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edutopia .org

Unlocking Learning Mastery | Edutopia - 8 views

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    Gamification is one response. By embedding diverse achievements into activities and assessments, learning progress can be refracted infinitely. These systems would be able to more flexibly respond to unique learner pathways and abilities, and would further serve as encouragement mechanics -- instead of one carrot stick, there are hundreds. And not just carrots, but every fruit and vegetable imaginable.
David Wetzel

Google Global Science Fair 2011 - 8 views

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    "At Google, the only thing we love as much as science is science education. We want to celebrate young scientific talent and engage students who might not yet be engaged with science. So, in partnership with CERN, the LEGO Group, National Geographic, and Scientific American we've created an exciting new global science competition, the Google Science Fair. Students all over the world who are between the ages of 13 and 18 are eligible to enter this competition and compete for prizes including once-in-a-lifetime experiences, internships and scholarships. "
David Wetzel

7 Real Time Data Online Science Investigations: Project-Based Learning Designed to Deve... - 15 views

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    Students learn how to conduct science investigations in the same manner as scientists, as they learn to analyze sets of online real time data to solve problems.

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