It's really difficult to keep up with all that happens in educational technology. This is my attempt to make it just a little easier. I post a Treasure Chest every Sunday!
A great video from WISE Summit in regards to #edreform. +Seth Godin argues that we need to foster problem solvers and leaders. We can't just train students to sit still in the classroom to train them to sit still in the factory. Interesting in light of the O'Farrell furore over rote learning.
PeopleLink offers a unique solution for this vertical capable of delivering best in Class Video experience, flexible scalability, and a comprehensive set of data collaboration tools which make learning extremely effective & efficient.
Study Blue lets students across all ages and subjects create flashcards to help with the study process. The website will store your flashcards for later use, or for the use of others who might want a more cumulative set of study resources. Study Blue boasts the "largest and fastest growing library of online study materials," including quizzes, review sheets, and the aforementioned flashcards.
The Qc e-learning platform grew out of a passion for learn-by-doing filmmaking that spawned a global short-film festival in 15 countries for 400 screening parties and over 2000 Quickflicks produced for the festival, over a the course of a decade.
Learning film-making is an interesting thing to do. It is not only helpful for your career, but also helps you acquire a new technology which can take you places.
Kids 'R' Kids Learning Academy before and after school program, the child can build upon their education outside of school by participating in various clubs and activities that challenge them in fun new ways
In a BYOD (bring your own device) world, where your mobile learning must work on
a wide variety of devices, a big question for designers is “how do you design
for that?” In this article, we attempt to help you find some answers to that
question
"In a BYOD (bring your own device) world, where your mobile learning must work on a wide variety of devices, a big question for designers is "how do you design for that?" In this article, we attempt to help you find some answers to that question..."
The Peer 2 Peer University is a grassroots open education project that organizes learning outside of institutional walls and gives learners recognition for their achievements. P2PU creates a model for lifelong learning alongside traditional formal higher education. Leveraging the internet and educational materials openly available online, P2PU enables high-quality low-cost education opportunities.
"ECAR has surveyed undergraduate students annually since 2004 about technology in higher education. In 2012, ECAR collaborated with 195 institutions to collect responses from more than 100,000 students about their technology experiences. The findings are distilled into the broad thematic message for institutions and educators to balance strategic innovation with solid delivery of basic institutional services and pedagogical practices and to know students well enough to understand which innovations they value the most."
OpenClass is a dynamic, scalable, fully cloud-based learning environment that stimulates social learning and enables the distribution of content at massive scale to students wherever they are.
" I simply said that I had seen the number one reason why for this school and for our children a 1:1 iPad program was the way to go. That reason was because the teachers believed it was the way to go. And, we should back them."
Lots of tutorials. Learn computer literacy and software programs, banking and money, job search and interviewing, as well as other modern life skills. All free!