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kerrygorgone

No Longer An Awkward Teenager? Gamification Grows Up | TechCrunch - 0 views

  • For the uninitiated, gamification, said simply, is the use of game design techniques and mechanics to solve problems and engage audiences. Over the last year, even large companies and enterprises are starting to get in on the game, with Gartner saying that all CIOs should have gamification on their radar, and M2 research predicting that the gamification market will reach 2.8 billion in direct spending by 2016.
kerrygorgone

Mobile Gaming: State of the European Market - - 0 views

  • These are the findings from comScore‘s report Mobile Gaming: State of the European Market, having a deep look on the details how Europeans use their smart-phones.
kerrygorgone

5 Things Angry Birds Can Teach You About Online Content - 1 views

  • not only is the kidnapping of their eggs easy to identify with and remarkably human, but there is no better blueprint for online marketing success than the methods of the Angry Birds.
  • 5 Things Angry Birds Can Teach You About Online Content
  • 1. Define a Strategic Process
  • ...4 more annotations...
  • 2. Identify and Attack a Point of Weakness
  • 3. Don't be Afraid to Use the Eagle
  • 4. Stay Angry
  • 5. Assemble a Cross-Functional Team
kerrygorgone

Kids go on expensive buying sprees in iPhone games | Washington Examiner - 0 views

  • "The Smurfs' Village," a game for the iPhone and other Apple gadgets, was released a month ago and quickly became the highest-grossing application in the iTunes store. Yet it's free to download.
  • So where does the money come from? Kelly Rummelhart of Gridley, Calif., has part of the answer. Her 4-year-old son was using her iPad to play the game and racked up $66.88 in charges on her credit card without knowing what he was doing.
  • Apple introduced "in-app purchases" last year, letting developers use the iTunes billing system to sell items and add-ons in their games and applications.
  • ...3 more annotations...
  • This year, developers have started to use the system in earnest as the main revenue stream for many games.
  • Of the 10 highest-grossing apps in the App Store, six are games that are free to download but allow in-app purchases. Four of those are easy, child-friendly games. Two of them, "Tap Zoo" and "Bakery Story," have buttons for in-app purchases of $100 in just two taps.
  • Apple defends its system. Spokeswoman Trudy Muller says the password system is adequate and points out that parents can restrict in-app purchases. The parents contacted for the story received refunds from Apple after complaining, and praised the company's responsiveness.
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    "The Smurfs' Village," a game for the iPhone and other Apple gadgets, was released a month ago and quickly became the highest-grossing application in the iTunes store. Yet it's free to download. So where does the money come from?

kerrygorgone

"Angry Birds" Get the Christmas Spirit - 0 views

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    Angry Birds addicts, get ready for an infusion of holiday cheer!
kerrygorgone

10 Mind Blowing Facebook Games Statistics - 1 views

  • We all know that Facebook games are huge. Whether you love them or hate them, they have become a massive part of the Facebook experience. While the company is working on ways to improve the overall experience, games have become an integral component of Facebook. We decided to compile a list of some of the most intriguing stats bout Facebook games.
  • Check out the stats below!
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    Mind blowing statistics on the widespread use of Facebook games. Internet marketers, check it out!
kerrygorgone

Report: App advertising could attract $8 billion in five years - iPhone app a... - 0 views

  • Ads in apps are big business, so much so that Media News Daily expects to see the mobile advertising industry score as much as $8 billion in the next five years.

    Already, it’s expected that more than $300 million will be spent on app ads by the end of the year, and there’s plenty of space for more. One in five computing devices can use mobile apps (and receive advertising), according to Media News Daily, and that’s expected to be more like three in five in half a decade.

  • Apple’s taking notice. It recently started rolling out its iAd service
  • Forbes even thinks that if iAd is really successful, it’ll drive up Apple’s stock price. But Forbes also predicts the price of advertising space to decline simply because there’s so much real estate out there – Apple has claimed there are 250,000 apps in the App Store right now, and literally hundreds or thousands of new ones show up every day.
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    Apple's taking notice. It recently started rolling out its iAd service, a program that puts advertising in apps and uses all the functionality of the iPhone. Clicking a banner ad takes the viewer to something like an interactive game full of information about the product. When the user is done, they click out of the ad and wind up back in the app, as if they never left. Check out this video for the Nisan LEAF to see an iAd in action.
kerrygorgone

Papa Sangre: Mobile Game Explores Worlds Through Sound | MobileBehavior - 0 views

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    The first game to use sound only, without visuals!
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