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Cleve Couch

Educational Leadership:Literacy 2.0:Teaching Media Literacy - 0 views

    • Cleve Couch
       
      Only 76% of my current students have internet access at home via laptop or PC
  • U.S. students may learn something about evaluating sources in research paper assignments and learn to recognize propaganda in social studies, but that's often the extent of their media literacy instruction.
    • Cleve Couch
       
      We have more than 1400 students at my middle school; we share two carts of laptops with 30 laptops each among more than 400 sixth graders--very limited amount of access time.
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  • students
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  • spurred by students' access to unlimited information on the Internet.
  • Can students learn to recognize bias, track down sources, and cross-check information?
  • One of the most basic strands of media literacy emphasizes the skills and knowledge students need to locate and critically assess online content.
  • digital media literacy skills are vastly underrepresented in the curriculum for all but the most advanced students (as, indeed, are offline critical-thinking and reading-comprehension skills).
  • Choosing appropriate search engines, following relevant links, and judging the validity of information are difficult challenges, not only for students of all ages, but also for most adults, including many teachers.
  • Although based on offline rather than online media literacy, the study found that explicit media literacy instruction increased both traditional literacy skills, such as reading comprehension and writing, and more specific media-related skills, including identification of techniques various media use to influence audiences.
  • From video games to social networks, incorporating what students are doing online into the school curriculum holds great, and perhaps the only, promise for keeping students engaged in learning
Nigel Coutts

Educational Disadvantage - Socio-economic Status and Education Pt 3 - The Learner's Way - 0 views

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    Pedagogy and curriculum that engages students from low-socioeconomic backgrounds and is deemed personally relevant to the lives they live, are seen as important factors towards equality of outcome by Wrench, Hammond, McCallum and Price (2012). Their research involved designing a curriculum and pedagogy that would be highly engaging to students of low-socioeconomic status. 'The interventions involved curriculum redesigns that set meaningful, challenging learning task(s) (culminating in high quality learning products); strong connection to student life-worlds; and a performative expectation for student learning.' (Wrench et al 2012 p934)
Tom McHale

Kids Create -- and Critique on -- Social Networks | Edutopia - 1 views

  • "With Web 2.0, there's a strong impetus to make connections," says University of Minnesota researcher Christine Greenhow, who studies how people learn and teach with social networking. "It's not just creating content. It's creating content to share."
  • And once they share their creations, kids can access one of the richest parts of this learning cycle: the exchange that follows. "While the ability to publish and to share is powerful in and of itself, most of the learning occurs in the connections and conversation that occur after we publish," argues education blogger Will Richardson (a member of The George Lucas Educational Foundation's National Advisory Council).
  • In this online exchange, students can learn from their peers and simultaneously practice important soft skills -- namely, how to accept feedback and to usefully critique others" work.
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  • "I learn how to take in constructive criticism," says thirteen-year-old Tiranne
  • image quality, audio, editing, and content
  • Using tools such as the social-network-creation site Ning, teachers can easily develop their own networks, Mosea says. "It is better to create your own," he argues. "If a teacher creates his or her own network, students will post as if their teacher is watching them, and they'll tend to be more safe. "You can build social networks around the curriculum," Mosea adds, "so you can use them as a teaching resource or another tool." An online social network is another tool -- but it's a tool with an advantage: It wasn't just imposed by teachers; the students have chosen it.
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    "Self-Directed Learning When students are motivated to create work that they share online, it ignites an independent learning cycle driven by their ideas and energized by responses from peers."
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    Self-Directed Learning "When students are motivated to create work that they share online, it ignites an independent learning cycle driven by their ideas and energized by responses from peers."
Nigel Coutts

Student voice, choice, agency, partnerships and participation - The Learner's Way - 0 views

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    This week I joined with teachers, students, researchers and policy writers at Melbourne University to discuss student voice. This conference was hosted by Social Education Victoria and made possible by the conference partners, The University of Melbourne, Education and Training Victoria, Foundation for Young Australians and Connect. Over three days, participants engaged in rigorous dialogue about the significance of student voice and what is required to ensure its benefits are maximised for all.
Jennifer Dorman

PBL Research Summary: Studies Validate Project-Based Learning | Edutopia - 0 views

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    A growing body of academic research supports the use of project-based learning in schools as a way to engage students, cut absenteeism, boost cooperative learning skills, and improve test scores. Those benefits are enhanced when technology is used in a meaningful way in the projects.
Fred Delventhal

Smart.fm - The World's Sharpest Learning Tool. - 18 views

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    Smart.fm takes the burden out of learning by automatically creating a learning schedule that adapts to the individual's performance and needs. The system combines proven learning science with the latest in adaptive, semantic and social Web technologies. Powered by personalized learning algorithms, Smart.fm measures memory strength on a granular item by item basis. The algorithms are based on decades of research on optimum learning patterns in the fields of cognitive science and neuroscience.
Nigel Coutts

Rethinking Mathematics Education - The Learner's Way - 0 views

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    What becomes clear, as you dive further into the emerging research that connects what we know about learning, mindsets, dispositions for learning and the development of mathematical understandings, is that a new approach is required. We need to move away from memorisation and rule based simplifications of mathematics and embrace a model of learning that is challenging and exciting. We can and should be emerging all our students in the beauty and power of mathematics in learning environments full of multiple representations, rich dialogue and collaborative learning. 
Victorious Kidss Educares Pune

Victorious Kidss Educares features in the 'Teacher's Magazine' - 0 views

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    You all will be happy to know that our school, Victorious Kidss Educares, has been featured in the 'Teachers Magazine' - April - June 2016 edition, two (2) pages, published by the Australian Council for Educational Research (ACER). This magazine focuses on the professional development community for teachers & educators. 'The key feature is to create a school, that is a truly global learning community, is to ensure every child's learning need is, addressed , not only what we learn, but how we learn. Our goal is to graduate students who, in contributing to a better world, are critical and independent thinkers with strong capabilities in solving problems and making decisions'. For more information visit is @ http://www.victoriouskidsseducares.org/latest-news.html
Lauri Brady

Filament Games-Operation PLAY - 7 views

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    "Commencing Operation Play, a call-to-arms for all believers in the positive impact of game-based learning! From September 15th - 19th, we're celebrating educators that utilize game-based learning in their classrooms and the benefits games can have on student engagement and understanding. We've partnered with some of the most powerful forces in the industry to build a hub of teacher resources for adding game-based learning to your classroom curriculum. Check out the Resource Center for success stories, inspiring implementation ideas, cutting-edge research, and game-based learning tools. Together we can spread the word about #opPLAY14!"
Beth Worthy

How You Can Obtain Doctorate with Research Transcription - 0 views

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    Thousands of doctoral students are finding research transcription extremely useful to increase their skill sets and earning potential. Learn more!
Dan Sherman

Online Summer Math Programs - proven to reverse summer learning loss - 2 views

Research shows that most students lose more than 2 months of math skills over the summer. TenMarks summer math programs for grades 3-high school are a great way to reverse the summer learning loss...

TenMarks Summer Math Programs Learning Loss Online Web 2.0 Interactive Slide Worksheet

started by Dan Sherman on 28 Jun 11 no follow-up yet
Jennifer Dorman

New Study Shows Time Spent Online Important for Teen Development - MacArthur Foundation - 0 views

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    Key points: -There is a generation gap in how youth and adults view the value of online activity. -Youth are navigating complex social and technical worlds by participating online. -Young people are motivated to learn from their peers online. (this is a key finding in the study and very relevant to educators) -Most youth are not taking full advantage of the learning opportunities of the Internet. (another finding that could impact the way teachers engage students in online learning) "The research demonstrates that, although many young people are developing a broad range of sophisticated new literacy and technical skills, they are also facing new challenges in how to manage their visibility and social relationships online."
Jennifer Dorman

myVRSpot - 8 views

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    MyVRSpot is the most innovative way to connect true Web 2.0 with curriculum content, combining elements similar to the online publishing of YouTube and the personal space of Facebook.  MyVRSpot provides students with a hosted web space (webspot) to upload their videos, audio files, and pictures, all while exploring in the District's "safe backyard."  All media is controlled and monitored before going online for others to view.  This allows for students to still become those "push button" publishers without the district having to worry about inappropriate content within a multimedia sharing environment.  With MyVRSpot, students become researchers, developers, and producers of their own webspot, giving them the sense of ownership.
Fred Delventhal

History Engine: Tools for Collaborative Education and Research | Home - 15 views

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    "The History Engine is an educational tool that gives students the opportunity to learn history by doing the work-researching, writing, and publishing-of a historian. The result is an ever-growing collection of historical articles or "episodes" that paints a wide-ranging portrait of life in the United States throughout its history and that is available to scholars, teachers, and the general public in our online database." Via http://www.freetech4teachers.com/2012/04/history-engine-explore-stories-of.html
Scott Kinkoph

Free Technology for Teachers: A Picture is Worth 1,000 Gigabytes: Creating InfoGraphics... - 0 views

  • After finding an InfoGraphic about Factors that go into Choosing a Career for my 7th and 8th grade Career Exploration elective course, I wanted my students to make their own InfoGraphic about their own career interests and map out how they plan to achieve their target career.
    • Scott Kinkoph
       
      I have thought about Infographics in the same way.  Have students do the research and then create the graphic to assess what they have learned.  Assessment comes in many forms, yet a question needs to be answered.  "Is a grade derived from points given as the final description of what a student has learned, is a broad rubric written from the learning goals, or is a describe learning along a continuum?
Nigel Coutts

Hold your ideas lightly - The Learner's Way - 0 views

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    The history of teaching is littered with ideas that have come and gone. In their day each was the new bright hope, set to transform what we do as teachers and how our students learn. Each new idea had its supporters and detractors and each in turn was replaced by an alternative or simply disappeared from view. Those who have experienced this ebb and flow of ideas have learned to approach the shiny and the new with caution and yet we have all encountered ideas that are so compelling it is difficult to ignore. How might we approach new ideas and innovative practices in ways that ensure our students benefit?
Jennifer Dorman

techLEARNING.com | Education for the 21st Century: The Basics - 0 views

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    Almost ten years into the 21st century, schools try to promote new ways of teaching and learning and then evaluate how well their efforts have led to results. New insights emerge from research and observation all the time. This eBook is designed to detail some of the aspects needed for students to learn new things in new ways so they can live and work in a changing world. We hope you will find it valuable as you work towards improving education in the 21st century.
anonymous

Gizmos! Online simulations that power inquiry and understanding. | ExploreLearning - 31 views

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    World's largest and most advanced online repository of math and science simulations for grades 3-12. Research-proven, inquiry-based learning tools for teachers and students. Web-based for anytime, anywhere learning.
Jennifer Dorman

21 Online Student Tools to Help with Research, Communication, and Organization | Educho... - 0 views

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    This is a terrific list of online applications.
RJ Stangherlin

educon22 - home - 10 views

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    EduCon 2.2 is both a conversation and a conference. And it is not a technology conference. It is an education conference. It is, hopefully, an innovation conference where we can come together, both in person and virtually, to discuss the future of schools. Every session will be an opportunity to discuss and debate ideas -- from the very practical to the big dreams. 1256484170_twitter_02.png 1256484162_facebook_02.png 1256484938_delicious.png The Axioms Guiding Principles of EduCon 2.2 1) Our schools must be inquiry-driven, thoughtful and empowering for all members 2) Our schools must be about co-creating -- together with our students -- the 21st Century Citizen 3) Technology must serve pedagogy, not the other way around. 4) Technology must enable students to research, create, communicate and collaborate 5) Learning can -- and must -- be networked.
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