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Steve Kelly

What would an exceptional middle and high school computer science curriculum include? -... - 48 views

  • What would an exceptional middle and high school computer science curriculum include?
  • This isn't a complete answer, but one thing the very first introductory classes should require is that the students turn off all their electronic computers and actually learn to walk through  algorithms with a computer that exists only on paper. (Or, I suppose, a whiteboard or a simulator.) This exercise would give the students a grounding in what is going on inside the computer as a very low level.My first computer programming class in my Freshman year of high school was completely on paper. Although it was done because the school didn't have much money, it turned out to be very beneficial.Another class I had in high school, that wouldn't normally be lumped into a Computer Science curriculum but has been a boon to my career, was good old Typing 101.
  • If you followed the CS Unplugged curriculum your students would know more about CS than most CS grads:http://csunplugged.orgIt's a really great intro to basic computer science concepts and very easy for students to understand.  Best of all you don't even need a computer per student if your school doesn't have the budget,
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  • For younger students, I think that the ability to make something professional-looking, like a real grown-up would, is paramount.  Sadly, I think this means that LOGO and BASIC aren't much use any more*.
  • So, we have a few choices.  You can try to write phone apps that look just like real phone apps, design interactive websites that look just like real interactive websites, or do something with embedded systems / robotics.  Avoid the temptation to make these things into group projects; the main thing every student needs to experience is the process of writing code, running it, debugging it, and watching the machine react to every command.
  • It is important to consider what an 11 to 18-year old is familiar with in terms of mathematics and logical thinking. An average 11-year old is probably learning about fractions, simple cartesian geometry, the concept of units, and mathematical expressions. By 15, the average student will be taking algebra, and hopefully will have the all-important concept of variables under his/her belt. So much in CS is dependent on solid understanding that symbols and tokens can represent abstract concepts, values, or algorithms. Without it, it's still possible to teach CS, but it must be done in a very different way (see Scratch).
  • At this point, concepts such as variables, parenthesis matching, and functions (of the mathematical variety) are within easy reach. Concepts like parameter passing, strings and collections, and program flow should be teachable. More advanced concepts such as recursion, references and pointers, certain data structures, and big-O may be very difficult to teach without first going through some more foundational math.
  • I tend to agree strongly with those that believe a foundational education should inspire interest and enforce concepts and critical thinking over teaching any specific language, framework, system, or dogma.
  • The key is that the concepts in CS aren't just there for the hell of it. Everything was motivated by a real problem, and few things are more satisfying than fixing something you really want to work with a cool technique or concept you just learned.
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    Great resource for teachers (especially those of us not initially trained in Computer Science) about what should 'count' as Computer Science.  Worth the read!
Ed Webb

Please Sir, how do you re-tweet? - Twitter to be taught in UK primary schools - 2 views

  • The British government is proposing that Twitter is to be taught in primary (elementary) schools as part of a wider push to make online communication and social media a permanent part of the UK’s education system. And that’s not all. Kids will be taught blogging, podcasting and how to use Wikipedia alongside Maths, English and Science.
  • Traditional education in areas like phonics, the chronology of history and mental arithmetic remain but modern media and web-based skills and environmental education now feature.
  • The skills that let kids use Internet technologies effectively also work in the real world: being able to evaluate resources critically, communicating well, being careful with strangers and your personal information, conducting yourself in a manner appropriate to your environment. Those things are, and should be, taught in schools. It’s also a good idea to teach kids how to use computers, including web browsers etc, and how those real-world skills translate online.
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  • I think teaching kids HOW TO use Wikipedia is a step forward from ordering them NOT TO use it, as they presently do in many North American classrooms.
  • Open Source software is the future and therefore we need to concentrate on the wheels and not the vehicle!
  • Core skills is very important. Anyone and everyone can learn Photoshop & Word Processing at any stage of their life, but if core skills are missed from an early age, then evidence has shown that there has always been less chance that the missing knowledge could be learnt at a later stage in life.
  • Schools shouldn’t be about teaching content, but about learning to learn, getting the kind of critical skills that can be used in all kinds of contexts, and generating motivation for lifelong learning. Finnish schools are rated the best in the world according to the OECD/PISA ratings, and they have totally de-emphasised the role of content in the curriculum. Twitter could indeed help in the process as it helps children to learn to write in a precise, concise style - absolutely nothing wrong with that from a pedagogical point of view. Encouraging children to write is never a bad thing, no matter what the platform.
  • Front end stuff shouldn’t be taught. If anything it should be the back end gubbins that should be taught, databases and coding.
  • So what’s more important, to me at least, is not to know all kinds of useless facts, but to know the general info and to know how to think and how to search for information. In other words, I think children should get lessons in thinking and in information retrieval. Yes, they should still be taught about history, etc. Yes, it’s important they learn stuff that they could need ‘on the spot’ - like calculating skills. However, we can go a little bit easier on drilling the information in - by the time they’re 25, augmented reality will be a fact and not even a luxury.
  • Schools should focus more on teaching kids on how to think creatively so they can create innovative products like twitter rather then teaching on how to use it….
  • Schools should focus more on teaching kids on how to think creatively so they can create innovative products like twitter rather then teaching on how to use it….
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    The British government is proposing that Twitter is to be taught in primary (elementary) schools as part of a wider push to make online communication and social media a permanent part of the UK's education system. And that's not all. Kids will be taught blogging, podcasting and how to use Wikipedia alongside Maths, English and Science.
Judy Robison

NASA Physics and Engineering | Classroom Resources | PBS Learning Media - 64 views

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    * Videos and interactive presentations drawn from NASA's vast collection of media resources * Informational texts, discussion questions, and teaching tips to support the Next Generation Science Standards and the Common Core State Standards for Literacy * Professional development resources that illustrate best practices and provide concrete models of effective teaching
trisha_poole

Emerging Technologies Conference 2008 | Faculty of Education | University of Wollongong - 14 views

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    Learning and teaching in higher education is experiencing rapid change, in part, as a result of the influences of emerging technologies. These proceedings are the refereed papers of the 2nd Annual Conference on Emerging Technologies conducted by the University of Wollongong's Centre for Educational Development and Interactive Resources (CEDIR) and the Faculty of Education's Research Centre for Interactive Learning Environments (RILE) between 18 - 20 June 2008. The conference provided a showcase for research into these technologies and an insight into the way they can be used to promote meaningful learning in the higher education sector. Papers have undergone a double blind peer refereeing process to Department of Education, Science and Training (DEST) standards. The papers have been assessed as providing information that increases the stock of knowledge and the use of this knowledge to devise new applications; they are original and have the potential to produce results; they represent substantial scholarly activity; and they have validity through a peer validation process. Further details of refereeing are included in the Conference Program available below.
Keith Dennison

Help with free online textbooks - 110 views

To all: Thank you so much. Keep the resources coming! These are wonderful and I am so appreciative of your help. Take care, Keith

online textbooks online textbook 21st Century Skills Moodle free New Jersey netbook netbooks

Melissa Middleton

http://www.iste.org/Content/NavigationMenu/Advocacy/Top_Ten_in_10.htm - 87 views

  • Establish technology in education as the backbone of school improvement
  • Leverage education technology as a gateway for college and career readiness
  • Ensure technology expertise is infused throughout our schools and classrooms.
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  • Continuously upgrade educators' classroom technology skills as a pre-requisite of "highly effective" teaching
  • Home Advocacy Top Ten in '10: ISTE's Education Technology Priorities for 2010 Through a common focus on boosting student achievement and closing the achievement gap, policymakers and educators alike are now reiterating their commitment to the sorts of programs and instructional efforts that can have maximum effect on instruction and student outcomes. This commitment requires a keen understanding of both past accomplishment and strategies for future success. Regardless of the specific improvement paths a state or school district may chart, the use of technology in teaching and learning is non-negotiable if we are to make real and lasting change.  With growing anticipation for Race to the Top (RttT) and Investing in Innovation (i3) awards in 2010, states and school districts are seeing increased attention on educational improvement, backed by financial support through these grants. As we think about plans for the future, the International Society for Technology in Education (ISTE) has identified 10 priorities essential for making good on this commitment in 2010: 1. Establish technology in education as the backbone of school improvement . To truly improve our schools for the long term and ensure that all students are equipped with the knowledge and skills necessary to achieve in the 21st century, education technology must permeate every corner of the learning process. From years of research, we know that technology can serve as a primary driver for systemic school improvement, including school leadership, an improved learning culture and excellence in professional practice. We must ensure that technology is at the foundation of current education reform efforts, and is explicit and clear in its role, mission, and expected impact. 2. Leverage education technology as a gateway for college and career readiness . Last year, President Obama established a national goal of producing the highest percentage of college graduates in the world by the year 2020. To achieve this goal in the next 10 years, we must embrace new instructional approaches that both increase the college-going rates and the high school graduation rates. By effectively engaging learning through technology, teachers can demonstrate the relevance of 21st century education, keeping more children in the pipeline as they pursue a rigorous, interesting and pertinent PK-12 public education. 3. Ensure technology expertise is infused throughout our schools and classrooms.  In addition to providing all teachers with digital tools and content we must ensure technology experts are integrated throughout all schools, particularly as we increase focus and priority on STEM (science-technology-engineering-mathematics) instruction and expand distance and online learning opportunities for students. Just as we prioritize reading and math experts, so too must we place a premium on technology experts who can help the entire school maximize its resources and opportunities. To support these experts, as well as all educators who integrate technology into the overall curriculum, we must substantially increase our support for the federal Enhancing Education Through Technology (EETT) program.  EETT provides critical support for on-going professional development, implementation of data-driven decision-making, personalized learning opportunities, and increased parental involvement. EETT should be increased to $500 million in FY2011. 4. Continuously upgrade educators' classroom technology skills as a pre-requisite of "highly effective" teaching . As part of our nation's continued push to ensure every classroom is led by a qualified, highly effective teacher, we must commit that all P-12 educators have the skills to use modern information tools and digital content to support student learning in content areas and for student assessment. Effective teachers in the 21st Century should be, by definition, technologically savvy teachers. 5. Invest in pre-service education technology
Elaine Higuera

Common Core Lesson Resource - 31 views

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    "In a brave new world of learning, OER content is made free to use or share, and in some cases, to change and share again, made possible through licensing, so that both teachers and learners can share what they know. Browse and search OER Commons to find curriculum, and tag, rate, and review it for others."
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    Open Educational Resources: Free-to-Use teaching & learning content from around the world
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    Free-to-use teaching and learning content from around the world.
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    Find Free to Use Teaching and Learning Content from around the world
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    The revolution will not be televised!
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    ELA, Math, SS, Science, Art, etc. Create a free account, save lessons, upload lessons, etc. Searchable by subject or grade level.
Marc Patton

Intel Education - For K12 Education - 83 views

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    Website put together by Intel that contains a vast amount of professional development resources (examples, theories, positive practice) for educators. Below is Intel's description of the page:\n\nIntel® Education enables 21st century teaching and learning through free professional development, tools, and resources that help K-12 teachers engage students with effective use of technology.
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    Impressive.
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    Intel® Education enables 21st century teaching and learning through free professional development, tools, and resources that help K-12 teachers engage students with effective use of technology.
Marc Patton

MERLOT - Multimedia Educational Resource for Learning and Online Teaching - 22 views

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    provides over 20,000 learning materials categorised into seven main areas: Arts, Business, Education, Humanities, Mathematics and Statistics, Science and Technology\n, Social Sciences.
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    Repository of learning objects and materials, multidisciplinary, and includes information literacy instruction.
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    Putting Educational Innovations Into Practice Find peer reviewed online teaching and learning materials. Share advice and expertise about education with expert colleagues. Be recognized for your contributions to quality education.
Martin Burrett

Electric Circuit Builder - 118 views

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    There is no better way of learning about circuits than to get out the wires and play. But this is a good resource that helps you teach about circuits and how to build them. Good as an introduction to the topic. http://ictmagic.wikispaces.com/Science
Jean Potter

NSTA Learning Center - 46 views

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    professional development and student activities for a variety of science topics - if you need a refresher before teaching this is a good resource. Also lots of simulations are available. Requires sign in but does not require NSTA membership and many are free. Can save to My Library
Marc Patton

Ohio Resource Center - 1 views

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    ORC enhances teaching and learning by promoting standards-based best practices in mathematics, science, and reading for Ohio schools and universities.
Deborah Chang

Learning Science Through Inquiry - 110 views

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    What is Inquiry Teaching and How to Do It
S J R

NuSkool- uses pop culture to enhance learning - 3 views

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    Gr6-12 "If students could develop their school's curriculum this is what it would look like. Find lessons that teach core academic subjects through popular culture including Math, Science, English, History and many more!"
Marc Patton

Enter to win true sport award for your middle or high school program - 2 views

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    The life lessons learned through sport transcend the athletic experience. The True Sport Awards program offers FREE curriculums, resources, and the opportunity to receive program funding for high-impact programs that teach young people ethical decision-making skills, integrity, body type & body image differences, healthy lifestyle nutrition, smart consumerism around dietary supplements, and the dangers of performance-enhancing substances.
NTHS Library

Glogster - Poster Yourself - 25 views

shared by NTHS Library on 19 Aug 09 - Cached
Gayle Cole liked it
    • Kalin Wilburn
       
      Make sure you are on Glogster EDU. You will need to sign up for an account. It is FREE and easy to use. Your students can utilize this resource to create engaging and interactive posters for various classroom projects!
    • Dana Dyczko
       
      How are people using this in classrooms and what grade levels? I am jsut getting started!
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    Glogster.com - Poster yourself - Make your interactive poster easily and share it with friends. It is fantastic!
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    Description: Glogs are online, interactive posters. "A valuable teaching tool that integrates diverse core subjects including math, science, history, art, photography, music and more for individual learner portfolios, unique alternative assessments, and differentiated instructional activities." From Glogster EDU
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    Description: Glogs are online, interactive posters. "A valuable teaching tool that integrates diverse core subjects including math, science, history, art, photography, music and more for individual learner portfolios, unique alternative assessments, and differentiated instructional activities." From Glogster EDU
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    Really is a powerful tool in the classroom, with so many ways to implement it for any subject. Also, teachers can set up student accounts and monitor activity.
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    Glogster EDU Premium is a collaborative online learning platform for teachers and students to express their creativity, knowledge, ideas and skills in the classroom.
Martin Burrett

Qwiki - 141 views

    • Seth Roberts
       
      This site has a 30 second blurb on many topics that we teach from the money supply to Henri Matisse  from the space station to the properties of chemicals.
    • jawatsonii
       
      This is great, going to share with the teachers
    • International School of Central Switzerland
       
      great help - mainstream topics like "volcano" are pretty safe.  But the embed code doesn't work for Wikispaces.
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    Be among the first to join Qwiki. Their "information experience" will be launching soon. Watch the video to learn more about it.
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    You all want to check out this new tool.
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    An amazing technology that aggregates content from across the Internet and presents it in a unified, media-rich fashion.
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    Qwiki allows users to learn more about a variety of topics through multimedia and storytelling. Users can also contribute content to make Qwiki even better.
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    Qwiki instantly makes a 1 minute educational movie on any topic. A must try resource! Works by typing in a search term. Great for visual/auditory learners... and teachers. http://ictmagic.wikispaces.com/ICT+&+Web+Tools
Paul McKean

Mobento - Video Learning Platform - 83 views

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    A good educational video site on topics including a wide range of science, history, maths, computing and more. Search using words that appear in the video. http://ictmagic.wikispaces.com/Video%2C+animation%2C+film+%26+Webcams
donnatmachado

The Mysteries of Deep Space Timeline - 74 views

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    It's been a long, strange trip for this universe we call home. Follow its development and take a peek at what's ahead with the interactive timeline above. Simply click on the text in the graphic timeline to learn more information about that event.
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