Indeed, what we have experienced after delivering a half dozen MOOCs is that we have to tell people at the start of the course to pick and choose what they will read, watch or participate in. Again and again, we have to stress that there is no central content to the course, that each person creates their own perspective on the material by selecting what seems important to them, and that it is these different perspectives that form the basis for the interesting conversations and activities that follow.
Contents contributed and discussions participated by Colin Osterhout
CivCraft Wiki - 0 views
Stephen Downes: 'Connectivism' and Connective Knowledge - 0 views
Atlantis Remixed - 0 views
Should Creative Commons Drop Its NonCommercial & NoDerivatives License Options? | Techdirt - 0 views
Learning Through Gaming: What the Research Shows -- Education Channel Partner - 0 views
Edutainment vs. Playful Learning - 0 views
The Free eBook: How Gamification Reshapes Learning - 0 views
Sage on the Stage : Education Next - 0 views
Food Force (Mac) - Download - 0 views
Bee-Bot and Bee-Bot Support Materials - 0 views
I Don't Get Digital Badges | User Generated Education - 0 views
3D GameLab | Heroic learning, come play! - 0 views
edufrag - home - 0 views
‹ Previous
21 - 40 of 99
Next ›
Last »
Showing 20▼ items per page