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Roland Gesthuizen

the five stages of grading | not that kind of doctor - 108 views

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    "In coping with grading, it's important for graduate students and young professors to know that they are not alone and that this process takes time. Not everyone goes through every stage or processes the reality of grading in this order, but everyone experiences some version of at least two of these steps."
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    This article lists the experience that most teachers go through over a weekend when they are faced with a huge marking task, clearly identifying the 5 different stages that they will probably go through.
Martin Burrett

SPACE - 68 views

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    Like a Google Sketchup for drama staging. An excellent resource that should be in any drama teacher's tool kit. Set your staging virtually without lifting any scenery or changing any light gels. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
Martin Burrett

Children gain confidence and social skills when schooled in local museum - 5 views

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    "A new report, published today by King's College London, shows the findings of four projects that for the first time in the UK placed Nursery, Key Stage 1 and Key Stage 2 children in their local museum for extended residencies. The groups undertook many of their daily lessons and activities at their local museums for a period of between two weeks and up to a full term."
Christopher Lee

Why I Like Prezi - 0 views

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    Why I Like Prezi In my life, I have given a *lot* of presentations. In high school, they were presentations on group projects. In university, they were presentations on research projects. At Google, they're presentations on how to use our APIs. When I first started giving presentations, I used Powerpoint, like everyone else. But I kept thinking there must be a better way, and I experimented with other options - flash interfaces, interactive Javascript apps. Then I discovered Prezi, and it has become my presentation tool of choice. Prezi is an online tool for creating presentations - but it's not just a Powerpoint clone, like the Zoho or Google offering. When you first create a Prezi, you're greeted with a blank canvas and a small toolbox. You can write text, insert images, and draw arrows. You can draw frames (visible or hidden) around bits of content, and then you can define a path from one frame to the next frame. That path is your presentation. It's like being able to draw your thoughts on a whiteboard, and then instructing a camera where to go and what to zoom into. It's a simple idea, but I love it. Here's why: It forces me to "shape" my presentation. A slide deck is always linear in form, with no obvious structure of ideas inside of it. Each of my Prezis has a structure, and each structure is different. The structure is visual, but it supports a conceptual structure. One structure might be 3 main ideas, with rows of ideas for each one. Another might be 1 main idea, with a circular branching of subideas. Having a structure helps me to have more of a point to my presentations, and to realize the core ideas of them. It makes it easy to go from brainstorming stage to presentation stage, all in the same tool. I can write a bunch of thoughts, insert some images, and easily move them around, cluster them, re-order them, etc. I can figure out the structure of my presentation by looking at what I have laid out, and seeing how they fit together. Some people do this
MichaeL Gurr

Stages of Learning Sport Skills - 38 views

  • Stages of Learning Sport
  • cognitive stage
  • Beginners are not always aware of what they did wrong, nor do they know how to correct errors. They need basic, specific instruction and feedback during this phase.
  • ...8 more annotations...
  • understands the fundamentals of the skill and is in the process of refining the skill
  • experience fewer errors and can detect some of them on their own
  • more consistent and learners begin to know what is relevant and what is not.
  • point the skill is well learned
  • performs the skill automatically without having to focus on execution
  • few errors and athletes can detect and know how to correct them. They can concentrate more on other aspects of the game.
  • athletes transition from learning the goal of the skill to perfecting it, coaches can diversify instruction and practice conditions.
  • For closed skills, practices should be structured to match the conditions of competition. For open skills, the coach must systematically vary the conditions under which the skill is being learned and performed in preparation for competition. See Training Variation
Dallas McPheeters

Erikson's Stages of Development at Learning Theories - 24 views

  • Erikson’s Stages of Development  Erik Erikson, a German psychoanalyst heavily influenced by Sigmund Freud, explored three aspects of identity: the ego identity (self), personal identity (the personal idiosyncrasies that distinguish a person from another, social/cultural identity (the collection of social roles a person might play). Erikson’s psychosocial theory of development considers the impact of external factors, parents and society on personality development from childhood to adulthood. According to Erikson’s theory, every person must pass through a series of eight interrelated stages over the entire life cycle. Infant (Hope) – Basic Trust vs. Mistrust Toddler (Will) – Autonomy vs. Shame Preschooler (Purpose) – Initiative vs. Guilt School-Age Child (Competence) – Industry vs. Inferiority Adolescent (Fidelity) – Identity vs. Identity Diffusion Young Adult (Love) – Intimacy vs. Isolation Middle-aged Adult (Care) – Generativity vs. Self-absorption Older Adult (Wisdom) – Integrity vs. Despair
    • Dallas McPheeters
       
      Good information to consider when lesson planning for different age groups to ensure meeting the needs at all ends of the spectrum.
Wolverhampton CLC

science-resources.co.uk - 61 views

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    Hundreds of free to use interactive science resources, mainly aimed at Key Stage 3 to 4 but also suitable for Key stages 1 and 2.
Martin Burrett

The Cool Initiatives #EdTech Education Challenge 2019 - 6 views

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    "re you a bright spark with a brilliant educational technology idea that could change the way we teach and learn in schools and drive up educational outcomes? If so Cool Initiatives wants to hear from you! Cool Initiatives, premier early stage investor in education and edtech, has just launched The Cool Initiatives Education Challenge 2019 . It's giving away a total of £17,500 - no financial strings attached - to students, teachers or early stage start ups that offer an innovative edtech solution to change the face of education as we know it today."
Martin Burrett

Maths Webinar - Making Maths Magical - 6 views

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    Hosted by Dr Junaid Mubeen and Fiona Goddard. This webinar reveals simple strategies for adding sparkle to your lessons to help engage and amaze Key Stage 1 and Key Stage 2 students with maths.
Martin Burrett

Answering Questions at Teaching Interviews by @guruteaching - 26 views

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    "Does the thought of answering questions at teaching interviews fill you with dread? For many, the answer is a resounding yes. Not only is the application process extremely time-consuming, but if you are lucky to reach the interview stage, you will deal with on-the-spot pressures too. Most schools will observe a lesson you've prepared before moving to formal interviews. If you reach this stage you've done well. However, this is often the point at which candidates struggle the most. After all, you can prepare a lesson, knowing to some degree how it will go. But how can you predict what will be asked in an interview? Answering questions at teaching interviews is a skill you need to develop. Fortunately, there's a way."
Shane Roberts

[Help needed] Diigo V3.5 closed alpha testing - 21 views

Maggie, I'm keen to help out, let me know if you still need help. Shane Maggie Tsai wrote: > Hello everyone, > > Diigo V3.5 and V4 are forthcoming! > > V3.5 = > New UI / navigation str...

V3.5 V4.0 screencast tutorial

Stephen Bright

New World Notes: Virtual Worlds (Slowly!) Emerging from Disillusionment Trough In Gartn... - 20 views

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    Hype Cycle tracks innovations through stages - technology trigger, peak of inflated expectations, trough of disillusionment, slope of enlightenment, plateau of productivity. Can't see MOOCs any where on this graph! 
Roland Gesthuizen

Innovative Learning Environments Expos - Leading Practice and Design - Department of Ed... - 41 views

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    A series of four ILE Expos held across Victoria in 2010 focused on exemplary practice in new or modified spaces at different ages and stages of learning.
paul lowe

Web 2.0 Storytelling: Emergence of a New Genre (EDUCAUSE Review) | EDUCAUSE CONNECT - 3 views

  • A story has a beginning, a middle, and a cleanly wrapped-up ending. Whether told around a campfire, read from a book, or played on a DVD, a story goes from point A to B and then C. It follows a trajectory, a Freytag Pyramid—perhaps the line of a human life or the stages of the hero's journey. A story is told by one person or by a creative team to an audience that is usually quiet, even receptive. Or at least that’s what a story used to be, and that’s how a story used to be told. Today, with digital networks and social media, this pattern is changing. Stories now are open-ended, branching, hyperlinked, cross-media, participatory, exploratory, and unpredictable. And they are told in new ways: Web 2.0 storytelling picks up these new types of stories and runs with them, accelerating the pace of creation and participation while revealing new directions for narratives to flow.
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    A story has a beginning, a middle, and a cleanly wrapped-up ending. Whether told around a campfire, read from a book, or played on a DVD, a story goes from point A to B and then C. It follows a trajectory, a Freytag Pyramid-perhaps the line of a human life or the stages of the hero's journey. A story is told by one person or by a creative team to an audience that is usually quiet, even receptive. Or at least that's what a story used to be, and that's how a story used to be told. Today, with digital networks and social media, this pattern is changing. Stories now are open-ended, branching, hyperlinked, cross-media, participatory, exploratory, and unpredictable. And they are told in new ways: Web 2.0 storytelling picks up these new types of stories and runs with them, accelerating the pace of creation and participation while revealing new directions for narratives to flow.
Marianne Hart

The Creativity Crisis - Newsweek - 48 views

  • there is one crucial difference between IQ and CQ scores. With intelligence, there is a phenomenon called the Flynn effect—each generation, scores go up about 10 points. Enriched environments are making kids smarter. With creativity, a reverse trend has just been identified and is being reported for the first time here: American creativity scores are falling.
  • “Creativity can be taught,”
  • it’s left to the luck of the draw who becomes creative: there’s no concerted effort to nurture the creativity of all children
    • Brian C. Smith
       
      Students are labeled as "creative" if they display a knack for art or music, and sometimes in writing, however, they are rarely recognized as creative in math or science where a lot of creativity is not only needed, but excellent for learning within those very two disciplines.
    • Bill Genereux
       
      This is precisely why creativity education is important. It is needed everywhere, not just in the arts. Those teaching outside of arts education need to start recognizing the importance of creative thinking as well.
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  • When faculty of a major Chinese university asked Plucker to identify trends in American education, he described our focus on standardized curriculum, rote memorization, and nationalized testing. “After my answer was translated, they just started laughing out loud,” Plucker says. “They said, ‘You’re racing toward our old model. But we’re racing toward your model, as fast as we can.’ ”
  • The argument that we can’t teach creativity because kids already have too much to learn is a false trade-off. Creativity isn’t about freedom from concrete facts. Rather, fact-finding and deep research are vital stages in the creative process.
  • When you try to solve a problem, you begin by concentrating on obvious facts and familiar solutions, to see if the answer lies there. This is a mostly left-brain stage of attack. If the answer doesn’t come, the right and left hemispheres of the brain activate together. Neural networks on the right side scan remote memories that could be vaguely relevant. A wide range of distant information that is normally tuned out becomes available to the left hemisphere, which searches for unseen patterns, alternative meanings, and high-level abstractions. Having glimpsed such a connection, the left brain must quickly lock in on it before it escapes. The attention system must radically reverse gears, going from defocused attention to extremely focused attention. In a flash, the brain pulls together these disparate shreds of thought and binds them into a new single idea that enters consciousness. This is the “aha!” moment of insight, often followed by a spark of pleasure as the brain recognizes the novelty of what it’s come up with. Now the brain must evaluate the idea it just generated. Is it worth pursuing? Creativity requires constant shifting, blender pulses of both divergent thinking and convergent thinking, to combine new information with old and forgotten ideas. Highly creative people are very good at marshaling their brains into bilateral mode, and the more creative they are, the more they dual-activate.
  • those who diligently practice creative activities learn to recruit their brains’ creative networks quicker and better
    • Ed Webb
       
      Surely, "more quickly"?
  • Creativity has always been prized in American society, but it’s never really been understood. While our creativity scores decline unchecked, the current national strategy for creativity consists of little more than praying for a Greek muse to drop by our houses. The problems we face now, and in the future, simply demand that we do more than just hope for inspiration to strike. Fortunately, the science can help: we know the steps to lead that elusive muse right to our doors.
    • Brian C. Smith
       
      Likely because it was out of necessity and the hardships of life. Not that we don't have hardships and necessities, but innovation has solved a lot of problems and automation has made skills and tasks easy.
  • What’s common about successful programs is they alternate maximum divergent thinking with bouts of intense convergent thinking, through several stages. Real improvement doesn’t happen in a weekend workshop. But when applied to the everyday process of work or school, brain function improves.
    • Brian C. Smith
       
      Everyday process of work or school... over time, consistent and non-prescriptive.
  • kids demonstrated the very definition of creativity: alternating between divergent and convergent thinking, they arrived at original and useful ideas. And they’d unwittingly mastered Ohio’s required fifth-grade curriculum—from understanding sound waves to per-unit cost calculations to the art of persuasive writing. “You never see our kids saying, ‘I’ll never use this so I don’t need to learn it,’ ” says school administrator Maryann Wolowiec. “Instead, kids ask, ‘Do we have to leave school now?’ ” Two weeks ago, when the school received its results on the state’s achievement test, principal Traci Buckner was moved to tears. The raw scores indicate that, in its first year, the school has already become one of the top three schools in Akron, despite having open enrollment by lottery and 42 percent of its students living in poverty.
  • project-based learning
  • highly creative adults frequently grew up with hardship. Hardship by itself doesn’t lead to creativity, but it does force kids to become more flexible—and flexibility helps with creativity.
  • When creative children have a supportive teacher—someone tolerant of unconventional answers, occasional disruptions, or detours of curiosity—they tend to excel. When they don’t, they tend to underperform and drop out of high school or don’t finish college at high rates. They’re quitting because they’re discouraged and bored, not because they’re dark, depressed, anxious, or neurotic. It’s a myth that creative people have these traits. (Those traits actually shut down creativity; they make people less open to experience and less interested in novelty.) Rather, creative people, for the most part, exhibit active moods and positive affect. They’re not particularly happy—contentment is a kind of complacency creative people rarely have. But they’re engaged, motivated, and open to the world.
  • solutions emerge from a healthy marketplace of ideas, sustained by a populace constantly contributing original ideas and receptive to the ideas of others
  • The age-old belief that the arts have a special claim to creativity is unfounded.
  • When scholars gave creativity tasks to both engineering majors and music majors, their scores laid down on an identical spectrum, with the same high averages and standard deviations. Inside their brains, the same thing was happening—ideas were being generated and evaluated on the fly.
  • The lore of pop psychology is that creativity occurs on the right side of the brain. But we now know that if you tried to be creative using only the right side of your brain, it’d be like living with ideas perpetually at the tip of your tongue, just beyond reach
  • those who diligently practice creative activities learn to recruit their brains’ creative networks quicker and better. A lifetime of consistent habits gradually changes the neurological pattern.
  • The home-game version of this means no longer encouraging kids to spring straight ahead to the right answer
  • The new view is that creativity is part of normal brain function.
  • “As a child, I never had an identity as a ‘creative person,’ ” Schwarzrock recalls. “But now that I know, it helps explain a lot of what I felt and went through.”
  • In China there has been widespread education reform to extinguish the drill-and-kill teaching style. Instead, Chinese schools are also adopting a problem-based learning approach.
  • fact-finding
  • problem-finding
  • Next, idea-finding
  • there is one crucial difference between IQ and CQ scores. With intelligence, there is a phenomenon called the Flynn effect—each generation, scores go up about 10 points. Enriched environments are making kids smarter. With creativity, a reverse trend has just been identified and is being reported for the first time here: American creativity scores are falling.
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    For the first time, research shows that American creativity is declining. What went wrong-and how we can fix it.
Monica Lawrence

Foundation Stage Record Keeping (EYFS) for iPhone, iPod touch and iPad on the iTunes Ap... - 57 views

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    sounds great and its free
Mark Gleeson

cognitive acceleration | DEVELOPING CHILDREN'S THINKING - 46 views

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    Welcome to the Let's Think (Cognitive Acceleration) website. The Let's Think project draws on over 25 years of research by academics and teacher practitioners. It offers a fresh approach to teaching English, Mathematics, Science (and other subjects) that has a proven impact on students' development as thinkers. Let's Think has several published resources from Foundation Stage to KS3 in a range of curriculum areas.
Mark Gleeson

Welcome to Connections - 2 views

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    Connections is the Department of Education and Training's unit that provides and co-ordinates video conferencing excursions for NSW public schools. Connections video conferencing excursions bring students and teachers face to face with experts across the globe. Our excursions are designed to enrich and supplement curriculum across all stages and key learning areas.
Glenn Hervieux

Flipped-Learning Toolkit: Overcoming Common Hurdles | Edutopia - 88 views

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    "Flipping your classroom is a great way to move from "sage on the stage" to "guide on the side." But that shift can also bring about a number of other complications." Learn some great tips on how to flip learning in your classroom.
Lisa Francine

School Library Monthly - Student Inquiry and Web 2.0 - 54 views

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    "The Stripling Inquiry Model has six phases; however, it's not a linear process but rather a recursive one in which the learner might revisit a previous stage to ask additional questions or organize information, as the need arises. Each phase involves critical thinking skills that empower young people to learn on their own and develop the thinking skills to be independent, lifelong learners. The phases are as follows: Connect: observe, experience, connect a subject to self and previous knowledge Wonder: predict, develop questions and hypotheses Investigate: find and evaluate information to answer questions, test hypotheses Construct: draw conclusions, arrive at new understandings Express: apply understandings to a new context, share learning with others Reflect: examine one's own learning and ask new questions (Stripling 2003, 8). Technology and, in particular, Web 2.0 tools and services can be used throughout the inquiry process to support the appropriate thinking skills. The key is to focus on student learning, not the Web 2.0 technology. The focus is on the phase(s) of inquiry at which students are concentrating and deciding which technology tool can best support the thinking processes and instructional strategies of that phase of inquiry. This increases the effectiveness of both the learning experience and the use of technology. An outline of the inquiry phases aligned with Web 2.0 technology tools and instructional strategies can be seen in Figure 2."
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