When used intentionally and appropriately, technology and interactive media are effective tools to support learning and development.
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Technology and Young Children | National Association for the Education of Young Childre... - 6 views
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Cora Mendez on 25 Mar 13The video is at the bottom of the page. I know it is long, but you can skip ahead by clicking on the arrows. Very good information for early childhood teachers. Make sure to listen to slides 27and 28.
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Cora Mendez on 25 Mar 13There is a Pdf document if you wish to read instead of listening to webcast.
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Isabel Cabrera on 25 Mar 13I went ahead and viewed the whole web cast and it was so good to see Mr. Rogers. I remember watching him all the time as a young child and I was always so excited to see what he was going to teach us about next. He educated us about train stations, using videos. He did role playing with his puppets to engage us by asking and answering questions. He was one of the founding fathers of integrating technology for early childhood learning. The NAEYC is right about integrating technology in preschools but doing it in an effective way to educate children not just for passive entertainment purposes.
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Cora Mendez on 26 Mar 13Isabel you are right Mr. Rogers was one of the first to integrate technology in early childhood through his show. Children loved it. I remember watching it with my kids. Most of the programs they have in the computer labs for early childhood now a days don't challenge our prekinder and kinder students. We need to move away from that. My prek students use Twiddla in the classroom, and they will ask me to share the screen so they can collaborate with their partner on another computer. These little ones are like sponges, and they will learn just about anything especially technology.
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Intentional use requires early childhood teachers and administrators to have information and resources regarding the nature of these tools and the implications of their use with children.
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For years I have heard people go back and forth about whether using technology with youg children is good or bad. I was glad to finally learn the answer from NAEYC.
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Now I think technology is more kid friendly than before. I see children more often exposed and engaged to technology through the use of IPADS. The applications are easy for kids to download and play. Even with the use of these new smart phones, kids take them away from their parents and play games. I remember my son being 2 years old and learning how to work the vhs/dvd player to view his favorite Disney cartoon, "The Lion King." He learned so fast that he would turn it on so early in the morning by himself. I was so amazed.
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Isabel, you are right. Children learn how to use technology very quickly. Just like your son. If it is something that intrigues them, they are quick to learn it.
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I totally agree that technology has change tremendously and is more user friendly nowadays, specially for kids, but I agree that sometimes certain hands on activities go better without the use of technology, for example, I have seen some applications for painting where the student has to select the colors and type of brush, I rather have my kid experiencing this activity with water painting than with an ipad for example. Therefore I believe that depending on the purpose of the lesson I would think about using or not technology.
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If you have ever wondered what NAEYC stand on use of technology and early child hood education is, you must listen to this webcast. Have you wondered if using technology in early childhood was DAP(developmentally appropriate practice)? Listen to find out.
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Lower grades are always the last ones to get new technology if they do get any at all. Why do districts or administrators think that the upper grades are priority? Is it because they are the testing grade levels? Don't you think that if we were to teach children how to use technology since they were in pre-kinder, then they could do so much more in depth projects when they were in the upper grades instead of learning how to use it in the upper grades. What is your take on this topic?
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Cora, the bottom line is that the upper levels get tested, and the results dictate our very jobs. If there is anything I have understood is that "we" are all important components of a school, but when it comes to testing and results, step aside because the upper grades are priority. It is what it is, but as a teacher, I know that every grade level lays the foundation....and a strong foundation is important.
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Cora, I think the lower grades should have access to technology, just as the upper grades. I recently read an article that concluded that children as young as two can utilize an iPad as an educational tool, much like they use blocks and play dough. Touch screen technology has eliminated the need for children to "have" to learn to manipulate a traditional keyboard and mouse. In addition, young children are "sponges" that can absorb and achieve much more than we give them credit for. I see how the focus tends to be on the upper elementary, and primarily because of testing, but I have learned that as educators, we have to learn to be more proactive as opposed to reactive.
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Heather, I agree with you, and I include our early (PK and K) childhood in all iPad activities, and they all get to handle one by themselves with help if needed. They can at least get the manipulation and navigation under their belt, by the end of the year, they are savvy. Children cultivate 85 percent of their intellect, personality and skills by age five. This is what crosses my mind when I meet a child who has never been read to or even talked to. They have so much to learn. See the article below. http://www.wccf.org/pdf/brain_dev_and_early_learning.pdf
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I like the point that Roberta Schomburg makes about how technology integration is everywhere today. It's not just confined to the computer labs anymore. The students should have access to technology in the classroom on a daily basis. I wish I could say that this is a reality in our campus but it is more of a rarity.
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Heather, I totally agree with you that young children are like sponges because I get to see it everyday this year in my pre-kinder classroom. Unfortunately in my classroom we only have one teacher iPad, but I let my little ones use it every chance I get. When I first got the iPad, I was surprised that they knew more about it than I did. I teach them how to use something on it, and they pick it up write away. I am always looking out for my little ones and asking for more technology whenever I can. When I moved into pre-kinder this year I asked for a document camera and projector. Last years teacher did not have one, but I was going to make sure my kids had access to the use of those tools. My children enjoying using them. I have one little boy who says, "Mrs. Mendez I want the scream." He means to say he wants me to project something onto the screen like a game, movie, book etc. They enjoy using technology. It makes things more engaging and fun to learn.
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Ana, that is so awesome that you allow PK and K to use ipads. In our school only 5th graders got one and one for every teacher. You are right if you teach them the basics when they are young, they will have that under their belt and can progress from there in another grade level. Thank you for sharing the article. It is a good reminder of how critical their first 5 years are for learning. This is why I don't understand why they make PK only available for low income people in so many places. How does this affect our middle income and high income children when in comes to them not receiving a whole one year foundation on the basics of learning. I would never have believed that Pk students are capable of so much learning if I had not seen it and experienced it for myself. They are amazing learners.
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Mr. Rogers; I loved his show, although it was right on for that era, this newer generation requires a different approach which is the use of today's technology. They seem to on board and very knowledgeable with iPads, apps, and games out there. Although I have very little experience with Pre-K and Kinder, I am aware that they are an even better target to incorporate technology with. I think as teachers, we might want to set our standards a little higher with our students, especially the little ones and be ready to be surprised on what they know and can do.
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I can understand the concern over age, but we witness the use of technology from our Pre-K and Kinder on a daily basis. I firmly believe, that technology enhances children's cognitive and social abilities, when used appropriately. Especially when we set the goals and introduce digitial citizenship early on.
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From a technology standpoint, there are more apps available for students in the lower grades than for the higher grades. From a personal stand point, even my three year old can use the ipad and iphone for seeing videos and playing games. If I were an administrator, I would start deployment of an Ipad/Ipod program in the lower grades.
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Juan I wish more administrators would think like you. I think that technology integration in the lower valley is still in its early stages, so in time I think lower grades will get more technology and more programs will be available to to cater to lower grades. I know the apps are there, but we the the hardware. My document camera and projector were borrowed because they needed it to tutor the upper grades for STAAR. I have had to manage without it. I have two desktops and my laptop and my ipad in my classroom as far as hardware goes.
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I love Mr. Rogers. I have shown my son many of the episodes when he was younger. I can definetly see how technology could be used with the young in teaching. I can also so how, like many of us, technology is not always in teh classroom to help when it is needed. I would like ot see more uses for technology with smaller children and how they learn from it. We have years of data on teh old way of teaching children maybe someone can come up with research on how technology is enhancing or hindering education in children.
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The video was long, but very informative. The word intentional kept coming up in the video and you used two quotes that included the word as well. Intentional use is so important. I've mention on other posts the use of sites the District subscribes to. The students enjoy these and they benfit from them; however, I feel there could be more intional uses that are much more benficial. The position statement clearly outlines the benefits of integrating technology not only in schools, but in every day life. The statement presents this in such a way that really shows the resposibilty (tremendous challenge) educators and care givers have to young children in order to empower them with this knowledge and skills and nuture the whole child. I agree more administrators and teachers - educators in general - don't emrabrace the importance of technology. Perhaps this position statement would help them.
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shared by April Canales-Perez on 04 Apr 13
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If Technology Motivates Students, Let's Use It! | Edutopia - 4 views
www.edutopia.org/...motivating-students-technology
technology Classroom Education integrating Spring 2013 Spring2013
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I believe many students are bored and unmotivated because of the way they are being taught, with heavy reliance on reading textbooks, memorizing facts and figures, and listening to lectures, over and over.
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This is true for students who have teachers teaching to the test. Students are not motivated to learn because they are not engaged in meaningful learning. What do you think?
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As a STAAR testing teacher this year I sometimes feel ashamed to admit that I feel like we have no other choice than to "teach the test." With so much pressure on us to get the students to pass we often resort to what we know works, and that is drill and skill. So yes, I agree that students lack motivation and how can we blame them?
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Good insight - I think it is what most of us resort to. It is a shame that the "powers that be" don't see that this is happening.
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Technology in its many forms is showing how teaching and learning can paint with a much broader palette of colors, from images and music to games, simulations, wikis, and many others, any time, any place, on laptops, desktops, and smartphones.
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Today's students find this new world of digital learning to be very motivating.
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Sometimes as educators we don't understand administrators when they constantly remind us to motivate students and teach them with new tools, but at the same time they contradict themselves when they expect you to teach specifically from C-scope. Luckily, there is no C-scope for my teaching subject, Art, but I see the stress of my colleagues when they want to try something new, and then the administrators getting after them for not following C-scope. Students need to be taught in their language..which is technology and multimedia tools.
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I like that Dara:" to teach them in their language" because this is what they know technology.
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Teaching to the test can be BORING and un"motivating" for students. If we would teach the TEKS, using a variety of strategies and techniques, including PBL and technology, I believe students would be in even better prepared for lifelong learning. In many ways, I believe teaching to the test inhibits how far we take our students. I think the bottom line here is...planning is vital.
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With all the new legislation in the state house and senate hopefully we can get away from so much testing. With many of the new bills the state is taking away the number of state tests the students will have to tak but they will still have to take some tests. Hopefully this will give teachers more "wiggle" room to teach more interactively and engaging. Most of our students know more about technology than we do. We should be using it to reach them.
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As a second grade teacher, we still have a little "wiggle room" to incorporate fun reading graphic organizers and fun mini projects for science and social studies. It is getting to the point that our 3rd grade teachers want us to do what they are doing (paper & pencil), but I disagree because with 7 and 8 year olds, they still need the phonics, visuals, and hands on to learn and stay engaged. They have a short attention span and are still developing.
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It seems that transitioning from no technology to technology really gets students motivated and excited, however, they also expect guidance if not they'll just play games. Incorporating technology inot what we already do does make a huge difference in student motivation and participation. I will add though that school can still be exciting even without technology, it's just a lot harder.
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As a first grade teacher, I have the opportunity to introduce and implement technology. My students are not interested in using the textbooks, but prefer the online texbook and interactive avtivities. Students at this young age are eager to use technology and hands on activities.
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All I can do is allow more opportunities in the library with the use of iPads so that the younger students are exposed to devices and apps. For older students, I made sure I covered digital citizenship, evaluating websites, and introduced credible research databases, to lay a foundation for our teachers. Our teachers are very strong, and they are always on task, but many time are limited for all the reasons we all know, lack of tools, time, etc.
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I agree students are bored and unmotivated with textbooks and lectures. I think teachers are too. I really like the comment that technology can paint with a much broader palette of colors. That's a great way to look at it. Technology definitely brightens lessons I've tried to inegrate technology into as many lessons as possible; however, not nearly as much or in the way I'd like to. Right now my students are working on Prezis. They are creating a presentation on an ecosystem and they're loving it. The lesson actually called for a diorama - the shoebox version. The Prezis have been a huge hit. Also, technology is integrated in to Health lessons by teaching Internet safety - this is an on going lesson with several sections. Our District subscribes to several sites (Aha Math, Think Through Math, Aha Science, etc.) we use in centers or all together in a computer lab.
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It is really hard to motivate certain students, but I'm doing my best to get them ready for college or a job. On a separate but related note, I make a point to tell them that not everything will be to their liking and they'd better be ready to produce.
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I agree with all of your comments. It is extremely difficult to motivate students when as teachers we are limited to our teaching strategies and overwhelm with the pressure of having to pass the STAARS test. We are limited with resources. Yet, we must learn how to use technology and learn how to motivate both our students and teachers. Give them a new resource a new way of teaching..
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I agree that we should use technology to motivate students. They look forward to a story, game, video, drawing tool etc. using technology verses pencil and paper.
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I for one love technology but also love lectures and insight from experts. To me it is not always about hands-on and group work. I guess I am a bit of an introvert in that regard.
From Distraction to Engagement - 26 views
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IPAD Technology in the Classroom! - YouTube - 10 views
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Great idea using an IPAD to create a poster to reflect the understanding of a book.
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...and then some, having I-Pads in the classroom is an awesome resource and with a little creativity -- student tend to forget that they are learning. This is a good video, but the example is only the heel of the technology mountain regarding the endless possibilities of I-Pads in classrooms. Happy hiking.
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The issue is finding ways to enhance the curriculum using technology. A great example would be to use augmented reality books that can bring scenes to life using devices like the iPad. Test some of the apps that might be useful for your curriculum, select a few and let the students use them.
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I started using an IPAD to teach with in September. I love it. Many of my students bring them and they pass them around so everyone acn use them. The IPAD is a great teaching aid but you have to develop a lesson to use with the IPAD. You can not just give teh students and IPAD and say learn. It takes a lot of self control from the students to not just surf around the web.
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I have been using the iPads all year in the library, and I agree with Juan. Using devices is just like implementing other materials and/or resources. There must be a plan in place which derives from an objective that must be learned. iPads certainly put the world at our students fingertips, but they must have a background on identifying and evaluating resources, appropriate to the task at hand, as well as awareness of digital citizenship. In addition, progress monitoring is essential, because as Adam says, students deviate from the task at hand with a single swipe. Finally, they certainly facilitate the research of information, or bring the topic to life.
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The students at this middle school were very motivated and excited to create a picture after the novel or story they read. The girl was excited as she was analyzing the story about the people and the monsters or aliens. The students will sure remember this teacher from middle school. They were all having fun learning.
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The students at this middle school were very motivated and excited to create a picture after the novel or story they read. The girl was excited as she was analyzing the story about the people and the monsters or aliens. The students will sure remember this teacher from middle school. They were all having fun learning.
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I love how this school utilized the iPads! I think Juan has a good point, technology needs to be used to enhance instruction. I wish our campus has iPads, I think it would be a great way to motivate our students.
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Cadre 1 The Digital Classroom - 10 views
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HCISD moved into the 21st century and created 20 digital classroom throughout the Harlingen School District and is looking at adding 65 more in 2013-2014. Question: Is this the answer for classrooms in the 21st century?
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Yes! HCISD is setting the expections and following through with supporting and implementing Cadre 1 with 21 Century equipment. They are providing the resources and setting guidelines for a successful program.
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This is a great help to other districts to see how Harlingen is using technology. Hopefully it can inspire others by your success. Do you think you could add links to the apps you are using into the description of the video?
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Brian, in my class the students were using a Camtasia edited youtube video from School House Rock linked on Edmodo with a quiz, but aside from that, I'm not sure what the other teachers were using. I know another group of students were using Edmodo as well, but the math app where they were working on triangles of some sort, I really don't know. I'll ask the district's instructional technologist, she would probably know and I'll get back to you.
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The goal of the 21st Century classroom should be to seamless integrate technology in the classroom to enhance and promote learning. You are certainly in the right path. Support ant training would be the next items to get in line to keep the technology working properly, and continue enhancing you lessons.
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I wish my district would do something like this. We are on an IPAD for every student push right now but we are not producing lessons to go with the IPADs. I really like what you guys are doing in HCISD. Good Job!
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Albert, Wow!!! That was an awesome video showcasing how technology can be used in the classroom. In regards, to your questions! I truly believe that Harlingen has taken the right path to prepare students for the real world.
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Albert that is fantastic! I am sure that most teachers and students are very excited. In regards to your question, I would have to say yes and no. The creation of digital classrooms is definatley a step in the right directions, but it goes deeper. Teachers need to receive the proper training and then there needs to be some accountability (PDAS, etc.) to ensure that technology is being used to enhance instruction. I was recently in a meeting, where a veteran teacher continually pointed out the negatives in regards to technology: students are off task, distracted, not listening, not producing, etc. With this attitude, I believe that no matter how "digital" his classroom is, he will probably never take full advantage. I guess what I am trying to say is, the equipment is a huge step, but teacher "buy-in" can make or break the long-term success of the initiative.
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Absolutely, Heather. There are so many teachers that are resistant to technology, just like there are many who aren't but are in need of the know how. That's why it's very important for us to model, support, and encourage those who can't to do, and those who don't to want.
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Albert, I totaly agree. We have a big job ahead of us, but I am EXCITED to be part of it! Together we can all make a difference.
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This is really great, HCISD is on their way to incorporating technology in the classroom. The students were really engaged and excited about learning using their IPADS. At my daughter's school they use the Edmoto to communicate with the teacher and parents and she is only in 3rd grade. The teachers are also creating tutorial videos on objectives using You Tube and the students can go into the district website to view them. I think schools are taking a leap into the technology and having the students use it more for their learning.
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I really like the way HCISD is implementing technology tools and the "Layers of Learning" training, where administrators, principals, then librarians, and then teachers who were selected as the Digital Classrooms, are being trained, and will continue the layering until everyone is trained. Having administration understand the plan well is important. There is less of a chance that someone will have a gap of learning, and not implement the Technology initiative well. HCISD has thought this out well. In addition an elementary, middle school, and high school PBL Executive team was selected and trained through the summer. Now anyone who is a digital classroom teacher will go through that training. The tools, including mounted projectors with audio microphones, are not just placed in a classroom without the proper training. It is very exciting.
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I agree with Ana regarding training and adminstrative support. I believe this IS the answer for the 21 century classroom.This is the direction we need to be moving or we and our students will be left behind, but with so many teachers apprehensive about using technology in their lessons, success of the digital classroom will require and abundance of on going training and support. Reading the description of Isable's daughter's classroom is wonderful!
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Wow!!! Yes definitely, digital classrooms are the answer to the 21st century. We live in a digital world, kids are learning in a more interactive way. It's awesome to see when educators and administrators are open minded and are not afraid of using technology for the 21st century. It is true, allowing the students to use their own technology it teaches them to be responsible, to have a digital citizenship. Ofcourse all teachers have to be trained in order to implement these tools, a school doesn't transform into a digital school from one day to the other, it takes time and it's awesome to see Harlingen ISD is doing that. Adding more digital classrooms every year. Thanks for sharing video with us Albert!
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I agree with Dara that teachers must be trained properly on the use the technology and how to implement Web 2.0 tools. Sometimes the trainings provided are to vague and are not enough to get the teachers comfortable in using the technology or software. Teachers need to be provided with the proper training in order to be able to teach the students how to use the technology.
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I agree with technology in the classroom, I studied engineering, and it really makes a difference when you have hands on activities, and when you do research, or when you are working with a software that is relevant to what you are learning. The only question that I have is, why do they only offer these types of technologies to academies ? or to a few students at schools, why not having offer this learning in all classrooms at the school. I also believe that technology or this type of classrooms by themselves are nothing, there has to be a well trained teacher that is willing to work this way, instead of the traditional way teaching.
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Great stuff Albert! Seems like HCISD is doing great things with technology in the classroom. I was wondering how much technology does the district provide and how much do the students bring into the class? How do you all monitor what the students can see when they bring their own device?
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Albert sounds like Harlingen is doing some great things with technology. I would have to say that technology is a big part of the 21st century. If teachers and students are trained and educated properly, technology will motivate, inspire, and create critical thinkers.
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Cesar you have some great questions that I would like to know the answers to myself.
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Edna, in regards to your question. HCISD began a program called Cadre 1 where they would convert 20 classrooms throughout the district to digital classroom by giving those classroom teachers a cart with 11 IPads and headphones, 1 MacBook, an Apple TV, $50 worth of apps, and all the support necessary from a team of collaborating teachers, administrators, and even an instructional technologist. A few months in, they upgraded us to 22 ipads for those digital classrooms. Last Friday was the deadline for teachers to submit their applications for Cadre 2 next year where HCISD will be adding 64 more digital classrooms, and if I'm not mistaking, there will be 120 classrooms added in the 2014-2015 school year. This is where we are headed, and the success of the digital classrooms depends on consistently incorporating technology in our everyday routine. It's a new step, but it has made a world of difference in our classrooms with our students. Besides, it goes hand-in-hand with what we've been learning the last year and a half in the program.
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In addition to all that HCISD is doing, all the Library Media Specialists were sent to Project Based Learning as well as technology training which we have as part of our annual training. This year we attended TCEA and brought back many new apps and ideas to implement in our classrooms. We are part of the layers of learning to help support our campus teachers. The Cadre I and II digital classrooms are well supported on their campus and by the district Technology department and technicians on campus, instructional technologist, Library Director and Library Media Specialists. I know a 5th grade teacher who teaches Math and Science at Stuart Elementary who has implemented the B.Y.O.D. initiative in her classroom. She used the district form ( found on our website) to send to her parents, and students are bringing in tablets, smart phones, and any other device that accesses the internet. The devices supplement the lesson which is standard based or driven, and the teacher facilitates the learning, and monitors their use. Many times students decide when they need the devices during the lesson, or how they will use them to share with the classroom. This teacher is now ready to apply for the digital classroom, and understands that the devices still supplement a well planned Standard based lesson, and that she must facilitate and progress monitoring daily. Cesar, the district has a strong firewall, and certain websites are blocked, but the teacher uses her username and password to get through the firewall if he or she deems the website appropriate. Teachers get 30 minute time increments. Most everything that students need is available to them. Anytime an inappropriate breach happens, the technician is alerted and will come to the classroom to let the teacher know. In this particular classroom, Edmodo is used as well as other district software for Math and Science. Another idea on the use of iPads: For poetry, I used my iPads to introduce Poems, and gave studen
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Very interesting that your district has the ipads. The students are very engaged. They seem to enjoy all the technology being used in the classroom. I feel BISD needs to take a lesson from your district and start implementing ipads and more technology in the classroom.
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I am very impressed Albert! It is nice to see that you are getting the technology and training from your district. Students are enjoying this new way of learning and I have no doubt that the use of technology will improve the skills they need to be successful in the 21st century. I personally think that we should be teaching students to use technological tools in order for them to be productive and to accomplish their future goals.
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Games rewards and educational applications - 6 views
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The popularity of video games is not the enemy of education, but rather a model for best teaching strategies. Games insert players at their achievable challenge level and reward player effort and practice with acknowledgement of incremental goal progress, not just final product
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Juan I agree with your statement on how video games is not the enemy of education. Video games IF used properly can assist students in an educational way. Video games as well as other techniques have been used to help students learn. However, as students use methods they are familiar with. As teachers we must challenge ourselves to learn in the same method to provides students real and authentic experiences. Very good statement.
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Another point to make is that there are similarities between pbl and educational gaming, in both the students take ownership of their own learning. The difference is probably that the game would have to be more involving for both the teacher and the student. The concept of points or levels would be also more acceptable to students rather than a rubric (clam total in Whyville).
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True, video games are not the enemies, they actually help the student to learn in an engaged and fun way. Students are used to video games. Their world is almost virtual and they know every little move when it comes to video games. Why not let them learn in their language? We, the teachers, should learn and explore this "new" methods of learning through video games. In fact we should create a video game at the end of a unit so students can review for the test. They would be more engaged in the learning.
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I've read about some games that I can use in math, 1) LURE OF THE LABYRINTH: LABYRINTH is funded by the U.S. Department of Education with a primary goal of enhancing pre-algebra mathematics learning, and a secondary goal of improving literacy. 2) MOLECULAR WORKBENCH provides interactive, visual simulations to aide in teaching simple and complex science concepts, such as dynamic molecular structures. 3) SIMCITY: the objective is to design and create a thriving, sustainable city. 4) STARLOGO: The programming possibilities are seemingly endless, and numerous teachers in math and science have created an array of applications with it.
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When used properly, games are not enemies of education, on the other hand, they may enhance the lesson and provide opportunity to participate in challenges that at the end will improve students' mastery of the objectives.
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n humans, the dopamine reward response that promotes pleasure and motivation also requires that they are aware that they solved a problem, figured out a puzzle, correctly answered a challenging question, or achieved the sequence of movements needed to play a song on the piano or swing a baseball bat to hit a home run. This is why students need to use what they learn in authentic ways that allow them to recognize their progress as clearly as they see it when playing video games.
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The motivation to persevere is the brain seeking another surge of dopamine -- the fuel of intrinsic reinforcement.
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When learners have opportunities to participate in learning challenges at their individualized achievable challenge level, their brains invest more effort to the task and are more responsive to feedback. Students working toward clear, desirable goals within their range of perceived achievable challenge, reach levels of engagement much like the focus and perseverance we see when they play their video games.
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Gamers reportedly make errors 80% of the time, but the most compelling games give hints, cues, and other feedback so players' brains have enough expectation of dopamine reward to persevere.
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The games require practice for the specific skills the player needs to master, without the off-putting requirement to repeat tasks already mastered.
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One way to help each student sustain motivation and effort is to shift progress recognition to students themselves. This can be done by having students use a variety of methods of recording their own progress toward individualized goals. Through brief conferences, goals can be mutually agreed upon, such as number of pages read a week (with comprehension accountability), progression to the next level of the multiplication tables, or achievement of a higher level on a rubric for writing an essay.
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I've found that for students who have lost confidence to the point of not wanting to risk more failure, it is helpful to start the effort-to-progress record keeping and graphing with something they enjoy, such as shooting foul shots or computer keyboarding speed and accuracy.
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Compared to an adult brain, a young brain needs more frequent dopamine boosts to sustain effort, persevere through challenges and setbacks, and build the trait of resilience.
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As students use visible models to recognize their incremental goal progress, they build the executive function of goal-directed behavior.
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How I incorporate games into my curriculum? Well for my 2nd graders I use Brain pop and Brain Pop Jr. to elaborate on my lessons and have them take turns (popsicle sticks) answering the questions on the online quizzes. They love it because they are engaged with the cartoon animated videos and at the same time reinforcing the objective that was just taught.
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How can you incorporate games to your curriculum? What are the rewards you could use? What are the results of lesson mastery and engagement when using games?
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Definitely video games aren't the enemy, if anything, I think it's one of the greatest educational models that allows application, analyzing, and even synthesizing of skills. It makes peer tutoring possible, it allows participant take control of their learning, and is one of the greatest intrinsic motivators around. If anything, we should be jealous.
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Great article, and with the fact that "Dopamine is a neurotransmitter that, when released in higher than usual amounts, goes beyond the synapse and flows to other regions of the brain producing a powerful pleasure response" that alone is the motivator for our young children. I concur that a student is highly motivated with any and all video games, but as with everything else there are cons. An educator must progress monitor and individualize instruction, eventually teaching our students to monitor their own progress with their assignments and get that dopamine feeling for achieving those goals, as they do when they reaching certain stages in a game. I believe that video games are very popular, and definitely a motivator for any lesson. I incorporate the use of iPads to stimulate their learning by assigning research or having students listen to a video (in lieu of direct instruction) then follow directions to complete an assignment. The mere fact that they are taking the iPads and gravitating to their favorite place in the library on their own, is a strong motivator in itself. The results are that they are excited, and that assignments are completed fairly quickly. They are not "bored"
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I myself am a life long gamer. I try and incorporate games into my lessons when I can. The hard part for students sometimes is when to put the game down and get on with the lesson at hand. Some students get fixated on a game and can not put it down and then their studies suffer. I would like ot learn more on how to insert more games into my lesson.
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I've read about some games that I can use in math, 1) LURE OF THE LABYRINTH: LABYRINTH is funded by the U.S. Department of Education with a primary goal of enhancing pre-algebra mathematics learning, and a secondary goal of improving literacy. 2) MOLECULAR WORKBENCH provides interactive, visual simulations to aide in teaching simple and complex science concepts, such as dynamic molecular structures. 3) SIMCITY: the objective is to design and create a thriving, sustainable city. 4) STARLOGO: The programming possibilities are seemingly endless, and numerous teachers in math and science have created an array of applications with it
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I have used some of the following games to enhance the lessons: 1. The Cisco Binary Game for them to practice in computer the translation between decimal numbers and binary. I'm currently holding a contest on who can get the top score to get some extra credit points. 2. The Cisco Packet Tracers is an interactive game in which they guide their character as he battles in cyberspace to get from destination a to b. 3. Whyville will be used the way we used it in class. Experiment with different games to earn clams. Ultimately the clam total will be the basis for their grade. 4. City One is game that shows how to sustain a city that faces different problems. 5. http://www.arcademicskillbuilders.com/games/ Site for elementary games. 6. Timez Attack a program for using addition, subtraction and division. 7. http://tux4kids.alioth.debian.org/index.php Typing, Math and Paint free programs for elementary and Jr. High kids. 8. Webonauts is a game that can be used for elementary and Jr. High students to introduce them to media literacy and citizenship
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One way I use gaming in my classroom is by using the program Study Island. This program incorporates games online with concepts my students are learning in the classroom.
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Juan, I would have to begin by saying that I am a firm believer in "playing to learning" and "learning by playing". Whether I incoporate a technology game or a traditional game, I am always "playing" in my classroom. I love to see my students get excited about learning and that is exactly what games do, they build excitement! The online games I utilize are endless, but here is a brief list: *internet4classrooms.com: a variety of games, lessons, and interactive white board activites for all grades levels. I usually allow the students to select a game of their choice that is related to the content being taught. *iknowthat.com: a variety of games. I assign a particular game and allow the students to play individually or in pairs. *mathplayground.com: great games and videos to reinforce math concepts *neok12.com: great list of science videos and games. I usually project the videos and then allow the students to participate in a corresponding game using the whiteboard. *mangahigh.com: great math site. The games are very engaing and provide the students with a challenge. *reflexmath.com: excellent way to build math fact fluency *spellingcity.com: an excellent source for practicing spelling words In closing, I would have to say, that my students really love the "Fling the Teacher Games", so I frequently search for them online and use the whiteboard to play them in the classroom.
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On the subject of traditional games, this past semester I created some bingo (chalupa, loteria) playing cards to introduce computer parts to the students. They loved it and were really entertained by it.
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Games can be a great resource to education. What is the best though is when AAA publishers get involved. The Valve game company recently put out an educational version of its popular Portal game. Making the game itself free to teachers and students along with tool to create new puzzles to teach math and physics concepts. www.teachwithportals.com
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Think Through Math is one site I use for indivual games. My students really enjoy Hooda Math and I use Brainpop's game for the whole class. I can definitely see the instrinsic reward system going on. They want to do well to "win", they're having fun and learning in the process. Some of the sites the District subscribes to (Stemscopes, ICORE, Think Through Math) track student mastery. I am able to set up lessons that include instruction as well as games and set a mastery level that must be met before going on to the next level. This is a great help. Regarding traditional games - bingo is still a big hit and a great way to reinforce multiplication, division, vocabulary, etc.
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How can you apply the gaming concepts to your curriculum? Can you reinforce or make the lesson completely a game? What about grading the results of playing an educational game? What options are there out there for you that you can apply today? What have been the results in student involvement and engagement?
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Thanks everybody for sharing such great websites. I will start using some of them with my students.