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The Culture Inside : NPR One - 0 views

    This podcast does a great job discussing implicit bias

Infographic - Device use - 0 views

shared by mmdenne on 20 Jul 17 - No Cached

schoolpolicycollaboration [licensed for non-commercial use only] / Take Action 6 - 1 views

    Things to consider when students have cameras in the classroom. Does your school have a policy for students taking pictures during school hours?

Scope & Sequence: Common Sense K-12 Digital Citizenship Curriculum | Common Sense Educa... - 0 views

    Every school needs a digital citizenship curriculum. Anyone discover one that is great for 5th graders?

Timeline - 0 views

    Timeline would be great for social studies (history) teachers

Privacy Concerns for ClassDojo and Other Tracking Apps for Schoolchildren - The New Yor... - 1 views

    Interested in using Class Dojo next year? Check it out!
    Great article on Class Dojo! I'll be trying that out with my students next year.

Education World: Team Teaching: Teaming Teachers Offer Tips - 0 views

    Team teaching is a strategy used at many grade levels in many schools -- but how teams are structured and how well teaming actually works varies widely. In this article Education World writer Sharon Cromwell explores two essential questions -- What constitutes an excellent teaching team? and How can teachers strengthen their teams?

Geoffrey Canada: Our failing schools. Enough is enough! | Video on - 0 views

    Why, why, why does our education system look so similar to the way it did 50 years ago? Millions of students were failing then, as they are now -- and it's because we're clinging to a business model that clearly doesn't work. Education advocate Geoffrey Canada dares the system to look at the data, think about the customers and make systematic shifts in order to help greater numbers of kids excel.


How the machines will take over - - 2 views

  • ’d target the human education system, aiming to shift the emphasis of their precious but malleable values. At every level, from kindergarten to college, I’d slowly de-emphasize the value of human accomplishment — particularly in the areas of literature, art, history, music and philosophy — and boost the educational importance of areas that would increase my artificial omnipotence, such as computer science, technology, engineering and math.

    To minimize the possibility of a human revolt, I’d make it financially impossible for anyone interested in the “humanities” to make a living at it.

  • Over time, people would forget how to do things on their own and begin to accept that solutions provided by super-incredible advances in science and technology are their only hope for survival.
  • I’d get humans to start relying on their gadgets to do things their own brains used to do — like remember phone numbers, read a map or maintain a daily schedule.

    • mmdenne
      Oh no! I already do this!
  • ...1 more annotation...
  • storing their private information in electronic form, on a network, is safer than storing it in a file cabinet at home, where I couldn’t reach it.

Edward Snowden: The Untold Story | WIRED - 0 views

  • “By basically adopting changes like making encryption a universal standard—where all communications are encrypted by default—we can end mass surveillance not just in the United States but around the world.”
    • mmdenne
  • The Washington Post reported that the NSA’s surveillance program had captured much more data on innocent Americans than on its intended foreign targets.

Six South Side teens spark activism using social media | Medill Reports Chicago - 0 views

  • Provide mechanisms to support students of color; hold mandatory workshops that educate offices on why Black Lives Matter as a movement is important; conduct town halls centered on making the neighborhood more progressive and safe for residents of all kinds; and organize monthly meetings with Superintendent Johnson (and possibly [Mayor] Rahm Emanuel and Forrest Claypool), which we plan to be open to the public, to continue discussions on how to obtain justice for our people and our communities, and to hold them accountable to the promises that they make.
    • mmdenne
      This seems very similar to what happened with the Somali community in St. Cloud
  • The group became Youth for Black Lives.
  • The event, which an estimated 250,000 people attended, aimed to bring attention to protecting the rights and civil liberties of women, according to the event’s organizers.

  • ...1 more annotation...
  • Aguilar, a junior, added that the future of Youth for Black Lives is to create and achieve tangible goals.


Mimi Ito - Statics: Media Literacy and Social Action in a Post-Pokemon World - 0 views

  • s it an experimentation that they will eventually grow out of once they start losing their time to play with kinds of cultural expression, when they realize that their employers will check out their online profiles, and when they settle into the social patterns of adulthood? Or is there something more fundamental that is changing here?
    • mmdenne
      I think that this i for sure a more fundamental change. The landscape of today is changing. Even adults are changing in the way they communicate.
  • online filesharing has changed the face of the media industry, but at the level of behavior, things are not all that different.
  • his kind of media sharing feels so natural and commonsensical, and not a radical break from how people shared media in the past.
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  • but at the human layer, is how we use media to tell the stories about who we are
    • mmdenne
      This reminds me of Brad Paisley's song "So Much Cooler Online."
  • it allowed them to connect with a stranger and transform the space of the plane into a social gaming space.
  • For kids it means media that has social currency.
  • the media is the social glue, the common language that means you belong in the same cultural universe
  • is a social vocabulary
  • All this is true. But I like to think of Pokemon as training wheels for participation in digital culture.
  • Like all complicated games, Pokemon has a fan community that is highly mobilized online and exchanges game tips and cheats.
  • Youtube is the new social gaming arcade for kids where they can look over the shoulder of other gamers.
  • Popular culture has never been something that people have sat back and absorbed as a passive audience.
  • tremendous variation in the degree of penetration of digital, networked, and mobile media, but when a certain point of adoption is achieved, we start seeing similar kinds of practices in communication and media making.
  • China. There too we are seeing a huge wave of mobile phone and online game adoption, and also the emergence of various remix cultures.
  • they involve remixing of the visual media, and mashing it up with audio media from another culture.
  • Fansubbers capture anime being broadcast in Japan and translate, subtitle, and release it over the Internet to millions of fans worldwide.
  • All of these mashup and fan cultures illustrate why it is so crucial that people have the freedom to appropriate, reuse, reframe, and circulate media as part of their everyday communication.
  • But now that we are communicating with friends and family in online media, it becomes problematic if we can't circulate and cite commercial media as part of this everyday communication.
  • young people expect to be able to reference and traffic in these media as ways of expressing who they are.
  • One reason why it feels so natural for kids to traffic in media culture in these ways is that they are also making their own media content on a routine basis. Kids are remixing commercial content, but also making their own.
  • With mobile media, the ability to capture and share media is always close at hand.
  • Japan was one of the first countries to have widespread teen adoption of mobile texting.
  • early nineties
  • Kids in Korea, the Phillipines, and Northern Europe were not far behind.
  • In talk about kids these days, there's been a lot of concern that there's been a dumbing down, particularly in terms of text-based literacy. Grownups point to the bad spelling, the abbreviations, and the constant multitasking of young kids and worry that they will never learn to read or write propetly.
  • More recently, what we've seen in Japan is the rise of a new genre of the cell phone novel. These are entire book-length stories that are written on mobile phones in short installments, and meant to be read off mobile phones as well.
  • n, four of the five best selling books of the year were in this genre.
  • hey were built on the existing social and cultural practices of young people exchanging text as part of their everyday lives.
  • meant that kids were constantly aware that the visual information in their environment could be captured for sharing with others, much as a journalist is always on the look out for something newsworthy or shareworthy.
  • Instead it's more that they are capturing and sharing pieces of their life that are newsworthy at the personal level, to themselves and their friends and family.
  • We've seen a few examples of kids capturing moments when they were harassed by police or inappropriate behavior of teachers in their classroom. This is another example of how kids are creating media that documents their everyday life, in ways that can circulate and have broader consequences. It's a kind of activist media that reports on the oppressive conditions they encounter in their everyday life.
    • mmdenne
      This ties into Kathleen and I's project
  • Nobody leaves the house without their mobile phone, keys, and wallet.
  • First, Literacy and communication will rely more and more on sharing visual and audio media.
  • dd to this the fact that now the dominant mode of media making and circulation is happening at the amateur and everyday interpersonal layer
  • The other thing to expect is that media culture will be increasingly global
  • you'll take a moment to take popular culture seriously, and build systems that will support not just the exchange of serious information but pleasure, play, and joy.
  • In Korea, ‘Candlelight Protests’ were organized against American beef imports last spring and summer, resulting in calls for president Lee Myung-bak's impeachment and the largest protests S. Korea has seen in 20 years. Over a million people took to the streets, and an estimated 60-70% were teens. Teenage girls in particular were central to this protest movement and were dubbed "candlelight girls."
  • example of youth mobilization with social media as they organized in a highly distributed fashion through a variety of online sites and text messaging.
  • nvolved teens bonding around the real conditions of their everyday lives -
  • Their participation in the protests was grounded less in the concrete conditions of their everyday lives, and more in their solidarity with a shared media fandom.

  • The lesson here is that you should never underestimate the power of peer-to-peer social communication and the bonding force of popular culture.

What Is Successful Technology Integration? | Edutopia - 1 views

  • Technology integration is the use of technology resources -- computers, mobile devices like smartphones and tablets, digital cameras, social media platforms and networks, software applications, the Internet, etc. -- in daily classroom practices, and in the management of a school.
    • Successful technology integration is achieved when the use of technology is:

      • Routine and transparent
      • Accessible and readily available for the task at hand
      • Supporting the curricular goals, and helping the students to effectively reach their goals
  • Seamless integration is when students are not only using technology daily, but have access to a variety of tools that match the task at hand and provide them the opportunity to build a deeper understanding of content.
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  • Willingness to embrace change is also a major requirement for successful technology integration. Technology is continuously, and rapidly, evolving. It is an ongoing process and demands continual learning.
  • The SAMR (Substitution, Augmentation, Modification, Redefinition) model, created by Dr. Ruben Puentudura, guides the process of reflecting on how we are integrating technology into our classrooms.
  • The TPACK (Technological Pedagogical Content Knowledge) framework lays out the knowledge that educators need in order to successfully integrate technology into their teaching.
      1. Sparse: Technology is rarely used or available. Students rarely use technology to complete assignments or projects.
      2. Basic: Technology is used or available occasionally/often in a lab rather than the classroom. Students are comfortable with one or two tools and sometimes use these tools to create projects that show understanding of content.
      3. Comfortable: Technology is used in the classroom on a fairly regular basis. Students are comfortable with a variety of tools and often use these tools to create projects that show understanding of content.
      4. Seamless: Students employ technology daily in the classroom using a variety of tools to complete assignments and create projects that show a deep understanding of content.


Technology and Teaching: Finding a Balance | Edutopia - 0 views

  • However, technology is already integrated in nearly everything we do and nearly every job our students will encounter. So how do educators find an ideal balance for learning about and eventually integrating technology?
  • It begins with a focus followed by good instructional design -- but ultimately, a healthy balance.
  • It is a universal language spoken by the entire world, regardless of the profession. Our current students will encounter one of the toughest job markets in generations.
  • ...3 more annotations...
  • We have to multitask, connect beyond the workday, and collaborate and connect both locally and globally.
  • Teaching students how to balance technology usage along with offline socializing and interpersonal skills is essential. But it's irresponsible to proclaim that technology simply distracts, diminishes social skills, and holds lesser value than other content areas.
  • t's equally important to expose students to information literacy skill sets. As databases grow and information continues to evolve into paperless formats, it is essential to teach students how to question effectively and efficiently.


  • Teaching digital citizenship and keeping students in the classroom safe online (and off of course!) is a priority for teachers when using iPads, Google Apps, and other devices & websites in the classroom.  
  • Acknowledge that students use technology outside of school
  • Digital Citizenship is Not a One Time Lesson at the Beginning of the Year.
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  • If the Shoe Fits…Consider Age Appropriate Examples When Teaching Digital Citizenship.
  • However, just like students all have different sized feet, we can’t approach the concept of Digital Footprint the same way in all grade levels.
  • Offer Concrete Digital Citizenship and Internet Safety Strategies
  • Give Students Safe Spaces to Practice
  • Practice What You Preach

50 Free Tech Tools for the Science Classroom - NSTA 2016 - 0 views

    This article gives very practical and categorized technology tools that teachers can use and integrate into their instruction.

5 Ways Twitter Strengthens A School's Learning Community | Connected Principals - 1 views

  • hen your field trip is “broadcasted” in real time using Twitter, parents at home, at work, as well as school personal unable to join the physical trip can experience the learning in a virtual way.
  • Teachers share plans, photographed project completion and lesson reflections across the school and district.
  • budget didn’t allow for many staff members from our district to be physically present, with Twitter, we were able to gather notes and takeaways from over 30 sessions and develop a shared ASCD Evernote conference notebook .
    Discusses how Twitter can be used among staff to do professional development and collaborate with peers.
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