College or No? Stuck Between Present Realities and Future Promises | MindShift - 1 views
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"Higher education options are changing for all students - not only for gutsy school reformers and tech enthusiasts dropping out with hopes to become the next Steve Jobs or Mark Zuckerberg. As MOOCs proliferate and college costs keep rising, more young reformers and "edupreneurs" are looking for a way around a four-year degree, some opting for a gap year to work on personal passions they hope will take off, and some looking for meaningful work experience in the world's classroom."
7 management techniques for dealing with tech in the classroom - Home - Doug ... - 4 views
Tweets Replacing Resumes | Twitter Becomes Job-Hunting Tool - 1 views
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"Several tech-forward US marketing companies are going where few have gone before: they're ditching the resume and the conventional job interview process for tweets. A simple tweet or two - sometimes called Twitterviews - can lead to a job. In a nation where unemployment stands at 7.9 per cent, how you tweet can now determine how employable you are."
The 22 Digital Skills Every 21st Century Teacher Must Have ~ Educational Technology and... - 7 views
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The skills mentioned in the article in this post (Ed Tech and mobile Learning) are essential to every teacher ( and student ) using technology in class, at home , or for professional development purposes. It also contains the best web tools that you can use to better hone in the targeted skill under which they are featured .
Excellent Tech Tools Using ThingLink ~ Educational Technology and Mobile Learning - 4 views
How to make BYOD work for your schools - 3 views
Effectively Investing in Education Tech - 0 views
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Whilst the vast majority of teachers appreciate how essential technology has become in their classrooms, especially in film and media related courses.
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Whilst the vast majority of teachers appreciate how essential technology has become in their classrooms, especially in film and media related courses.
6 Ed Tech Tools to Try in 201 6 | Cult of Pedagogy - 3 views
Fast Cash Loans- Perfect Solution to Unexpected Monetary Woes! - 0 views
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Top 16 Tech Tools to Try in 2016 - edutechchick - 18 views
How Tech Will Transform the Traditional Classroom - 1 views
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As the post-PC era moves from interesting theory to cold, hard reality, one of the most pressing questions is: How can we use tablets, and especially the iPad, to help people learn? Most of the focus has been on ebooks replacing textbooks, a trend fueled by Apple's recent updates to iBooks. Specifically, the company released iBooks Author, a tool for creating immersive ebooks on the desktop. Plus, the new iPad is now the first tablet with a retina screen, making reading and watching multimedia on the device even more enjoyable. But technology is only as good as the system it's applied to. Much like a fresh coat of paint will not improve the fuel efficiency of a '69 Mustang, the application of technology to a broken system masks deeper problems with short-term gains.
High-tech v no-tech: clash of the classrooms - 3 views
Creating a Robust and Safe BYOD Program | District Administration Magazine - 1 views
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High school, middle school and even elementary school students in a growing number of districts are being encouraged to bring in the very electronic equipment they were once admonished to leave at home. "There was a certain inevitability, as these devices became more common and cheaper, that at some point kids would be bringing them to school," explains Tim Wilson, chief technology officer for the ISD 279-Osseo Area Schools in Minnesota. "If something's coming, we might as well invite it in and learn to manage it." To hear Wilson and other tech directors tell it, these devices are more than welcome. Wilson's BYOD program is called Copernicus, after the astronomer who proved that the sun was at the center of the solar system. "This is our attempt to put students at the center of our technology integration," he says.
The Future of Gamification | Pew Research Center's Internet & American Life Project - 1 views
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Another PEW report, this time into gamification "Tech stakeholders and analysts generally believe the use of game mechanics, feedback loops, and rewards will become more embedded in daily life by 2020, but they are split about how widely the trend will extend. Some say the move to implement more game elements in networked communications will be mostly positive, aiding education, health, business, and training. Some warn it can take the form of invisible, insidious behavioral manipulation. "The development of 'Serious Games' applied productively to a wide scope of human activities will accelerate simply because playing is more fun than working," observed Mike Liebhold, senior researcher and distinguished fellow at The Institute for the Future."
Blooms Taxonomy - 3 views
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