Skip to main content

Home/ educators/ Group items tagged digitalcitizenship ways

Rss Feed Group items tagged

Caroline Bucky-Beaver

Code of Best Practices in Fair Use for Media Literacy Education - 1 views

  • Fair use is the right to use copyrighted material without permission or payment under some circumstances -- especially when the cultural or social benefits of the use are predominant. It is a general right that applies even in situations where the law provides no specific authorization for the use in question -- as it does for certain narrowly defined classroom activities.
  • guide identifies five principles that represent the media literacy education community’s current consensus about acceptable practices for the fair use of copyrighted materials
  • code of best practices does not tell you the limits of fair use rights. Instead, it describes how those rights should apply in certain recurrent situations.
  • ...30 more annotations...
  • Media literacy education distinctively features the analytical attitude that teachers and learners, working together, adopt toward the media objects they study. The foundation of effective media analysis is the recognition that: All media messages are constructed.Each medium has different characteristics and strengths and a unique language of construction.Media messages are produced for particular purposes.All media messages contain embedded values and points of view.People use their individual skills, beliefs and experiences to construct their own meanings from media messages.Media and media messages can influence beliefs, attitudes, values, behaviors, and the democratic process. Making media and sharing it with listeners, readers, and viewers is essential to the development of critical thinking and communication skills. Feedback deepens reflection on one’s own editorial and creative choices and helps students grasp the power of communication.
  • Lack of clarity reduces learning and limits the ability to use digital tools. Some educators close their classroom doors and hide what they fear is infringement; others hyper-comply with imagined rules that are far stricter than the law requires, limiting the effectiveness of their teaching and their students’ learning.
  • Educators and learners in media literacy often make uses of copyrighted materials that stand far outside the marketplace, for instance, in the classroom, at a conference, or within a school-wide or district-wide festival. Such uses, especially when they occur within a restricted-access network, do enjoy certain copyright advantages.
  • Law provides copyright protection to creative works in order to foster the creation of culture. Its best known feature is protection of owners’ rights. But copying, quoting, and generally re-using existing cultural material can be, under some circumstances, a critically important part of generating new culture.
  • In reviewing the history of fair use litigation, we find that judges return again and again to two key questions: Did the unlicensed use "transform" the material taken from the copyrighted work by using it for a different purpose than that of the original, or did it just repeat the work for the same intent and value as the original? Was the material taken appropriate in kind and amount, considering the nature of the copyrighted work and of the use? If the answers to these two questions are "yes," a court is likely to find a use fair. Because that is true, such a use is unlikely to be challenged in the first place.
  • Both key questions touch on, among other things, the question of whether the use will cause excessive economic harm to the copyright owner. Courts have told us that copyright owners aren’t entitled to an absolute monopoly over transformative uses of their works.
  • Another consideration underlies and influences the way in which these questions are analyzed: whether the user acted reasonably and in good faith, in light of general practice in his or her particular field.
  • Code of Best Practices in Fair Use for Media Literacy Education
  • Through its five principles, this code of best practices identifies five sets of current practices in the use of copyrighted materials in media literacy education to which the doctrine of fair use clearly applies. These practices are associated with K–12 education, higher education, and in classes given by nonprofit organizations. When students or educators use copyrighted materials in their own creative work outside of an educational context, they can rely on fair use guidelines created by other creator groups, including documentary filmmakers and online video producers.
  • These principles apply to all forms of media.
  • The principles apply in institutional settings and to non-school-based programs. 
  • The principles concern the unlicensed fair use of copyrighted materials for education, not the way those materials were acquired. 
  • where a use is fair, it is irrelevant whether the source of the content in question was a recorded over-the-air broadcast, a teacher’s personal copy of a newspaper or a DVD, or a rented or borrowed piece of media. Labels on commercial media products proclaiming that they are “licensed for home [or private or educational or noncommercial] use only” do not affect in any way the educator’s ability to make fair use of the contents—in fact, such legends have no legal effect whatsoever. (If a teacher is using materials subject to a license agreement negotiated by the school or school system, however, she may bebound by the terms of that license.)
  • TWO:  Employing Copyrighted Materials in Preparing Curriculum Materials
  • fairness of a use depends, in part, on whether the user tookmore than was needed to accomplish his or her legitimate purpose.
  • PRINCIPLES
  • ONE:  Employing Copyrighted Material in Media Literacy Lessons
  • The principles are all subject to a “rule of proportionality.” 
  • THREE:  Sharing Media Literacy Curriculum Materials
  • In materials they wish to share, curriculum developers should beespecially careful to choose illustrations from copyrighted media that are necessaryto meet the educational objectives of the lesson, using only what furthers theeducational goal or purpose for which it is being made.
  • FOUR:  Student Use of Copyrighted Materials in Their Own Academic and Creative Work
  • Students should be able to understand and demonstrate, in a mannerappropriate to their developmental level, how their use of a copyrighted workrepurposes or transforms the original. For example, students may use copyrightedmusic for a variety of purposes, but cannot rely on fair use when their goal is simplyto establish a mood or convey an emotional tone, or when they employ popular songssimply to exploit their appeal and popularity.
  • FIVE:  Developing Audiences for Student Work
  • If student work that incorporates, modifies, and re-presents existingmedia content meets the transformativeness standard, it can be distributed to wideaudiences under the doctrine of fair use.
  • Educators and learners in media literacy often make uses of copyrighted works outside the marketplace, for instance in the classroom, a conference, or within a school-wide or district-wide festival. When sharing is confined to a delimited network, such uses are more likely to receive special consideration under the fair use doctrine.
  • Especially in situations where students wish to share their work more broadly (by distributing it to the public, for example, or including it as part of a personal portfolio), educators should take the opportunity to model the real-world permissions process, with explicit emphasis not only on how that process works, but also on how it affects media making.
  • The ethical obligation to provide proper attribution also should be examined.
  • This code of best practices, by contrast, is shaped by educators for educators and the learners they serve, with the help of legal advisors. As an important first step in reclaiming their fair use rights, educators should employ this document to inform their own practices in the classroom and beyond
  • MYTH:  Fair Use Is Just for Critiques, Commentaries, or Parodies. Truth:  Transformativeness, a key value in fair use law, can involve modifying material or putting material in a new context, or both. Fair use applies to a wide variety of purposes, not just critical ones. Using an appropriate excerpt from copyrighted material to illustrate a key idea in the course of teaching is likely to be a fair use, for example. Indeed, the Copyright Act itself makes it clear that educational uses will often be considered fair because they add important pedagogical value to referenced media objects.
  • So if work is going to be shared widely, it is good to be able to rely on transformativeness. As the cases show, a transformative new work can be highly commercial in intent and effect and qualify under the fair use doctrine.
  •  
    Great article outlining copyright, fair use and explaning the 5 principles of fair use in education.
Vicki Davis

What is digital fluency? | - 12 views

  •  
    "Crucially, the outcome of being digitally fluent relates to issues of responsibility, equity and access. We all have the right to fully participate in a digitally-enabled education system and in an increasingly digitised society. If we work with fluency in the way we use technologies, we are able to keep ourselves safe online and take full advantage of life chance opportunities such as being able to apply for work, manage our finances, or be part of our local community). "In the years ahead, digital fluency will become a prerequisite for obtaining jobs, participating meaningfully in society, and learning throughout a lifetime. (Resnick, 2002, p. 33) [via White, 2013]" As more services - health, civil, safety, even voting - move online, it has never been more important to ensure citizens are not disenfranchised from accessing services that are central to the well-being of all."
Vicki Davis

(18) Hope For Slaves - 3 views

  •  
    My students are working on an awareness and social action campaign with the students from Reading, Ohio (teacher: Brian Page.) They are celebrating May DAy in a new way -- asking everyone to buy jewelry made by those rescued from human slavery and to wear it on that day. May Day: May all slaves be free one day but until then we will speak on their behalf. They have a blog, a Facebook page and more. Would you consider creating awareness next Monday and celebrate with them on May1st? We're looking for some more classrooms to join their voices to our blog at hopeforslaves.com a website we set up this week.
Toni Olivieri-Barton

Engage Your Audience | Text The Mob - 10 views

  •  
    a Way to use texting with students.
Fred Delventhal

Skype - TLC Online Home - 0 views

  •  
    Using Skype in the Classroom Desktop Voice and Videoconferencing Software in Education Discover how to communicate and collaborate with friends, colleagues, resource experts, and other classrooms using Skype. Skype is a program that allows users to communication with voice, videoconferencing, or chat for free between computers. Create a Skype account, add contacts, and conduct free audio and video conferences between computers. Explore creative ways to use this tool to enhance teaching and learning.
Keith Hamon

Tinkering as a mode of knowledge production in a Digital Age « Generation YES... - 0 views

  •  
    A fine video of John Seely Brown talking about creating space for students to tinker as a way of creating and sharing knowledge.
Vicki Davis

Google Orkut users stealing photos. - 0 views

  •  
    Interesting comments here on this photo about Google Orkut and people stealing Flickr Pictures of children - this is from 2007 but the conversation is interesting -- we want to SHARE photos but not SHARE them in inappropriate ways -- how can we license for NON ADULT use -- and doesn't "adult" have two meanings here?
Vicki Davis

YouTube - Broadcast Yourself. - 0 views

  • YouTube is not for pornography or sexually explicit content. If this describes your video, even if it's a video of yourself, don't post it on YouTube. Also, be advised that we work closely with law enforcement and we report child exploitation. Please read our Safety Tips and stay safe on YouTube. Don't post videos showing bad stuff like animal abuse, drug abuse, under-age drinking and smoking, or bomb making. Graphic or gratuitous violence is not allowed. If your video shows someone being physically hurt, attacked, or humiliated, don't post it. YouTube is not a shock site. Don't post gross-out videos of accidents, dead bodies or similar things intended to shock or disgust.
  • Only upload videos that you made or that you are authorized to use.
  • revealing other people’s personal information,
  •  
    Many people have not read the Youtube Community Guidelines. You should report any videos that break these rules to youtube - everyone should have a youtube account and be able to do this. Today, a student had a bad video linked to hers -- I had to go to another place to report the other video but you can do this! Guidelines: "Don't Cross the Line Here are some common-sense rules that will help you steer clear of trouble: * YouTube is not for pornography or sexually explicit content. If this describes your video, even if it's a video of yourself, don't post it on YouTube. Also, be advised that we work closely with law enforcement and we report child exploitation. Please read our Safety Tips and stay safe on YouTube. * Don't post videos showing bad stuff like animal abuse, drug abuse, under-age drinking and smoking, or bomb making. * Graphic or gratuitous violence is not allowed. If your video shows someone being physically hurt, attacked, or humiliated, don't post it. * YouTube is not a shock site. Don't post gross-out videos of accidents, dead bodies or similar things intended to shock or disgust. * Respect copyright. Only upload videos that you made or that you are authorized to use. This means don't upload videos you didn't make, or use content in your videos that someone else owns the copyright to, such as music tracks, snippets of copyrighted programs, or videos made by other users, without necessary authorizations. Read our Copyright Tips for more information. * We encourage free speech and defend everyone's right to express unpopular points of view. But we don't permit hate speech (speech which attacks or demeans a group based on race or ethnic origin, religion, disability, gender, age, veteran status, and sexual orientation/gender identity). * Things like predatory behavior, stalking, threats, harassment, intimidation, invading privacy, revealing other people's personal information, and inciting others to commit violent act
Ruth Howard

GeoGebra - 13 views

  •  
    dynamic mathematics software for all levels of education that joins arithmetic, geometry, algebra and calculus. It offers multiple representations of objects in its graphics, algebra, and spreadsheet views that are all dynamically linked. While other interactive software (e.g. Cabri Geometry, Geometer's Sketchpad) focus on dynamic manipulations of geometrical objects, the idea behind GeoGebra is to connect geometric, algebraic, and numeric representations in an interactive way. You can do constructions with points, vectors, lines, conic sections as well as functions and change them dynamically afterwards. Furthermore, GeoGebra allows you to directly enter and manipulate equations and coordinates. Thus you can easily plot functions, work with sliders to investigate parameters, find symbolic derivatives, and use powerful commands like Root or Sequence. Workshops You are interested in visiting or giving workshops about GeoGebra? Here is the right place for you with dates, addresses and materials: * GeoGebra Workshops
  •  
    award winning software that joins arithmetic, geometry, algebra and calculus.
Suzie Nestico

YouTube - Freedom Sticks - 11 views

  •  
    Alec Couros ~ short video about the frustrations of working with school filters and how to circumvent in using what Alec calls "freedom sticks." AKA - programs on USB drives. Alec acknowledges how any/most students can and do find their way around the filter, anyway.
Ruth Howard

Filmic Texts and the Rise of the Fifth Estate: Iraqi Doctors: On the Front Lines of Med... - 0 views

  •  
    Multimedia approach addresses complexity in a way that a linear narrative cannot. Students remix film and create multimedia project "public nature of digital media renders the university classroom a potential site of intervention in issues of broad public concern"
Vicki Davis

Digiteen « UDL Spotlight - 0 views

  •  
    Overview from the educators at CAST aligning the digiteen project with UDL guidelines. Digiteen is a project that uniquely allows for digital citizenship education in a project based learning format that also differentiates in powerful ways. Thank you so much for the people at CAST who provide so many great tools and also provide excellent resources for UDL.
Dave Truss

Stumbling Blocks: Playing It Too Safe Will Make You Sorry | Edutopia - 0 views

  • "We need to create places where teachers can take chances," Honeycutt says. “Every district needs to anoint some teachers to play with Web 2.0 tools in a safe, hypothetical environment. I call it taming the tool. Teachers need time to consider, 'Under what conditions would we allow this tool into the classroom?'"
  • “We realized that students don't see these as impediments, but rather as challenges,” Canuel says. "Students find ingenious ways to go around them." Rather than fighting to stay a step ahead of tech-savvy pupils, the district emphasizes online safety and digital citizenship.
  • Instruction in digital citizenship needs to start early,
  • ...1 more annotation...
  • In the still-evolving Web 2.0 era, anyone with Internet access has the power to create and publish content online and interact with content others have created.
  •  
    Content filters and firewalls are great for keeping kids away from pornography, as required by the Children's Internet Protection Act, or preventing them from updating their Facebook status during class. But the same filters can stop teachers from accessing cutting-edge widgets and digital materials that have enormous potential for expanding learning.
Caroline Bucky-Beaver

Footprints in the Digital Age - 0 views

  • It's a consequence of the new Web 2.0 world that these digital footprints—the online portfolios of who we are, what we do, and by association, what we know—are becoming increasingly woven into the fabric of almost every aspect of our lives.
  • A recent National School Boards Association survey (2007) announced that upward of 80 percent of young people who are online are networking and that 70 percent of them are regularly discussing education-related topics.
  • By and large, they do all this creating, publishing, and learning on their own, outside school, because when they enter the classroom, they typically "turn off the lights" (Prensky, 2008).
  • ...7 more annotations...
  • This may be the first large technological shift in history that's being driven by children.
  • The new literacy means being able to function in and leverage the potential of easy-to-create, collaborative, transparent online groups and networks, which represent a "tectonic shift" in the way we need to think about the world and our place in it (Shirky, 2008). This shift requires us to create engaged learners, not simply knowers, and to reconsider the roles of schools and educators.
  • Publishing content online not only begins the process of becoming "Googleable," it also makes us findable by others who share our passions or interests.
  • Although many students are used to sharing content online, they need to learn how to share within the context of network building. They need to know that publishing has a nobler goal than just readership—and that's engagement.
  • These new realities demand that we prepare students to be educated, sophisticated owners of online spaces.
  • More than ever before, students have the potential to own their own learning—and we have to help them seize that potential. We must help them learn how to identify their passions; build connections to others who share those passions; and communicate, collaborate, and work collectively with these networks.
  • Get Started! Here are five ideas that will help you begin building your own personal learning network. Read blogs related to your passion. Search out topics of interest at http://blogsearch.google.com and see who shares those interests. Participate. If you find bloggers out there who are writing interesting and relevant posts, share your reflections and experiences by commenting on their posts. Use your real name. It's a requisite step to be Googled well. Be prudent, of course, about divulging any personal information that puts you at risk, and guide students in how they can do the same. Start a Facebook page. Educators need to understand the potential of social networking for themselves. Explore Twitter (http://twitter.com), a free social networking and micro-blogging service that enables users to exchange short updates of 140 characters or fewer. It may not look like much at first glance, but with Twitter, the network can be at your fingertips.
  •  
    Very interesting article regarding our need as educators to teach students how to build their own PLNs. Teachers need to lead by example. He gives quick tips in the end on how to establish a PLN.
Ruth Howard

High Scalability - High Scalability - The Amazing Collective Compute Power of... - 4 views

  • Earlier we talked about how a single botnet could harness more compute power than our largest super computers. Well, that's just the start of it. The amount of computer power available to the Ambient Cloud will be truly astounding.
  • By 2014 one estimate is there will be 2 billion PCs. That's a giant reservoir of power to exploit, especially considering these new boxes are stuffed with multiple powerful processors and gigabytes of memory. 7 Billion Smartphones By now it's common wisdom smartphones are the computing platform of the future. It's plausible to assume the total number of mobile phones in use will roughly equal the number of people on earth. That's 7 billion smartphones. Smartphones aren't just tiny little wannabe computers anymore either. They are real computers and are getting more capable all the time.
  • One Google exec estimates that in 12 years an iPod will be able to store all the video ever produced.
  • ...8 more annotations...
  • But all the compute power in the world is of little use if the cores can't talk to each other.
  • Inductive chargers will also make it easier to continually charge devices. Nokia is working on wireless charging. And devices will start harvesting energy from the surroundings. So it looks like the revolution will be fully powered.
  • . Literally billions of dollars are being invested into developing a giant sensor grids to manage power. Other grids will be set up for water, climate, pollution, terrorist attacks, traffic, and virtually everything else you can think to measure and control.
  • . Others predict the smart grid could be 1,000 times larger than the Internet.
  • Clearly this technology has obvious health and medical uses, and it may also figure into consumer and personal entertainment.
  • What if instead smartphones become the cloud?
  • In the future compute capacity will be everywhere. This is one of the amazing gifts of computer technology and also why virtualization has become such a hot datacenter trend.
  • It's out of that collective capacity that an Ambient Cloud can be formed, like a galaxy is formed from interstellar dust. We need to find a more systematic way of putting it to good use.
  •  
    digital citizenship headed for the clouds...
Carl Bogardu

The Clever Sheep: 14 Tools to Teach about Creative Commons - 31 views

  •  
    One of the most powerful, misunderstood and under-utilized tools for teaching 21st century skills, is the Creative Commons. Besides providing access to hundreds of thousands of media works that can be used to augment the creative process, the Creative Commons offers a legitimate way for students to license their own creative works, be they audio, video, text or hybrid products.
  •  
    Blog about 14 tools to teach about Creative Commons
1 - 20 of 22 Next ›
Showing 20 items per page