"Classcraft is a free online educational role-playing game that teachers and students play together in the classroom. Acting as a gamification layer around any existing curriculum, the game transforms the way a class is experienced, throughout the school year."
Classcraft is a free online educational role-playing game that teachers and students play together in the classroom. Acting as a gamification layer around any existing curriculum, the game transforms the way a class is experienced, throughout the school year. Explore the different sections below to get a better understand of how Classcraft works.
"Introducing BadgeStack:
a fresh way to connect, engage & reward learners.
BadgeStack is an innovative system with a game-like approach that assesses skills, recognizes learner achievement, sparks community, and excites learners of all ages."
Are you studying....eutrophication? Insects? water catchments? bird migrations? substaining fish? How about Planet Earth? These are all interactive sites for students to explore and use what they have learned through a gaming process.
"Quest2Teach is a series of game-infused 3D virtual learning curricula designed for teacher education that is unified by a social-professional network. These immersive experiences provide authentic and individualized practice for future teachers that bridges theory and practice. Quest2Teach is the first of its kind in teacher education and was created at ASU's Mary Lou Fulton Teachers College through a unique collaboration between our Center for Games & Impact and partner game-design studio, E-Line Media."
"Commencing Operation Play, a call-to-arms for all believers in the positive impact of game-based learning! From September 15th - 19th, we're celebrating educators that utilize game-based learning in their classrooms and the benefits games can have on student engagement and understanding. We've partnered with some of the most powerful forces in the industry to build a hub of teacher resources for adding game-based learning to your classroom curriculum. Check out the Resource Center for success stories, inspiring implementation ideas, cutting-edge research, and game-based learning tools. Together we can spread the word about #opPLAY14!"
E-Learning industry is witnessing tremendous growth in terms of revenue and application. It has become a synonym for many of the learning requirements in corporates, academics and government institutions. To provide most suitable learning solutions, industry experts exploring and inventing creative methods and approaches such as Custom Learning Solutions, Rapid Learning Solutions, Gamifications, Instructor Led Training programs and blend of these methods and approaches.