Here is an article that discusses how games can be integrated into the classroom and be used for learning purposes using technology such as computers and augmented reality devices. It also discusses the challenges that they have faced creating and implementing these games into a learning environment and the challenges that they feel they'll have to face to make it more successful.
Great article. Chris Dede is brilliant - I've been studying with him the last two semesters and have played Alien Contact. In fact, I am currently working on developing an augmented reality tour of the Black Heritage Trail in Boston. If you are interested in learning more about AR and VR, you may want to check out these videos: http://www.uknow.gse.harvard.edu/learning/LD2-6-107.html and http://www.uknow.gse.harvard.edu/learning/LD2-3.html
This is an article about an Augmented Reality game that is being played using cellphones to investigate the causes of a beached whale, by simulating the environment with augmented reality.
This article is about technology in schools. It provides suggestions, tools, and guidelines for assessing technology in elementary and secondary education-home page.
The Apple iPad was just announced. Make sure to watch the video to see its capabilities. Not only can download books, but it also has a built in day planner that could eliminate the need for assignment books. Where do you see the potential in education?
An older article but the idea is still sound. This supports my idea that games must be introduced into the classroom. When the classroom is all work and no play, the students are not motivated to learn. If games are incorporated in an educational context and the student is given a key role, the student becomes highly motivated and invests huge amounts of time and energy because games require comprehension and mastery before advancing.
I really like this concept, teachers are now blogging. This is a huge thing among teenagers, they love to blog online about their lives and so on. Teachers use blogs as a way of informing parents what is going on in the classroom. The teachers also use blogs as a way to add extra information, give students who were ill their missed assignments, and even help students learn from home.
Since Chapter 3 talks about using instructional software, this man, Bill Mackenty, talks about how important it is to use games to help students learn.
Released today, the apple tablet is expected to be somewhat revolutionary in the technology field. I am confident with later revisions or with the current device, educational techniques will in some way be managed with this new and exciting device.
Educators guide to crime and technology misuse. This shows what kids can do without the proper supervision, if only they had used those powers for good instead of evil.....