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Contents contributed and discussions participated by shannahollich

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DO-IT | Disabilities, Opportunities, Internetworking, and Technology - 0 views

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    The DO-IT Center's goal is to empower people with disabilities through technology and education. There are a wealth of resources here, some of which are specifically geared towards students and educators. They promote awareness and accessibility in both the classroom and the workplace.
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Technology Guide for People with Disabilities - 0 views

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    From CollegeStats.org, a list of mobile apps, software, and online resources for different types of disabilities that might affect college students.
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Assistive Technology | EDUCAUSE - 0 views

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    This collection includes articles, interviews, papers, and presentations about issues involving disability, libraries, and higher education.
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100+ Ways to Use Technology in PE - 0 views

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    A PDF link that outlines a lot of different ways that a variety of technologies can be integrated into physical education.
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Technology use in Physical Education and Health Education by ralph marlon saravillo on ... - 0 views

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    A Prezi by Ralph Marlon Saravello that describes why technology use in physical and health education is important and how it can be integrated.
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Resources for Teaching Arts and Music – Classroom Aid - 0 views

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    Links to a number of different websites and online tools that can be integrated into arts and music instruction at a number of different levels.
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Scientific Information Literacy - 0 views

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    This is a LibGuide developed by Napa Valley College that explains a number of key information literacy concepts that apply specifically to the sciences, including the scientific information cycle, peer review, how to find and read scientific articles, and the research process.
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Information Literacy Standards for Science and Engineering/Technology | Association of ... - 0 views

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    The Association for College and Research Libraries (ACRL) has outlined a set of standards for how information literacy concepts specifically apply to science and engineering/technology.
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Teacher Resources | Library of Congress - 3 views

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    LOC "offers classroom materials and professional development tools to help teachers effectively use primary sources from the Library's vast digital collections in their teaching." (from homepage)
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Guidelines for Primary Source Literacy - 0 views

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    A PDF document created jointly by the Association of College and Research Libraries (ACRL) and the Society of American Archivists (SAA) that outlines core ideas and learning objectives to develop literacy skills in using primary source documents as distinguished from secondary source documents.
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Play - Gaming in Education - Guides at James C. Kirkpatrick Library - 0 views

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    A LibGuide from the James C. Kirkpatrick Library at the University of Central Missouri. Provides a ton of resources about various aspects of gaming in education, including the important of play, digital learning, game-based learning, gamification, and subject area examples.
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Games and Information Literacy: Considerations for teacher-librarians | Game-Based Lear... - 0 views

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    A thorough article about various aspects of games and information literacy in the digital age. Includes a list of references and an embedded TEDx talk from noted teacher-librarian and researcher Joyce Valenza.
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How I Teach Social Media in My University Classroom - 1 views

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    From the HootSuite blog, a post about classroom exercises using social media in higher ed and how to use social media as a professional development tool to enhance curriculum.
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8 Ways to Engage College Students Through Social | Sprout Social - 0 views

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    Provides tips for engaging college students on social media, including creating hashtags for individual courses and collecting course feedback in real time.
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More professors using social media as teaching tools - 0 views

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    A new (in 2013) study finds that the proportion of professors using social media in the classroom is steadily increasing.
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How to Integrate Web 2.0 Tools into the Classroom | Ask a Tech Teacher - 0 views

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    Another guide with concrete examples and links to internet-based tools you can use in your classroom curriculum.
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Using Web 2.0 tools to engage learners | College STAR - 0 views

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    This is a faculty teaching guide produced by College STAR (Supporting Transition, Access, and Retention). College STAR was a grant-funded project dedicated to providing materials to help college campuses be more welcoming and attentive to the needs of a wider variety of college student learners. This guide is specifically written from a UDL (Universal Design for Learning) standpoint, which means that the resources provided here will be especially accessible for students with differing needs.
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Using Web 2.0 Tools in the Classroom - 0 views

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    A post from Kids Discover that explains what web 2.0 tools are and provides 8 example of tools you can use in the classroom. Geared towards K-8 educators, the tools listed could be used in a variety of different classroom contexts for different ages.
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Effectively Using Videos in the College Classroom - Indiana University Bloomington Cent... - 1 views

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    A guide to help you figure out ahead of time what your students will learn from video content in the classroom, how they will learn it, and how you will be able to assess that learning. Includes an example activity.
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10 Ways to Use Student-Created Videos in the Classroom - The Tech Edvocate - 0 views

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    Provides 10 tips for using student-created video content in the classroom. The ideas provided here can be adapted to suit multiple age levels.
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