dutch government investigation) - 2009 - Ups and downs - Economische en culturele gevolgen van file sharing voor muziek, film en games 1.2.11 M@rsouin - 2008 - P2P / buy more DVDs (FR) 1.2.12 Canadian Department of Industry - 2007 - P2P / achètent plus de musique (FR) 1.2.13 Felix Oberholzer-Gee (above) and Koleman Strumpf - 2004 -File sharing may boost CD sales 1.3 Economical effects of filesharing 1.3.1 University of Kansas School of Business - Using Markets to Measure the Impact of File Sharing o
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Flash Wars: The Many Enemies and Obstacles of Flash [Part 2 of 3] - AppleInsider Comments - 0 views

  • Throughout 2007, Apple stripped nearly every vestige of Flash from its corporate site and other products, and began recommending that developers use open standards instead. As noted in Gone in a Flash: More on Apple’s iPhone Web Plans, last summer Apple published a document titled "Optimizing Web Applications and Content for iPhone," which not only listed Flash as the single bullet point item under a listing of "unsupported technologies," but went on to explicitly encourage developers to "stick with standards," and use CSS, JavaScript, and Ajax instead.
  • Microsoft has already begun leveraging its Windows and Office monopolies to distribute Silverlight as a Flash-killer on both the Windows PC desktop and on the Mac. When Microsoft releases a Mac product, it can only mean one thing: it's working hard to kill a cross platform threat to Windows.
  • the new Cocoa iPhone/iPod Touch SDK not only offers Adobe insufficient means to develop a Flash plugin, but also clearly forbids the development of runtimes designed to advance competing platforms on top of the native Cocoa environment, whether Flash, Silverlight, or Java.
  • ...2 more annotations...
  • Apple is fighting for control of media distribution with open standards! What is it you do not get about Mpeg4, AAC, MP3 and H.264?
  • Silverlight will just not play H264 content : as usual, microsoft has adopted a look alike, incompatible video format : VC1. About why Quicktime is better that Flash when it comes to serious H264 usage, you may want to have a look at the following note/demonstration of a quicktime+javascript player : http://blog.vrarchitect.net/post/200...ter-than-Flash In short : Quicktime can reach any frame of a video. Flash just reach the I-Frames. So if you have a GOP/keyframing of 250 for instance, you can see only one frame every 10s of video (to be honest, most classical gop implies a frame every one or two seconds)
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    Excellent comment focused on the clash between Flash and Apple. Apple promotes JavaScript, CSS and AJAX: the WebKit- SproutCore recipe
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Flash Wars: Adobe Fights for AIR with the Open Screen Project [Part 3 of 3] | AppleInsider - 0 views

  • Two areas where Flash can offer real value is in displaying and packaging video on the web, and in serving as a Java replacement for developing applets. Here's a look at how Adobe is working to defend its strengths in the face of competition, and how its efforts to open the Flash specification in the Open Screen Project play into these efforts.
  • proprietary FLV video container format
  • more advanced and open H.264 video codec
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  • Apple's ability to disrupt the status quo in video playback is evident in its deal with Google to vend YouTube videos to the iPhone, iPod Touch, and Apple TV as straight H.264 rather than Google's existing mix of a Flash-based player and its archaic GVI file format based upon AVI.
  • As Apple's hardware-based H.264 playback in mobile devices begins to define how to reach affluent customers with content, Flash will increasingly lose any allure on the PC desktop as well, as developers won't want to target PCs and mobiles using two different systems.
  • Adobe seems to be hoping that nobody notices these problems and that its vigilant marketing efforts can entrance the public into thinking that a drawing app extended into an animation tool and then retrofitted into a monstrous hack of a development platform is a superior technology basis for building web apps compared to the use of modern open standards created expressly to promote true interoperability by design rather than retroactively.
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    Part two of the Prince McClean Adobe-Flash history. Excellent history involves Adobe SVG, Microsoft VmL-XAML-Silverlight, Apple WebKit, Sun (Java) as they battle for dominance over web applications and the future of the Web itself.
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