In an era of greater entertainment opportunities with on-demand availability, people had begun chiefly seeking out cultural experiences that are defined by "fun." Museums, as traditionally construed, had become boring. Venable embraced this as gospel, and rethought the IMA from ground up.
For one who finds shopping in stores a form of recreation, I hope the Brave New World of retail won't take away our real time fun (not that I don't spend tons of time already on retail sites, but I still like to go to the store and feel the merchandise). Trying on a top in a virtual dressing room just isn't the same as wearing it. Oh well, maybe I also will be able to virtually "feel" it-but. . .
Third space concept inversed to mean in-office refuges, an effect of what Bob Fox, publisher of the industry magazine Workspace Design, calls the Google philosophy to "give its employees a city."
Over the last century and a half, science fiction has evolved just as science has evolved. But does this mean there is actually a causal link between futurology and real scientific research? Could science fiction actually determine what technologies humanity ultimately invents? And if so, can this new generation of crowd empowered futurists be the ones who shape our future world?
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Field Trip can help you learn about everything from local history to the latest and best places to shop, eat, and have fun. You select the local feeds you like and the information pops up on your phone automatically, as you walk next to those places.”