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John Pearce

Shout! Explore. Connect. Act. - 1 views

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    Shout is a website that allows students to connect online and interact with experts in the field, share ideas, and collaborate with people around the world who are committed to solving environmental challenges. Shout gives participants a framework for success, with resources and tools for exercising social responsibility while building the 21st-century skills of collaboration, innovation, and critical thinking.
John Pearce

A Collaborative Guide to Best Digital Learning Practices for K-12 | DMLcentral - 5 views

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    Below you will find a collaboratively written document produced in Bangkok, Thailand, at the March 28-31 teacher's meeting of EARCOS, the East Asia Regional Council of Schools.  EARCOS is an organization of 130 primary and secondary schools that primarily use English as the language of instruction.  These include AP and IB schools and a number of other private schools.  We produced the document below on a public Google doc at a workshop, which I structured on the model of an "innovation challenge" of the kind that web developers use to bring together communities to complete a project.  We hope this guide will be useful to any teacher confronting the challenges of introducing new technologies into the K-12 classroom in meaningful, inventive, productive, creative, and connected ways.
John Pearce

Educators Will Never Be 100% Connected. | My Island View - 3 views

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    "The problems stemming from this are many. How do we stress the importance of digital literacy to a group of people, many of whom are digitally illiterate in the modern sense of the term? How do we get educators to remain relevant in their areas of expertise, if their access to content is limited to the methods and tools of the 20th Century? How do we get educators to participate in collaborative learning on a global basis, when they are comfortable with their day-to-day, face-to-face connections with only their building colleagues?"
Heather Bailie

Learning {RE}imagined - 4 views

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    "To be released in 2014 this new publication will focus on the link between technology and education by investigating how the connected society is transforming learning. The rapid spread of digital platforms, increasing connectivity, the potential for massive online collaboration and "networked intelligence" are not only opening new doors to lifelong learning but breaking down generational, geographic and disciplinary boundaries." Graham Brown-Martin @grahambm
Shannon Poulsen

Five Tips for New Teachers to Become Connected Educators - 0 views

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    This month, the U.S. Department of Education kicked off Connected Educator Month, with engaging keynotes, panel discussions, book chats, and more. During this month, educators in the U.S. and globally will have opportunities to connect themselves and their communities, online and in-person, to support their professional practice.
John Pearce

ChronoZoom - 7 views

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    ChronoZoom is an open source community project dedicated to visualizing the history of everything to bridge the gap between the humanities and sciences using the story of Big History to easily understand all this information. This project has been funded and supported by Microsoft Research Connections in collaboration with University California at Berkeley and Moscow State University. You can browse through history on ChronoZoom to find data in the form of articles, images, video, sound, and other multimedia. ChronoZoom links a wealth of information from five major regimes that unifies all historical knowledge collectively known as Big History.
Ian Guest

Ghostly International presents Matthew Shlian on Vimeo - 3 views

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    "Matthew Shlian works within the increasingly nebulous space between art and engineering. As a paper engineer, Shlian's work is rooted in print media, book arts, and commercial design, though he frequently finds himself collaborating with a cadre of scientists and researchers who are just now recognizing the practical connections between paper folding and folding at microscopic and nanoscopic scales."
John Pearce

Educational Technology Guy: Hojoki - make all your cloud apps work together - very cool... - 5 views

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    Hojoki's basic idea is very simple: they offer one newsfeed for productivity apps. It connects to apps like Google Documents, Evernote, Dropbox, Mendeley and Google Calendar, building you a newsfeed and a collaborative space for your work.
John Pearce

BYOT: An idea whose time has come | SmartBlogs SmartBlogs - 2 views

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    The world of education is often defined by the "haves" and "have nots." It is this separation that ultimately drives decisions when it comes to educational technology. Why should students in less affluent districts not be afforded the same opportunities as those with large budgets to utilize technology to create, collaborate, connect, communicate and develop essential media literacies? A BYOT initiative makes sense, as we can leverage a variety of devices that many students already possess. It is how we utilize these student-owned devices in schools that is the key to a successful BYOT initiative.
John Pearce

Terms of Service; Didn't Read - 0 views

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    ToS;DR is still very new (started in mid-2012) so the number of sites that have report cards are limited, but it is an excellent example of the positive change that can occur through global connectivity and collaboration, and the project is actively growing. This is a grassroots project, created by citizens and volunteers who take their responsibilities very seriously; they engage in a peer-reviewed process of rating and analysing to create each rating, and they are committed to Creative Commons and Free Software licensing. While this site does not take the place of legal advice, it does help users make some sense of the pages and pages of fine print before we click, and ultimately that offers us the chance to make better online choices.
John Pearce

Emerging Practice in a Digital Age - 5 views

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    "Emerging Practice in a Digital Age explores how colleges and universities are embracing innovation and using emerging technologies to enhance learning in a climate of economic pressure, changing social circumstances and rapid technological change. Aimed at those in further and higher education who design and support learning, the guide draws on recent JISC reports and case studies to investigate how the emergence of new and more powerful technologies together with an increase in personal ownership of these technologies are changing the way we connect, communicate and collaborate, and how these changes can benefit learning. The focus of this guide is on emerging practice rather than emerging technology."
John Pearce

MissionV - 8 views

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    "MissionV is providing a highly creative, totally immersive, game based learning environment for primary and post primary students. We're putting the focus on 21st century skills, helping chidren to become original digital creators with 3D modeling and programming skills. MissionV allows high potential students from all backgrounds to connect, create and collaborate in a 3D world entirely of their own making."
Darrel Branson

Age of Distraction: Why It's Crucial for Students to Learn to Focus | MindShift - 0 views

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    Digital classroom tools like computers, tablets and smartphones offer exciting opportunities to deepen learning through creativity, collaboration and connection, but those very devices can also be distracting to students.
Ian Guest

Blended Synchronous Learning - 1 views

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    "The BlendSynch project explores solutions to connect twenty-first century students with twenty-first century higher education. Uniting face-to-face and remote learners through rich-media real-time collaboration tools"
dishari

Yammer vs Slack - which one is best for Team Messaging.pdf - 0 views

shared by dishari on 17 Jul 19 - No Cached
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    We compare Yammer vs Slack in an easy way of understanding the difference between Yammer and Slack is by looking at their taglines: Yammer is "the enterprise social network", and Slack is "a messaging app for teams".Yammer and Slack are two extremely effective tools for communicating between teammates. Though teams are segregated as per project, client, remote location, or based on geographical area, these collaboration tools keep them connected.
blackrabbit001

Anipix Animation Academy Reviews - Career Tracks, Courses, Learning Mode, Fee, Reviews,... - 0 views

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    Central to the ethos of Anipix Animation Academy is its unwavering dedication to providing students with comprehensive knowledge and practical skills in animation. Led by a team of industry experts and seasoned professionals, Anipix ensures that students receive the highest quality of education and training. Through a meticulously crafted curriculum that blends theoretical understanding with hands-on experience, students are empowered to explore the depths of their creativity and develop mastery in 2D & 3D animation, as well as visual effects. What sets Anipix apart is its proactive approach to preparing students for success in the competitive animation industry. Beyond technical instruction, the academy offers a range of industry-oriented programs designed to equip students with the skills, insights, and connections needed to thrive in today's animation landscape. From industry-relevant projects and collaborative initiatives to guest lectures by leading professionals, Anipix provides students with a holistic learning experience that extends far beyond the classroom.
Heather Bailie

Educators Will Never Be 100% Connected. | My Island View - 1 views

  • eing a Connected Educator is a mindset and not the result of a workshop or seminar for professional development.
  • The 21st Century has now further complicated the teaching profession by requiring an additional third area of mastery, digital literacy.
  • We no longer have a choice about using technology in education, since the education system is part of a society that depends on technology to communicate, collaborate, communicate, and create.
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  • educators would be to adopt a learner’s mindset and replace content mastery with digital literacy, namely learning via social networks.
  • Jenny Ashby on Twitter and she suggested that until staff incorperate technology into the everyday aspects of their lives then how can we really magically expect them to embrace it at their workplace.
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    Educators have always needed to master the understanding of at least two fields of endeavor to be successful. First, they needed to master their content field. They are required to be experts of content. Second, they needed to master the field of education with a clear understanding of the latest and greatest methodology and pedagogy available. The 21st Century has now further complicated the teaching profession by requiring an additional third area of mastery, digital literacy. This is required to accomplish many of the necessary tasks in the space occupied by our nation in a computer-driven world. It is the mastery of this third element that educators struggle with today. It is this third element that also directly affecting the evolution of content and education.
trish dower

21st Century Collaborative | Sheryl Nussbaum-Beach | Exploring global connections as a ... - 0 views

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    Sheryl Nussbaum-Beach - 21st Century teaching and learning
Roland Gesthuizen

AirPlay: The Hidden Gem for Education in iOS 5 - iPads in Education - 7 views

  • With iOS 5 you can now use AirPlay to "mirror" your entire iPad screen and display or project it. All that is required is an iPad 2, the new iOS operating system and an Apple TV (which sells for around $100) that connects to any TV, monitor or projector with an HDMI interface.
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    AirPlay is a very simple method for promoting sharing and collaboration in your classroom ... and it's an option that comes at a relatively affordable cost.
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