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Ruth Howard

YoYo Games | Game Maker - 1 views

  • Do you want to develop computer games without spending countless hours learning how to become a programmer? Then you've come to the right place. Game Maker allows you to make exciting computer games, without the need to write a single line of code. Making games with Game Maker is a lot of fun.
  • Using easy to learn drag-and-drop actions, you can create professional looking games within very little time. You can make games with backgrounds, animated graphics, music and sound effects, and even 3D games! And when you've become more experienced, there is a built-in programming language, which gives you the full flexibility of creating games with Game Maker. What is best, is the fact that Game Maker can be used free of charge. You can do anything you want with the games you produce, you can even sell them! Also, if you register your copy of Game Maker, you can unlock extra functions, which extend the capabilities of the program. Game Maker comes preloaded with a collection of freeware images and sounds to get you started.
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    students create their own games and review others- no coding programing needed
Dennis OConnor

The Keyword Blog: Kermit the Frog Search Challenge (Information Literacy Games) - 11 views

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    Information Literacy Games: Finding Kermit This blog post features a great video of Kermit the frog singing It Ain't Easy Being Green. It follows up with an explanation of a search game that can be used with the whole class in a lab or on an individual workstation. It's part of a free series of online information literacy / information fluency games available from 21cif.com. Finding Kermit was the inspiration for one of the first Internet Search Challenges created by Dr. Carl Heine. The task is to track down a picture of Kermit ready for graduation in the least amount of time. The search game is embedded on the page so you can try it without going to the main site. Many teachers use this as a whole class lab activity. Put up a search challenge and then it's off the races! Most of these games were developed for middle and high school students. Adults find them challenging as well.
Julie Shy

team building activities, ideas, games, business games and exercises for team building,... - 14 views

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    Some really good activities here! Free team building games and exercises ideas to warm up meetings, training, and conferences. Team building games and activities are useful in serious business project meetings, where games and activities help delegates to see things differently and use different thinking styles. Games and exercises help with stimulating the brain, improving retention of ideas, and increasing fun and enjoyment.
Vicki Davis

Twitter Itself Will Soon Decide the Value of Your Tweets - 0 views

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    Twitter is going to "rate" your tweets in the hopes of giving you and developers better content. Again, those late to the game may have trouble being heard, but I'd like to think there is always a way to be valuable. Never assume that because everyone is following someone that they have something worth saying - decide who YOU want to follow and that is enough. Of course, when this happens, expect the usual uproar of those who are valued and not valued, as for me, I hope I can resist the urge to start comparing in sharing and just try to stay helpful. From Mashable..."The value judgements will be assigned to the public metadata of tweeters' posts, and used by Twitter's streaming API to help developers more selectively curate massive amounts of status updates. Designations of "none," "low" and "medium" will most likely debut on Feb. 20, according to a post by developer advocate Arne Roomann-Kurrik on the Twitter developers' blog. A "high" value option will be rolled out sometime after the initial batch."
Vicki Davis

Computer Game Production in Scratch - Resources - TES - 17 views

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    Here is a beginner guide for Scratch. This is a great set of resources to help you get started with computer game production in Scratch. This was developed to cover the Scottish Curriculum for Excellence, Experience, and Outcome for Game Production. This is a fascinating way to start. I hope others will share their resources in the comments. I want to use Scratch in my classroom.
Patti Porto

Larry Ferlazzo's Websites of the Day… - Four Good Online Video Games - 11 views

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    "I've written extensively about how I use online video games with English Language Learners. They're great language-development activities when students play them by following "walkthroughs" (instructions on how to "win"). Here are four new ones, along with their walkthroughs:"
Martin Burrett

Vocabulary Pinball - 13 views

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    A great pinball English word game. Collect the letters using your pinball skills developed from your misspent youth and guess the meaning of the word. http://ictmagic.wikispaces.com/English
Vicki Davis

Epic learning: Common Core enters World of Warcraft - index - 4 views

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    Peggy Sheehy is the matron of gamification and she's one upped her own groundbreaking work in Second Life. She's gamified the Common Core Learning Standards. Wow. One more reason you can't use standards as an excuse to do nothing. "They are also learning to be mighty gamers because Sheehy is gamifying the Common Core Learning Standards (CCLS). With the command "Go forth and be epic," students pack away drafts and log on to 3D Game Lab where A Hero's Journey awaits. WoWinSchool: A Hero's Journey is a curriculum based in World of Warcraft (WoW), a massively multiplayer online role-playing game in which players assume characters and interact within an ever-changing, virtual world.  Sheehy helped to frame the curriculum developed by Lucas Gillespie and Craig Lawson with whom she collaborates on the award-winning WoWInSchool project.  "
Fred Delventhal

SecretBuilders - 0 views

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    via http://freetech4teachers.blogspot.com/2008/12/secret-builders-virtual-world-for-ages.html\n\nSecretBuilders is a virtual world for children 5 to 14 years old powered by a web 2.0 community of children, parents, educators, writers, artists and game developers. On SecretBuilders, children will explore virtual lands, undertake quests, play games, maintain a home, nurture a pet, and interact with their friends. Three features which form the backdrop for SecretBuilders distinguish it from other online worlds:\n\n * Children learn through immersing themselves in the stories, themes, and concepts from the best in literature, arts and humanities. They will interact with famous historical and fictional figures and be introduced to content and characters from world civilization and the great thoughts and ideas of human creativity. \n\n * Children will create this site, not just consume it. They are directly involved in creating this world with their ideas, critiques and contributions on virtually every aspect of the site and many of their ideas will be implemented!\n\n * Children publish their works - writings, art, videos - making SecretBuilders their own personal store of creativity. They can invite friends and family to view their works, and comment upon them. Seeing their works published and enjoyed by others instills tremendous for self-confidence as well as motivation to do more.\n
Jerry Swiatek

GenI Revolution : Home - 12 views

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    "Developed for middle school and high school students, this online game gives your students the chance to learn important personal finance skills as they play and compete against fellow classmates. The game includes fifteen Missions in which students attempt to help people in financial trouble. Students join the Gen I Revolution, strategically select their Operatives, and begin to explore and earn points as they work to complete each Mission."
Vicki Davis

Bartle's Taxonomy of Player Types (And Why It Doesn't Apply to Everything) - Tuts+ Game... - 1 views

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    LIstening to Lauren Ferro talk about Gamer Types and how it relates to designing games for education in the OOC Hangout now. #gamifi-ed - Great article to read about this. They are relating player types to personality types as they design games. The four main types are :killers, achievers, explorers, and socializers. This is fascinating.
Vicki Davis

Portal de Actividades Educativas multimedia - Educaplay - 0 views

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    This is in Spanish but some of my friends out there may like this site. This is from one of the founders, Raul, who just sent me an email: "Greetings, First I would like to congratulate you for your blog, I have seen it recently and I have noticed that you deal with subjects related to educational teaching. Thus, I would like to tell you about a new project that we have developed in ADRformacion. We call it "educaplay", and it is a platform, completely free, to create and use scorm compatible multimedia educational activities. In this platform you can make up crosswords activities, guessing riddles, dialogues, word grids, etc. In short, we are very excited about the project, we are still in the developing phase and we had thought it might be of interest for your blog followers. Here is the link, http://www.educaplay.com/ "
liam odonnell

The Escapist : The Hidden Playground - 9 views

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    ". . .there is a lot of overlap between gaming culture and the free-range kids movement. Above all, they both recognize the importance of play within children's lives and healthy development."
Vicki Davis

Adrian Bruce's Educational Teaching Resources-Reading Games-Math Games-Educational Soft... - 0 views

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    Cool website from a professional developer in australia with a lot of links to websites he's tested.
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    Cool websites.
Vicki Davis

YouTube Launching Paid Subscriptions to Some Video Channels: Report - 0 views

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    There's a new "cable tv" in town... YouTube. That's right. YouTube may be launching paid premium channels this week. It will be quite interesting to see what happens if a video goes viral behind a paywall and if the free-for-all online video network will disenfranchise its netizens or if youth will take their game elsewhere. Of course, YouTube must continue to monetize and make development of content worth it for their content creators, but it will be interesting to see what happens, particularly with new networks like Vine cropping up around sharing video.
Martin Burrett

Good classroom management is nothing to be proud of by @bennewmark - 0 views

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    In 2011 footballer Xabi Alonso gave an interview to the Guardian on his experiences as a young player moving from Spain to Liverpool.  He describes the most significant difference here. I don't think tackling is a quality," he says. "It is a recurso, something you have to resort to, not a characteristic of your game. At Liverpool I used to read the matchday programme and you'd read an interview with a lad from the youth team. They'd ask: age, heroes, strong points, etc. He'd reply: 'Shooting and tackling'. I can't get into my head that football development would educate tackling as a quality, something to learn, to teach, a characteristic of your play...
Ed Webb

Alan Kay, Systems, and Textbooks « Theatrical Smoke - 2 views

  • I discuss his key idea: that systemic thinking is a liberal art, and I explain a corollary idea, that textbooks suck
  • if you don’t have a category for an idea, it’s very difficult to receive that idea
  • the story of the last few hundred years is that we’ve quickly developed important ideas, which society needs to have to improve and perhaps even to continue to exist, and for which there are no pre-existing, genetically created categories. So there’s an idea-receiving capacity gap.
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  • Education’s job should be, says Kay, to bridge this gap. To help, that is, people form these necessary new idea-receiving categories–teaching them the capacity for ideas–early on in their lives, so that as they grow they are ready to embrace the things we need them to know. Let me say that in a better way: so that as they grow they are ready to know in the ways we need them to know.
  • cultivate the ability to conceive of, work with, create, understand, manipulate, tinker with, disrupt, and, generally, appreciate the beauty of systems
  • Seeing systems is an epistemology, a way of knowing, a mindset
  • a game, or a simulation, thought of as a thing we might create (rather than a thing we only act within), is a visceral example of systems thinking
  • It’s the Flatland story–that we need to train our 2D minds to see in a kind of 3D–and Kay’s genius is that he recognizes we have to bake this ability into the species, through education, as close to birth as possible.
  • Systems thinking is to be conceived of as a platform skill or an increased capacity on top of which we will be able to construct new sorts of ideas and ways of knowing, of more complex natures still. The step beyond seeing a single system is of course the ability to see interacting systems – a kind of meta-systemic thinking – and this is what I think Kay is really interested in, because it’s what he does. At one point he showed a slide of multiple systems–the human body, the environment, the internet, and he said in a kind of aside, “they’re all one system . . .”
  • The point is to be able to see connections between the silos. Says Kay, the liberal arts have done a bad job at “adding in epistemology” among the “smokestacks” (i.e. disciplines)
  • What happens when you’re stuck in a system? You don’t understand the world and yourself and others as existing in constant development, as being in process; you think you are a fixed essence or part within a system (instead of a system influencing systems) and you inadvertently trap yourself in a kind of tautological loop where you can only think about things you’re thinking about and do the things you do and you thus limit yourself to a kind of non-nutritive regurgitation of factoids, or the robotic meaningless actions of an automaton, or what Kay calls living in a pop culture
  • A downside of being epistemologically limited to thinking within a system is that you overemphasize the importance of the content and facts as that system orders them
Martin Burrett

Race Against Global Poverty - 6 views

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    Well made games highlighting the work done by the UK Department for International development to elevate poverty. http://ictmagic.wikispaces.com/PSHE%2C+RE%2C+Citizenship%2C+Geography+%26+Environmental
yc c

:: e-Learning for Kids :: - 25 views

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    E-learning for Kids isn't only for kids, though; it's also a site where:* Parents get more engaged in their kids' education  * Educators and experts champion e-learning and contribute their knowledge on how kids can learn better.* Commercial education and game developers contribute to the next generation.* Corporations and associations channel their social responsibility efforts.  * People with a passion for childhood education make a difference.
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