Microlearning and Gamification, a Healthy Mix for Ages - 0 views
MIT and Harvard announce edX - MIT News Office - 0 views
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"The edX platform will enable the study of which teaching methods and tools are most successful. The findings of this research will be used to inform how faculty use technology in their teaching, which will enhance the experience for students on campus and for the millions expected to take advantage of these new online offerings" (EdX: The Future of Online Education is Now, ¶2).
Stephen Downes' blog on E-Learning 2.0 - 0 views
Education Week Digital Directions - 0 views
Quest to Learn - 0 views
Education for a Digital World 2.0: Innovations in Education - 1 views
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Ninety-eight contributors from thirteen countries contributed the chapters that make up this collaborately-authored guide. In six parts, Education for a Digital World 2.0: Innovations in Education, explores a broad range of themes in technology-based innovations in blended and online teaching and learning.
Using Design Thinking To Create Better Custom eLearning Solutions - 0 views
Virtual Reality In eLearning: A Case Study On Safety Training - 0 views
Top 8 eLearning Trends For 2019 - 0 views
Custom eLearning: Q&A Model Combined With Scenarios - 0 views
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