A fusion of art and technology is the answer to realizing the NETS. This potent combination naturally creates opportunities for creativity, innovation, communication, higher-order thinking, differentiation, and tech literacy. This is the adventures of a middle school teacher in a real-world classroom implementing this fusion. Posts include successes, challenges, failures, model lessons, student work, tech tool reviews and tutorials.
Click on the right hand side for "interactives" to see different interactive games for the IWB (math, science, LA, social studies, music, art, health, etc)
The study results indicated that, in general, using interactive whiteboards was associated with a 16 percentile point gain in student achievement. This means that we can expect a student at the 50th percentile in a classroom without the technology to increase to the 66th percentile in a classroom using whiteboards.