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Contents contributed and discussions participated by Cathy Arreguin

Cathy Arreguin

Welcome to the eLearning Project - 0 views

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    elearningproject - using virtual worlds (Reaction Grid and Second Life) to teach English Language skills through adventure based learning. A 10 mission adventure where students must work together to escape Devil Island.
Cathy Arreguin

YouTube - A Virtual Conversation Overheard - 0 views

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    Tongue in cheek argument between avatars - trying to sell the idea of "real" environments (vs. virtual) Funny 4:46 long.
Cathy Arreguin

US Department of Energy Opens "Energy" Island in Second Life - Betterverse: Nonprofits ... - 0 views

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    You can reportedly smashing into your friends as sub-atomic particles, take a tour of a super collider, or look at a variety of DOE informational resources.  I like how lush and verdant the island is, a reminder of how our energy consumption effects the ecosystem around us.
Cathy Arreguin

The Imagination Age: Roleplaying a Sub-Atomic Particle - 0 views

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    Eric Hackathorn, better known in Second Life and virtual world circles as the person behind the impressive Second Life incarnation of NOAA -- the National Oceanographic and Atmospheric Administration, has just unveiled his newest effort: The US Department of Energy in Second Life. The educational and experiential potential of this build is exciting and mind-expanding. From a trip through a super collider to life as a sub-atomic particle. Eric suggests, "Try smashing into each other as sub-atomic particles, take a tour of a super collider."
Cathy Arreguin

Dusan Writer's Metaverse » The Stars Alive: Rezzing Dreams at the Virtual Ca... - 0 views

  • See, we’re here because we can tell stories, we can be inside art, we can give context to conversation and learning and collaborating in ways that are, simply, impossible in nearly every other medium, including reality.
  • I call Second Life the largest collaborative creative venture on the planet today.
  • And I really don’t get why people don’t see that. I don’t get why the news articles aren’t about the creation of a city with the population of San Francisco and the land mass of Rhode Island, and that the city is one giant collection of user-generated art, whether it’s crappy art like that gazebo I made when I didn’t realize there were camera controls (yeah, tell me about it), or mind-blowing art like….well, like simply sitting around in a little cabin you built, or the skybox you decorated, or the club you put together where a couple dozen people come to dance and hang out and give the equivalent of little Tweets about their experiences.
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  • rezzing dreams
  • Portable Stories The value of virtual worlds isn’t for its power to represent 3D landscapes or for your avatar to look the same when you move from OpenLife to Reaction Grid: the value is in the portability of our stories and the ability to narrate our experiences and to carry those narrations in different forms.
  • In virtual worlds, the stories ARE the platform. Which is what I meant by their power to form new heuristics from WITHIN the algorithm, or what Tom Boellstorff calls ‘techne within techne’.
  • The Lab, it’s starting to look like, is no longer in the business of operating a virtual world. They’re in the business of helping people to create and transport stories, to link those stories and forms of expression to commerce, and, if they succeed, to create a new form of search, to solve the conundrum of how to not just connect people, but to connect people in ways that are meaningfully referenced to the stories we tell, based on grounding those stories in a robust and expressive tool set.
  • I am attracted to how Second Life may be a new camp fire around which we weary hunters gather, scratching pictures in the sand with our primitive tools and telling each other of the days we’ve had, and the adventures ahead.
  • the platform enables us to all collectively participate in creating a shared narrative
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    we're here because we can tell stories, we can be inside art, we can give context to conversation and learning and collaborating in ways that are, simply, impossible in nearly every other medium, including reality. Dusan Writer blogs of interactive, collaborative narrative (storytelling) as the compelling reason for virtual worlds such as second life.
Cathy Arreguin

Teaching in Second Life » Blog Archive » Virtual "Makkah" and Al Andalus i... - 0 views

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    Islamic sites in Second Life used for information and training. Good use of learning objectives and justification of use of 3D environment. A Virtual Makkah, Masjid Al-Haram, Al-Andalus
Cathy Arreguin

Can Training in Second Life Teach Doctors to Save Real Lives? | Health Policy ... - 0 views

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    Medical training programs are springing up in virtual reality, and they may bring big changes to the way health-care professionals learn their craft. Example of medical school training simulation in Second Life
Cathy Arreguin

SL Register of Historic Places - NMSU Alamogordo - 0 views

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    List of global historic places recreated in Second Life. Some lists open in Google Earth also! Learners can explore in GE and then walk around in SL!
Cathy Arreguin

Google Map of Second Life World Heritage Sites With SLurls | Second Life Update - 1 views

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    link to a very cool map of World Heritage Sites created in the virtual world of Second Life. The map is viewable in Google Maps and includes SLurls to teleport to each of the locations. The information was gathered by New Mexico State University Professory Pete Eidenbach and imported into Google Maps. If you combine this with Virtual Flags and Anthems of the World and our list of 35 Virtual Countries in Second Life then you receive quite a world history or geography lesson.
Cathy Arreguin

3d Travel to 35 Virtual Countries in Second Life | Second Life Update - 0 views

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    a list of 35 different virtual countries that you can travel to in Second Life. A Teleport SLurl link is next to each name
Cathy Arreguin

Second Life World Heritage Sites - Google Maps - 0 views

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    Google map of world heritage sites reflected in Second Life builds
Cathy Arreguin

Second Life Blogs: Learning Inworld: Prototyping Real World Museum Exhibits in Second ... - 2 views

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    Interview highlighting the Tech Museum's use of Second Life in prototyping effective museum exhibit design
Cathy Arreguin

Imitation Of Life: Second Life Bookmarks - 1 views

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    List of Second Life tips and tools - updated URLs in English and French
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