This course will explain the fundamentals of digital technology and computational thinking specifically addressing learning objectives of the Australian Digital Technologies curriculum (Foundation-6). Come learn about how digital technology can be integrated into your classroom, exploring example lesson plans, and helping form a community designed to share resources and support.
This course will explain the fundamentals of digital technology and computational thinking specifically addressing learning objectives of the Australian Digital Technologies curriculum (Foundation-6). Come learn about how digital technology can be integrated into your classroom, exploring example lesson plans, and helping form a community designed to share resources and support.
This guide provides an introduction to creative computing with Scratch, using a design-based
learning approach. It is organized as a series of twenty 60-minute sessions, and includes session
plans, handouts, projects, and videos.
Kodable introduces programming logic in a fun way. Learning to think like a programmer is the most fundamental part of a programming education. The fun game design makes it simple for kids to pick up these critical problem solving skills.
Stuart Hadfield, from Saint William of York Catholic Primary School in Thornton, Merseyside shares his experience of teaching algorithms to Foundation Stage c