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Education 2.0 - Edmodo - Free Private Microblogging For Education - 28 views

  • strong and growing. Thank you!

    Mrs. Smokorowski

    Middle School Teacher
    Andover, Kansas

     
    • Kalin Wilburn
       
      If you are fearful of Facebook and MySpace then you need to create an Edmodo account. Edmodo was designed specifically for educational purposes. You must be a teacher, student, or parent to gain access. It allows you all the amenities of those other social networking sites but with a lot more security/privacy.
    • Maryalice Kilbourne
       
      You are so right. I already love edmodo!
    • Denise Krefting
       
      Is it COPPA Compliant?
    • Luv2ride
       
      I've used Edmodo for 3 years now. It has revolutionized my teaching to the degree that I don't know what I'll do if I ever have to stop using it.
    • Herb Schulte
       
      That is great question. And do you need parent permission for students to use it?
    • Jordan Moody
       
      Is it free?
    • Gil Anspacher
       
      Yes, it is free and you can manage student accounts. It is only open to those you invite in and only educators may obtain an account. You may monitor and moderate all conversations, administer quizes, embed media, etc. The groups feature is very effective and you may grant access to your group to other classes. We just had 700+ students interacting in a global collaboration project, Digiteen. Students do not need an email address to use Edmodo, so under 13 is OK for CIPA. It looks much like Facebook, so kids love it and parents need some education on it as they fear it at first. Parents can get monitoring access so they may monitor their child's activity. It is a great tool to show parents how social media is used in education.
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    Social networking for teachers & students. Send homework, links, videos, participate in discussions, share ideas.
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eGFI - For Teachers » Grades 6-8 - 5 views

  • Marshmallow Design Challenge Posted on September 28th, 2011 by mxl In this lesson, K-12 student teams have a limited period of time (18 minutes) to build the tallest free-standing spaghetti structure that can support a marshmallow. They learn how engineers collaborate to design, test, and improve on their ideas, as well as examine hidden assumptions that can derail the creative process and final product. Read More
  • Lesson: Design From Nature Posted on September 25th, 2011 by mxl In this lesson, students in grades 6-8 discover how engineers can use biomimicry to enhance their designs. They learn how careful observation of nature — in this case, reverse engineering a flower — can lead to new innovations and products. Read More
  • Lesson: Concrete for Kids Posted on September 6th, 2011 by mxl Concrete for Kids is a fun, hands-on activity to introduce students to engineering and concrete as an engineered material that engineers use to make the structures we use every day, including bridges, buildings, and roads. In this two-period lesson, teams of students in grades K-12 mix and pour concrete to form beams which, once hardened, are tested to see how much weight they can hold before breaking. Read More
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    Engineering lesson plans.  Sort by grade level.  
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Muzy - 81 views

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    This is a wonderful photo designer site with a range of web apps. Design a photo collection using the 'PhotoBox' tool which uses a range of templates by Upload images or finding photos lots of places online. Make a mini poster with the 'Thoughts' app. Design a 'verses' poster where you set two things side by side. You can also make collages, photo piles, edit images with PicMonkey and many more. http://ictmagic.wikispaces.com/Photos+%26+Images
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ePortfolios and GoogleApps - ePortfolios with GoogleApps - 142 views

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    Dr. Barrett's (n.d.) webpage presents an introduction to the types of ePortfolios in a learner-centered approach. The website requires cognitive activity and capitalizes on the use of multimedia to present the essential content; and it does so following instructional design principles as recommended by Mayer (2009). Beginning with an anticipatory set to activate the learner's prior knowledge, the lesson page begins by asking learners to think about their own personal use of portfolios. Immediately following, the essential material elements are presented in a cartoon image, capitalizing on the benefits of dual coding (Mayer, Id.), using both images and key words to help learners pay attention and select appropriate information. The image also relies on spatial contiguity (Mayer, Id.) in its presentation format. This webpage itself would fit into Mayer's (Id.) use of multimedia as "information acquisition." However, coupled with a reflective activity, learners would be able to make more integrated sense of the types of portfolios available and which types would be most suited for their particular needs. References: Barrett, H. (n.d.). ePortfolios and Google Apps. [Webpage]. Retrieved from http://sites.google.com/site/eportfolioapps/overview/blog-entry-eportfolios-and-googleapps Mayer, R. (2009). Multimedia learning (2nd Ed.). New York, NY: Cambridge University Press.
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    Dr. Barrett's (n.d.) webpage presents an introduction to the types of ePortfolios in a learner-centered approach. The website requires cognitive activity and capitalizes on the use of multimedia to present the essential content; and it does so following instructional design principles as recommended by Mayer (2009). Beginning with an anticipatory set to activate the learner's prior knowledge, the lesson page begins by asking learners to think about their own personal use of portfolios. Immediately following, the essential material elements are presented in a cartoon image, capitalizing on the benefits of dual coding (Mayer, Id.), using both images and key words to help learners pay attention and select appropriate information. The image also relies on spatial contiguity (Mayer, Id.) in its presentation format. This webpage itself would fit into Mayer's (Id.) use of multimedia as "information acquisition." However, coupled with a reflective activity, learners would be able to make more integrated sense of the types of portfolios available and which types would be most suited for their particular needs. References: Barrett, H. (n.d.). ePortfolios and Google Apps. [Webpage]. Retrieved from http://sites.google.com/site/eportfolioapps/overview/blog-entry-eportfolios-and-googleapps Mayer, R. (2009). Multimedia learning (2nd Ed.). New York, NY: Cambridge University Press.
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SHAPE THE HIVE - Interactive Collaborative Art - 18 views

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    A superb collaborative art project where users make a pod from an image to add to the giant image. http://ictmagic.wikispaces.com/Art%2C+Craft+%26+Design
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Repper Patterns - 48 views

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    A great tool which makes kaleidoscope-like patterns using images from the site or images you upload. The basics are free, but 'paid for' features are available. http://ictmagic.wikispaces.com/Art,+Craft+&+Design
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Designing a 21st Century Syllabus - 180 views

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    Design tips for designing a more engaging syllabus
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    I really like your ideas! Somehow, changing my syllabus had not occurred to me - what program did you use to create yours?
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Create your own Wallpaper - 51 views

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    An amazing desktop wallpaper designer which makes stunning images that are good enough to be works of art. http://ictmagic.wikispaces.com/Art,+Craft+&+Design
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Free Online OCR - 83 views

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    A well designed and simple OCR image to text converter. Just upload the image and download the text to doc/pdf. Easy! http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
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The Warholizer - 6 views

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    Make an image into a work of art in the style of Andy Warhol. Just upload your chosen image and choose a colour. http://ictmagic.wikispaces.com/Art,+Craft+&+Design
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Adobe Spark - 14 views

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    "An amazing suite of design tools to create beauty images, videos and webpages using stock photos and your own text. Use the integrated website tool, or download the individual iPad to design on the go."
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Paint.NET - free photo editor screen shot and mini-review. - 25 views

  • Paint.NET is image and photo manipulation software designed to be used on computers that run Windows. It supports layers, unlimited undo, special effects, and a wide variety of useful and powerful tools.
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    Paint.NET is image and photo manipulation software designed to be used on computers that run Windows. It supports layers, unlimited undo, special effects, and a wide variety of useful and powerful tools.
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The Bread Art Project - 79 views

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    An interesting offbeat art project where you can toast virtual bread with patterns and even upload images to burn on your bread. Use in science when discussing irreversible changes. http://ictmagic.wikispaces.com/Art%2C+Craft+%26+Design
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Making The News : Welcome - 49 views

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    Making the News 2 (MTN2) is a website designed to introduce students to the world of online media publishing and broadcasting for the 21st century. Teachers may register, doing so will create a homepage on MTN for their school. The teacher may then create student accounts. Students can then login and create articles and programmes which will be submitted to the teacher and if approved published on the school homepage. Well rated articles will be added to the National MTN2 site. Articles may be text and images or they may be video, audio or a sequence of images.
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Glossopedia Home - 64 views

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    This site is designed especially with the young learner in mind with its age-appropriate content and emphasis on visual and auditory learning. Glossopedia is the kind of site that you can leave open for students to explore and find a fast fact of the day, find their favorite image, or video Glossopedia Categories Geography and Places Nature and the Environment Technology Animals Earth and Space People and Cultures Human Body Chemistry Natural Forces This site is simple and visually pleasing. The font size is great for young learners. Words are hyperlinked to an audio pronunciation that is a real person, speaking really slowly at first then more quickly, and finally the written meaning of the word. Images and photos have a print button prominently displayed.
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Using Groups Effectively: 10 Principles » Edurati Review - 50 views

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    "Conversation is key . Sawyer succinctly explains this principle: "Conversation leads to flow, and flow leads to creativity." When having students work in groups, consider what will spark rich conversation. The original researcher on flow, Mihaly Csikszentmihalyi, found that rich conversation precedes and ignites flow more than any other activity.1 Tasks that require (or force) interaction lead to richer collaborative conceptualization. Set a clear but open-ended goal . Groups produce the richest ideas when they have a goal that will focus their interaction but also has fluid enough boundaries to allow for creativity. This is a challenge we often overlook. As teachers, we often have an idea of what a group's final product should look like (or sound like, or…). If we put students into groups to produce a predetermined outcome, we prevent creative thinking from finding an entry point. Try not announcing time limits. As teachers we often use a time limit as a "motivator" that we hope will keep group work focused. In reality, this may be a major detractor from quality group work. Deadlines, according to Sawyer, tend to impede flow and produce lower quality results. Groups produce their best work in low-pressure situations. Without a need to "keep one eye on the clock," the group's focus can be fully given to the task. Do not appoint a group "leader." In research studies, supervisors, or group leaders, tend to subvert flow unless they participate as an equal, listening and allowing the group's thoughts and decisions to guide the interaction. Keep it small. Groups with the minimum number of members that are needed to accomplish a task are more efficient and effective. Consider weaving together individual and group work. For additive tasks-tasks in whicha group is expectedtoproduce a list, adding one idea to another-research suggests that better results develop
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Art of memory - Wikipedia, the free encyclopedia - 0 views

  • The Art of Memory or Ars Memoriae ("art of memory" in Latin) is a general term used to designate a loosely associated group of mnemonic principles and techniques used to organize memory impressions, improve recall, and assist in the combination and 'invention' of ideas. An alternative and frequently used term is "Ars Memorativa" which is also often translated as "art of memory" although its more literal meaning is "Memorative Art". It is sometimes referred to as mnemotechnics.[1] It is an 'art' in the Aristotelian sense, which is to say a method or set of prescriptions that adds order and discipline to the pragmatic, natural activities of human beings.[2] It has existed as a recognized group of principles and techniques since at least as early as the middle of the first millennium BCE,[3] and was usually associated with training in rhetoric or logic, but variants of the art were employed in other contexts, particularly the religious and the magical. Techniques commonly employed in the art include the association of emotionally striking memory images within visualized locations, the chaining or association of groups of images, the association of images with schematic graphics or notae ("signs, markings, figures" in Latin), and the association of text with images. Any or all of these techniques were often used in combination with the contemplation or study of architecture, books, sculpture and painting, which were seen by practitioners of the art of memory as externalizations of internal memory images and/or organization.
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In an Iranian Image, a Missile Too Many - NYTimes.com - 29 views

  • In a sentiment no doubt echoed by news organizations everywhere, an MSNBC editor acknowledged that the four-missile picture was initially welcomed with open arms. “As the media editor working the msnbc.com home page yesterday, I was frustrated with the quality of a fuzzy video image we published of the Iranian missile launch,” said Rich Shulman, the network’s associate multimedia editor. “So I was thrilled when the top image crossed the news wires.”
    • Nigel Robinson
       
      Is hasty journalism going to continue to reduce the quality reporting? If a skilled graphic designer manipulated an image used by the news media could it be detected?
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GamePress - 48 views

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    This is a great iPad app which lets you make amazing games with the minimum of coding experience. Use the pre-made characters and props or make your own using your camera or gallery images. Control the behaviour of each item to make some intricate games with a flick of your finger. Your designs are only limited by your imagination. Share your games with others at the click of a button. Download the app at https://itunes.apple.com/us/app/GamePress/id637370800?mt=8 http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
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