Skip to main content

Home/ Diigo In Education/ Group items tagged Team-Building

Rss Feed Group items tagged

Lisa C. Hurst

Inside the School Silicon Valley Thinks Will Save Education | WIRED - 9 views

  •  
    "AUTHOR: ISSIE LAPOWSKY. ISSIE LAPOWSKY DATE OF PUBLICATION: 05.04.15. 05.04.15 TIME OF PUBLICATION: 7:00 AM. 7:00 AM INSIDE THE SCHOOL SILICON VALLEY THINKS WILL SAVE EDUCATION Click to Open Overlay Gallery Students in the youngest class at the Fort Mason AltSchool help their teacher, Jennifer Aguilar, compile a list of what they know and what they want to know about butterflies. CHRISTIE HEMM KLOK/WIRED SO YOU'RE A parent, thinking about sending your 7-year-old to this rogue startup of a school you heard about from your friend's neighbor's sister. It's prospective parent information day, and you make the trek to San Francisco's South of Market neighborhood. You walk up to the second floor of the school, file into a glass-walled conference room overlooking a classroom, and take a seat alongside dozens of other parents who, like you, feel that public schools-with their endless bubble-filled tests, 38-kid classrooms, and antiquated approach to learning-just aren't cutting it. At the same time, you're thinking: this school is kind of weird. On one side of the glass is a cheery little scene, with two teachers leading two different middle school lessons on opposite ends of the room. But on the other side is something altogether unusual: an airy and open office with vaulted ceilings, sunlight streaming onto low-slung couches, and rows of hoodie-wearing employees typing away on their computers while munching on free snacks from the kitchen. And while you can't quite be sure, you think that might be a robot on wheels roaming about. Then there's the guy who's standing at the front of the conference room, the school's founder. Dressed in the San Francisco standard issue t-shirt and jeans, he's unlike any school administrator you've ever met. But the more he talks about how this school uses technology to enhance and individualize education, the more you start to like what he has to say. And so, if you are truly fed up with the school stat
Terry Elliott

Leadership Day - The Pace of Change - Practical Theory - 0 views

  •  
    So some thoughts on how to affect change in a timely, and yet, deliberate fashion. * Know why you are changing... and know what you are giving up by making this change. Every change creates winners and losers, so be sure to think through what you gain and what you lose (thanks to Neil Postman for that framework.) which leads to... * Always ask "What is the worst consequence of your best idea?" Do it for two reasons - one, because if you can't live with that consequence, don't do what you planned, but two, because the process of thinking this through will help you (and your team) mitigate the problems and you won't be as surprised when the thing you didn't think of comes up. * Research like crazy. Who has tried what you are doing? Who has tried something close to what you're doing? Who is talking about it? Who is writing about it? Who says the idea is already crazy? There aren't many truly new ideas in education, so figure out the history of your idea and learn from who has come before you. * Get lots of opinions - Come up with a smart, sensible, honest way to explain your idea and then listen. Listen a lot. Listen to the folks who don't like the idea, and ask them why. * Be honest - Don't oversell, don't overpromise, and don't pretend that the idea is perfect. * Build consensus - If only a few people are on-board with the idea, it won't work. But consensus doesn't mean taking something from everyone and sticking it onto the original idea until what you have is the worst of committee-based decisions. It means listening for the truths in what other people are telling you and being willing to make substantive change when it makes sense. * Know when to move forward. Don't let ideas die in committee because the team gets hung up on the final 5% of an idea. * Set realistic expectations for initial success, and then set up a plan to get there. If it's a tech idea -- get the tech right. (Nothing worse than getting everyone excited about a n
  •  
    So some thoughts on how to affect change in a timely, and yet, deliberate fashion. * Know why you are changing... and know what you are giving up by making this change. Every change creates winners and losers, so be sure to think through what you gain and what you lose (thanks to Neil Postman for that framework.) which leads to... * Always ask "What is the worst consequence of your best idea?" Do it for two reasons - one, because if you can't live with that consequence, don't do what you planned, but two, because the process of thinking this through will help you (and your team) mitigate the problems and you won't be as surprised when the thing you didn't think of comes up. * Research like crazy. Who has tried what you are doing? Who has tried something close to what you're doing? Who is talking about it? Who is writing about it? Who says the idea is already crazy? There aren't many truly new ideas in education, so figure out the history of your idea and learn from who has come before you. * Get lots of opinions - Come up with a smart, sensible, honest way to explain your idea and then listen. Listen a lot. Listen to the folks who don't like the idea, and ask them why. * Be honest - Don't oversell, don't overpromise, and don't pretend that the idea is perfect. * Build consensus - If only a few people are on-board with the idea, it won't work. But consensus doesn't mean taking something from everyone and sticking it onto the original idea until what you have is the worst of committee-based decisions. It means listening for the truths in what other people are telling you and being willing to make substantive change when it makes sense. * Know when to move forward. Don't let ideas die in committee because the team gets hung up on the final 5% of an idea. * Set realistic expectations for initial success, and then set up a plan to get there. If it's a tech idea -- get the tech right. (Nothing worse than getting everyone excited about a n
andrew torris

Main Page - Teampedia - 1 views

  •  
    Teampedia is a collaborative encyclopedia of free team building activities, free icebreakers, teamwork resources, and tools for teams that anyone can edit! This site is designed for a wide audience including: team leaders, trainers, teachers, managers, camp directors, counselors, and youth groups.
Martin Burrett

Minecraft - 137 views

  •  
    Minecraft is an award winning building game and something of an educational phenomenon. It's an addictive game where players build a 3D landscape by adding and destroying blocks. Play this free java version to get your class creating and imagining. No registration required. Play the multi-player version at http://www.minecraft.net/classic/list, but a free registration is needed to play as a team. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
  •  
    I have tried before and tried again the morning, but I cannot figure out how to get the free version, only the paid one. Suggestions?
anonymous

The Art of Virtual Leadership - 4 Keys to Leading Remote Workers and Managing Virtual T... - 19 views

  • Many organizations believe that one of the biggest challenges they face when implementing a virtual office is managing mobile or remote workers. It is unfortunate that they let this perception stop them from reaping the many benefits of a more flexible workplace.
  • Remote management is not radically different from managing people on-site. The biggest difference is a shift in management style from "eyeball management" (assuming workers are being productive because you physically see them at their desks working) to managing by results. By learning to mange by results rather than activity, improving communication, and nurturing trust between managers and employees the whole organization benefits. In fact, virtual team managers have reported that their overall management skills increased for both on and off-site workers.
  • MANAGING BY RESULTS, NOT ACTIVITY One of the most common fears that managers and executives have when considering virtual teams is, "How do I know my employees will be working if I'm not there to watch them?" Well the simple answer is that you won't, not every minute. But realistically, you can't be sure they are really working every minute you see them in the office either; it is easy to confuse activity with productivity. A manager's job is to provide specific, measurable, and attainable goals for the remote employee so that he or she knows what must be done and when. These can include reports completed, number of calls made, and number of support issues resolved - or any other appropriate measure of job productivity.It is important that the employee and manager arrive upon a shared definition of the deliverables and timetable together. This ensures that everyone is on the "same page" and prevents miscommunication. It also ensures that the goals and expectations are realistic. A manager's value to an organization is as more of a coach and mentor, not an overseer. This move away from "eyeball management," and the resulting clearer definition of employee job responsibilities, is one of the major contributing factors to the improved productivity normally experienced with virtual teams. Shifting your focus to performance based management will help you build a more productive mobile workforce.
  •  
    Manage by results
Holly Barlaam

Genes: The Building Blocks of Life Webquest - 61 views

  •  
    Cool bioethics/genetics webquest/project. "In this WebQuest you will work with a team of three other students to form a consensus on how funding for genetics research should be distributed. Each member of your team will choose one of the given aspects of genetics to research. Upon finishing your research, you will discuss your findings and decide the team's stance on funding allocation. Your team will then create a persuasive presentation, arguing your consensus."
Christian King

Symphonical - Make it fun to get things done - 5 views

  •  
    A team building tool that enables online collaboration. Seems very easy to use and powerful.
Jennie Snyder

Building the Culture of an Empowered Mindset Towards Technology Innovation | The Princi... - 23 views

  • In this work, I have realized how truly important the role of principal is in building, not only in creating a positive culture, but an innovative one.  
  • Often times, as the principal goes, so does the culture of the school.
  • It is unlikely for an entire school to be “pushing the edge” if the principal or administrative team is not helping to pave the way for their community as they learn alongside of them.
  • ...1 more annotation...
  • o create a visual that discusses the correlation of the school mindset on technology innovation in learning, and the alignment it has with administrator support, professional development, and the corresponding hardware/infrastructure within the school/classroom.  
Mary-Ann Updike

Conversation Starters World - 66 views

  •  
    A world of conversation starters to choose from. Check out our list of 250 conversation starters, or choose a topic from our interesting conversation topics page. Good for ice breakers or team/class building.
Elizabeth Resnick

eGFI - For Teachers » Grades 6-8 - 5 views

  • Marshmallow Design Challenge Posted on September 28th, 2011 by mxl In this lesson, K-12 student teams have a limited period of time (18 minutes) to build the tallest free-standing spaghetti structure that can support a marshmallow. They learn how engineers collaborate to design, test, and improve on their ideas, as well as examine hidden assumptions that can derail the creative process and final product. Read More
  • Lesson: Design From Nature Posted on September 25th, 2011 by mxl In this lesson, students in grades 6-8 discover how engineers can use biomimicry to enhance their designs. They learn how careful observation of nature — in this case, reverse engineering a flower — can lead to new innovations and products. Read More
  • Lesson: Concrete for Kids Posted on September 6th, 2011 by mxl Concrete for Kids is a fun, hands-on activity to introduce students to engineering and concrete as an engineered material that engineers use to make the structures we use every day, including bridges, buildings, and roads. In this two-period lesson, teams of students in grades K-12 mix and pour concrete to form beams which, once hardened, are tested to see how much weight they can hold before breaking. Read More
  •  
    Engineering lesson plans.  Sort by grade level.  
Andy Whiteway

Need insight on what school IT depts want to know - 65 views

Great Toby, After we roll out the next major release, Phase II of Diigo Education Network will be next - ie. a dedicated education network only for educators and students! So, stay tun...

school firewall whitelist

Randolph Hollingsworth

Maps of Citations Uncover New Fields of Scholarship - Research - The Chronicle of Highe... - 33 views

  •  
    ...by a a team led by two biologists, Carl T. Bergstrom and Jevin D. West, and a physicist, Martin Rosvall,- "The work builds off the thinking behind the Eigenfactor score, a method of assessing journals' relative influence that Mr. Bergstrom and Mr. West unveiled in 2007. The Eigenfactor algorithm takes into account the source of citations. A citation in a high-profile journal like Nature, for instance, counts for more than a citation from a journal only a handful of people ever see or cite. That's a more nuanced way to evaluate a journal's standing than the widely used impact factor, which tracks how many citations a journal gets but does not weight the sources."
  •  
    Wow researchers can engage with the human side of research thru viewing connected networks, they can find the patterns in data sets and discover new fields as they converge amongst many possibilities... You can see overview where your research fits in etc too.
  •  
    This is fascinating. I'm trying to figure out if this is something that could become useful to undergraduates learning about research. It seems like it has potential to reveal connections, trends, and patterns for students just starting in a discipline. It certainly makes disciplines seem less rigid and confined (which I think is a good thing).
mrssalasyoshii

10 Team-Building Games For The First Day Of Class - 111 views

shared by mrssalasyoshii on 07 Sep 15 - No Cached
  •  
    by TeachThought Staff Team-building activities are great. Not only can they help establish routines, tone, and expectations, they're also fun, and can help learners feel comfortable. Though many older students in high school and college may groan at their thought, they're usually fun, and great ways to help students feel at ease.
Martin Burrett

Book: Wellbeing in the Primary Classroom by @AdrianBethune via @BloomsburyEd - UKEdChat - 2 views

  •  
    "In his new book, Adrian Bethune explores different angles of the life of children who are of primary-school age. For example, in a fascinating first chapter, Bethune examines our tribal roots, tapping into our pupils' primitive social instincts and their powerful effects on wellbeing and ability to learn. Citing the work of Louis Cozolino (Click here to view The Social Neuroscience of Education: Optimizing Attachment and Learning in the Classroom by Louis Cozolino on Amazon UK - worthy of a read itself) a tribal classroom embodies tribal qualities including a tribal leader, cooperation, teamwork, equality, fairness, trust and strong personal relationships. Such qualities enable everyone to feel valued and a feeling of a big family, helping secure positive relationships - the role of the teacher in this relationship is to help pupils feel like they belong, which is fundamental to learning. Developing this tribal theme, Bethune the proceeds to share ideas to be implemented in the primary classroom to help cultivate such positive relationships, including the design of a team flag, greetings and endings, teaching social skills, and building humour and games into the setting."
Martin Burrett

@NFERClassroom launches free 'Assessment Hub' resource for teachers - 10 views

  •  
    "The NFER Assessment Hub, which has been designed to help school practitioners build their confidence with classroom assessment, offers a host of free support written by NFER's team of assessment researchers with teaching backgrounds. This support includes a collection of short-read articles which introduce various aspects of classroom assessment, as well as an exclusive new practitioner guide series titled 'Brushing up on assessment', due to be released weekly throughout October and November. From guidance on understanding assessment policies to tips on making the most of assessment data, the guides will offer valuable insight and advice to support practitioners in delivering an assessment approach that is right for their pupils and their school."
Martha Hickson

Google Art Project - 1 views

  •  
    The Art Project is a collaboration between Google and 151 acclaimed art partners from across 40 countries. Using a combination of various Google technologies and expert information provided by our museum partners, we have created a unique online art experience. Users can explore a wide range of artworks at brushstroke level detail, take a virtual tour of a museum and even build their own collections to share. With a team of Googlers working across many product areas we are able to harness the best of Google to power the Art Project experience. Few people will ever be lucky enough to be able to visit every museum or see every work of art they're interested in but now many more can enjoy over 30 000 works of art from sculpture to architecture and drawings and explore over 150 collections from 40 countries, all in one place. We're also lucky at Google to have the technology to make this kind of project a reality.
Kent Gerber

What the Web Said Yesterday - The New Yorker - 42 views

  • average life of a Web page is about a hundred days
    • Kent Gerber
       
      Where does this statistic come from?
  • Twitter is a rare case: it has arranged to archive all of its tweets at the Library of Congress.
  • Sometimes when you try to visit a Web page what you see is an error message: “Page Not Found.” This is known as “link rot,”
  • ...14 more annotations...
  • Or maybe the page has been moved and something else is where it used to be. This is known as “content drift,”
  • For the law and for the courts, link rot and content drift, which are collectively known as “reference rot,” have been disastrous.
  • According to a 2014 study conducted at Harvard Law School, “more than 70% of the URLs within the Harvard Law Review and other journals, and 50% of the URLs within United States Supreme Court opinions, do not link to the originally cited information.”
  • one in five links provided in the notes suffers from reference rot
  • 1961, in Cambridge, J. C. R. Licklider, a scientist at the technology firm Bolt, Beranek and Newman, began a two-year study on the future of the library, funded by the Ford Foundation and aided by a team of researchers that included Marvin Minsky, at M.I.T.
  • Licklider envisioned a library in which computers would replace books and form a “network in which every element of the fund of knowledge is connected to every other element.”
  • Licklider’s two-hundred-page Ford Foundation report, “Libraries of the Future,” was published in 1965.
  • Kahle enrolled at M.I.T. in 1978. He studied computer science and engineering with Minsky.
  • Vint Cerf, who worked on ARPAnet in the seventies, and now holds the title of Chief Internet Evangelist at Google, has started talking about what he sees as a need for “digital vellum”: long-term storage. “I worry that the twenty-first century will become an informational black hole,” Cerf e-mailed me. But Kahle has been worried about this problem all along.
  • The Internet Archive is also stocked with Web pages that are chosen by librarians, specialists like Anatol Shmelev, collecting in subject areas, through a service called Archive It, at archive-it.org, which also allows individuals and institutions to build their own archives.
  • Illien told me that, when faced with Kahle’s proposal, “national libraries decided they could not rely on a third party,” even a nonprofit, “for such a fundamental heritage and preservation mission.”
  • screenshots from Web archives have held up in court, repeatedly.
  • Perma.cc has already been adopted by law reviews and state courts; it’s only a matter of time before it’s universally adopted as the standard in legal, scientific, and scholarly citation.
  • It’s not possible to go back in time and rewrite the HTTP protocol, but Van de Sompel’s work involves adding to it. He and Michael Nelson are part of the team behind Memento, a protocol that you can use on Google Chrome as a Web extension, so that you can navigate from site to site, and from time to time. He told me, “Memento allows you to say, ‘I don’t want to see this link where it points me to today; I want to see it around the time that this page was written, for example.’ ”
  •  
    Profile of the Internet Archive and the Wayback Machine.
Panagiotis Apostolellis

Team A - Phase 2 - 0 views

  • FitWithFriends (FWF) should help students attending UVA achieve their fitness goals by motivating prospective gym goers through connecting them with potential workout buddies. FWF will provide guidance to new users in creating a profile and matching with another person through simple instructions. It will provide a service in which users can input information, such as fitness goals and availability. FWF will also provide a database that will educate users on how to use different equipment as well as supply different workouts. Next, users can match with a single user or a group, and if it is mutual, FWF should be able to connect them within a day of the match to plan workouts. FWF will handle various physical activities from running or weightlifting to rock climbing depending on user interests. FWF can also offer rewards to students who continue to complete workouts. FWF will work to build deeper connections between students through a medium other than academics.
  • System concept statement
1 - 20 of 32 Next ›
Showing 20 items per page