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The effect of Xbox Kinect intervention on ba... [Phys Ther Sport. 2013] - PubMed - NCBI - 0 views

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    "The effect of Xbox Kinect intervention on balance ability for previously injured young competitive male athletes: A preliminary study."
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The effect of active video games on cognitive functioning in clinical and non-clinical ... - 0 views

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    "Physically-active video games ('exergames') have recently gained popularity for leisure and entertainment purposes. Using exergames to combine physical activity and cognitively-demanding tasks may offer a novel strategy to improve cognitive functioning. Therefore, this systematic review and meta-analysis was performed to establish effects of exergames on overall cognition and specific cognitive domains in clinical and non-clinical populations. We identified 17 eligible RCTs with cognitive outcome data for 926 participants. Random-effects meta-analyses found exergames significantly improved global cognition (g = 0.436, 95% CI = 0.18-0.69, p = 0.001). Significant effects still existed when excluding waitlist-only controlled studies, and when comparing to physical activity interventions. Furthermore, benefits of exergames where observed for both healthy older adults and clinical populations with conditions associated with neurocognitive impairments (all p 
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ExerLearning - 1 views

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    Recent brain research and more than 200 independent studies indicate that 1-15 minutes of oxygen-delivering exercise every few hours leads to academic success, increased productivity, stress reduction and engagement among K-12 students. This discussion blog is a valuable resource for teachers, parents and anyone seeking to reach the education customer.
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IngentaConnect The health benefits of interactive video game exercise - 0 views

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    The health benefits of interactive video game exercise on exercise adherence (stationary cycling)
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    The purpose of this study was to evaluate the effectiveness of interactive video games (combined with stationary cycling) on health-related physical fitness and exercise adherence in comparison with traditional aerobic training (stationary cycling alone).
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