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Fred Delventhal

Education « « Swivl - Personal Cameraman for hands free video Swivl - Persona... - 14 views

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    Portable lecture capture Record lectures in any classroom cost effectively. Any instructor can set up Swivl quickly without an AV tech, record every move and word.   Flipped classroom content Are you flipping your classroom? Use Swivl to record classroom content for student consumption in a natural setting - your classroom!   Teacher assessments Swivl's features allow student teachers to record their classroom performance and interactions for review by instructors cost-effectively.   Student presentations Record student presentations to share with parents, and as a method for providing students with feedback.
Jennifer Dorman

Interactives - 0 views

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    "Interactives" provides educators and students with strategies, content, and activities that can enhance and improve students' skills in a variety of curricular areas.
Jackie Gerstein

Web-based Digital Storytelling Tools and Online Interactive Resources | Danny Maas, Eme... - 19 views

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    "There are many great websites that provide opportunities for students to develop language skills, tell stories, and share back their knowledge in fun, creative, and meaningful ways each using a computer. There are also terrific websites and portals which have links to excellent online interactives which can be used in the classroom with an interactive whiteboard."
Dean Mantz

Bugscope: Home - 0 views

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    The Bugscope project provides free interactive access to a scanning electron microscope (SEM) so that students anywhere in the world can explore the microscopic world of insects. This educational outreach program from the Beckman Institute's Imaging Technology Group at the University of Illinois supports K-16 classrooms worldwide.
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    The Bugscope project provides free interactive access to a scanning electron microscope (SEM) so that students anywhere in the world can explore the microscopic world of insects. This educational outreach program from the Beckman Institute's Imaging Technology Group at the University of Illinois supports K-16 classrooms worldwide.
Dean Mantz

Twelve Interactive Activities for Learning About Elections | Edutopia - 17 views

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    Edutopia has shared a nice collection of classroom lessons engaging students through the election process.  The resources shared are even broken down by grade levels. 
Nigel Coutts

Sharing our Puzzles of Practice - The Learner's Way - 0 views

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    Einstein is often quoted as having said "If I have an hour to solve a problem and my life depended on the solution, I would spend the first 55 minutes determining the proper question to ask, for once I know the proper question, I could solve the problem in less than five minutes." Clearly Einstein understood how to attack puzzling problems. As teachers we face a host of puzzles on a daily basis. Every student we teach, thanks to their idiosyncrasies presents a unique puzzle. The interactions between students further complicates things. Our goals for our learners, their learning needs, the demands of the curriculum, pressures from beyond the classroom all result in puzzles for us to manage and to solve.
Kathy Fiedler

Socrative | Student Response System | Audience Response Systems | Clicker | Clickers | ... - 0 views

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    SIMPLE & SMART Socrative is a smart student response system that empowers teachers by engaging their classrooms with a series of educational exercises and games. Our apps are super simple and take seconds to login. Socrative runs on tablets, smartphones, and laptops.
Lauri Brady

Filament Games-Operation PLAY - 7 views

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    "Commencing Operation Play, a call-to-arms for all believers in the positive impact of game-based learning! From September 15th - 19th, we're celebrating educators that utilize game-based learning in their classrooms and the benefits games can have on student engagement and understanding. We've partnered with some of the most powerful forces in the industry to build a hub of teacher resources for adding game-based learning to your classroom curriculum. Check out the Resource Center for success stories, inspiring implementation ideas, cutting-edge research, and game-based learning tools. Together we can spread the word about #opPLAY14!"
Dan Sherman

Online Summer Math Programs - proven to reverse summer learning loss - 2 views

Research shows that most students lose more than 2 months of math skills over the summer. TenMarks summer math programs for grades 3-high school are a great way to reverse the summer learning loss...

TenMarks Summer Math Programs Learning Loss Online Web 2.0 Interactive Slide Worksheet

started by Dan Sherman on 28 Jun 11 no follow-up yet
Amanda Kenuam

Interactive eBooks with TumbleBooks | Exceptional Students - 0 views

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    "special education, classroom, SPED, ESL, teachers, ebooks, library, eLibrary, lesson plans"
Dean Mantz

What do you want to do with the iPad in education? - 9 views

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    I really like how iSupport broke down the 5 classroom projects using outcomes, context, and Blooms levels illustrating the potential learning taking place creating a movie, PDF, presentation and an interactive book on the iPad.
Fred Delventhal

Explore the Arctic with GoNorth! - Free adventure learning for the K-12 Classroom at Po... - 0 views

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    Enter to take part in this LIVE dogsledding adventure for explorers of all ages! For K-12 classrooms to unlock the interactive world of GoNorth!
Jennifer Dorman

App Store - ClickerSchool Virtual Clicker - 17 views

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    ClickerSchool Virtual Clicker is an interactive response system used by instructors in classrooms or meetings for polling audiences with mobile devices. Enjoy a modern world experience by connecting using iPads, iPhones, and iPod Touches. This is your low-cost solution with no need to purchase and install software, response devices, and receivers - only an Internet connection!
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    Free one month trial.
anonymous

Classcraft - Make learning an adventure - 30 views

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    "Classcraft is a free online educational role-playing game that teachers and students play together in the classroom. Acting as a gamification layer around any existing curriculum, the game transforms the way a class is experienced, throughout the school year."
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    Classcraft is a free online educational role-playing game that teachers and students play together in the classroom. Acting as a gamification layer around any existing curriculum, the game transforms the way a class is experienced, throughout the school year. Explore the different sections below to get a better understand of how Classcraft works.
entireguru

Advancing Towards an Efficient Work Environment - 0 views

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    In this age of modernization, schools are not lacking in any way. Classrooms now have interactive boards that work very well for students. The administration department has brought a change in their working pattern with the help of the HR and Account Management ERP module. this has helped in reducing the workload of the administration department.
Dean Mantz

Teachers' Domain: Home - 3 views

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    Teachers' Domain is an online library of more than 1,000 free media resources from the best in public television. These classroom resources, featuring media from NOVA, Frontline, Design Squad, American Experience, and other public broadcasting and content partners are easy to use and correlate to state and national standards. Teachers' Domain resources include video and audio segments, Flash interactives, images, documents, lesson plans for teachers, and student-oriented activities. Once you register, you can personalize the site using "My Folders" and "My Groups" to save your favorite resources into a folder and share them with your colleagues or students. Teachers' Domain strives to strengthen teacher knowledge by providing innovative teaching methods that incorporate technology in the classroom and inspire students to learn.
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    Mulitmedia resources for educators at all levels. There are ways to conduct International projects too.
Jennifer Dorman

Smithsonian's History Explorer - 0 views

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    Your gateway to innovative, standards-based online resources for teaching and learning American history, designed and developed by the National Museum of American History as part of Verizon's thinkfinity.org consortium. Explore the rich resources of the Museum and bring history to life with artifacts, primary sources, and online tools for the classroom, afterschool programs, and home.
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