Skip to main content

Home/ elearning 2.0/ Group items tagged #gamification

Rss Feed Group items tagged

Antwak Short videos

"Gamification in Digital Marketing: How can it help your Business?" by 5+ professionals - 0 views

  •  
    Gamification in Marketing means inputting gaming into non-gaming elements. This boosts the engagement and encourages customers to take part so that your business gets popularized and interesting. To get the attention of the customers, gamification works really well as of 2020. In terms of digital marketing, gamification is introducing gaming elements into your website, applications or email marketing. Gamification excites the customers and might attract them to access your site and a person always comes back to the thing in which was interesting to him or her.
Tesseract Learning

3 Advanced Gamification Strategies To Use In 2021 - Tesseract Learning - 0 views

  •  
    The pandemic has forced organizations to turn digital in their training implementations. This has opened up a plethora of options to create a good learning experience. Many are turning to virtual training in place of classroom training. However, many are taking this period as an opportunity to go completely digital and reduce dependence on trainers, at least for the ones who are at the first three levels of Bloom's learning paradigm, namely, remembering (awareness), understanding, and applying concepts.
Tesseract Learning

eLearning Trends To Watch Out For In 2021 - 0 views

  •  
    With COVID-19 taking a grip over the world, organizations across the globe are forced to rethink how they conduct business, train, and equip their employees to meet the challenges posed by the disruption and business dynamics. How are organizations gearing up for the coming year in upskilling and reskilling their employees? We will look at some key trends that will reshape the learning landscape in the coming year and beyond.
‹ Previous 21 - 23 of 23
Showing 20 items per page