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Nils Peterson

Tom Vander Ark: How Social Networking Will Transform Learning - 2 views

  • Key assumption: teacher effectiveness is the key variable; more good teachers will improve student achievement
  • I'm betting on social learning platforms as a lever for improvement at scale in education. Instead of a classroom as the primary organizing principle, social networks will become the primary building block of learning communities (both formal and informal). Smart recommendation engines will queue personalized content. Tutoring, training, and collaboration tools will be applications that run on social networks. New schools will be formed around these capabilities. Teachers in existing schools will adopt free tools yielding viral, bureaucracy-cutting productivity improvement.
    • Nils Peterson
       
      I just Diigoed UrgentEvoke.com (a game) and Jumo.com a new social site, each targeted at working on big, real-world problems.
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    Vander Ark was the first Executive Director for the Bill & Melinda Gates Foundation. From his post: "There are plenty of theories about how to improve education. Most focus on what appear to be big levers--a point of entry and system intervention that appears to provide some improvement leverage. These theories usually involve 'if-then' statements: 'if we improve this, then other good stuff will happen.'" "One problem not addressed by these theories is the lack of innovation diffusion in education--a good idea won't cross the street. Weak improvement incentives and strong bureaucracy have created a lousy marketplace for products and ideas." "Key assumption: teacher effectiveness is the key variable; more good teachers will improve student achievement" "I'm betting on social learning platforms as a lever for improvement at scale in education. Instead of a classroom as the primary organizing principle, social networks will become the primary building block of learning communities (both formal and informal). Smart recommendation engines will queue personalized content. Tutoring, training, and collaboration tools will be applications that run on social networks. New schools will be formed around these capabilities. Teachers in existing schools will adopt free tools yielding viral, bureaucracy-cutting productivity improvement."
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    "Key assumption: teacher effectiveness is the key variable; more good teachers will improve student achievement" Vander Ark was the first Executive Director for the Bill & Melinda Gates Foundation. From his post:"There are plenty of theories about how to improve education. Most focus on what appear to be big levers--a point of entry and system intervention that appears to provide some improvement leverage. These theories usually involve 'if-then' statements: 'if we improve this, then other good stuff will happen.'" "One problem not addressed by these theories is the lack of innovation diffusion in education--a good idea won't cross the street. Weak improvement incentives and strong bureaucracy have created a lousy marketplace for products and ideas." "I'm betting on social learning platforms as a lever for improvement at scale in education. Instead of a classroom as the primary organizing principle, social networks will become the primary building block of learning communities (both formal and informal). Smart recommendation engines will queue personalized content. Tutoring, training, and collaboration tools will be applications that run on social networks. New schools will be formed around these capabilities. Teachers in existing schools will adopt free tools yielding viral, bureaucracy-cutting productivity improvement."\n\n\n
Theron DesRosier

Gartner Identifies the Top 10 Strategic Technologies for 2009 - 0 views

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    Social Software and Social Networking. Social software includes a broad range of technologies, such as social networking, social collaboration, social media and social validation. Organizations should consider adding a social dimension to a conventional Web site or application and should adopt a social platform sooner, rather than later, because the greatest risk lies in failure to engage and thereby, being left mute in a dialogue where your voice must be heard.
Theron DesRosier

Networked Governance - John F. Kennedy School of Government - Colloquia - Papers - 0 views

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    The Harvard Networks in Political Science Conference\nThis site contains papers and presentations on network applications in political science. Interresting titles include: "Network Analysis for International Relations", "Social Networks and Correct Voting", "Partisan Webs: Information Exchange and Party Networks", "Mapping Iran's Online Public: Politics and Culture in the Persian Blogosphere ", and "Mining Political Blog Networks".
Theron DesRosier

Complexity and Social Networks Blog - 0 views

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    "Complexity and Social Networks Blog of the Institute for Quantitative Social Science and the Program on Networked Governance, Harvard University\n\nWelcome! The objective of this blog is to offer a forum for the discussion of the intertwined subjects of network analysis and complex systems theory. "
S Spaeth

Matthews et al: Selecting influential members of social networks - 0 views

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    Opinion leaders are influential members of their social networks, strategically selected for their ability to sway community norms. The aims of the study were to assess: 1) whether it is feasible to identify student opinion leaders (SOLs) and their social networks among Grade 11 students at two high schools in Cape Town, South Africa; and 2) whether these opinion leaders would be willing to be involved in an HIV/AIDS prevention program in their school. The students (N = 412) completed a semi-structured, anonymous, self-administered questionnaire. ... Of these, all but two at each school were willing and available to participate in a HIV/AIDS prevention program. ---------- Focuses on HIV/AIDS prevention but can we use principles in other contexts and Facebook recommendation tools to support the process?
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    I've been thinking about how to support the development and visibility of SOLs using technology, without creating a creepy treehouse. How do we make them more visible and accessible?
Joshua Yeidel

Ning's Bubble Bursts: No More Free Networks, Cuts 40% Of Staff - 0 views

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    "One month after long-time Ning CEO Gina Bianchini was replaced by COO Jason Rosenthal, the company is making some major changes: It has just announced that it is killing off its free product, forcing existing free networks to either make the change to premium accounts or migrate their networks elsewhere. Rosenthal has also just announced that the company has cut nearly 70 people - over 40% of its staff."
Theron DesRosier

We Are Media » About Project Background - 0 views

  • The We Are Media Project is a community of people from nonprofits who are interested in learning and teaching about how social media strategies and tools can enable nonprofit organizations to create, compile, and distribute their stories and change the world. Curated by NTEN, the community will work in a networked way to help identify the best existing resources, people, and case studies that will give nonprofit organizations the knowledge and resources they need to be the media. The community will help identify and point to the best how-to guides and useful resources that cover all aspects of creating, aggregating, and distributing social media. The resulting curriculum which will live on this wiki and will also cover important organizational adoption issues, strategy, ROI analysis, as well as the tools.
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    The We Are Media Project is a community of people from nonprofits who are interested in learning and teaching about how social media strategies and tools can enable nonprofit organizations to create, compile, and distribute their stories and change the world.\nCurated by NTEN, the community will work in a networked way to help identify the best existing resources, people, and case studies that will give nonprofit organizations the knowledge and resources they need to be the media. The community will help identify and point to the best how-to guides and useful resources that cover all aspects of creating, aggregating, and distributing social media. The resulting curriculum which will live on this wiki and will also cover important organizational adoption issues, strategy, ROI analysis, as well as the tools.
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    Thanks Stephen, great bookmark. We are thinking about Change.gov right now. Wondering how we make it less broadcast and more 2.0.
Joshua Yeidel

Google's new Social Search surprisingly useful - Ars Technica - 2 views

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    "No, Social Search isn't yet another social network aggregator. It's a way for you to make your Google search results more relevant by adding a section dedicated to content written by your friends and acquaintances. Though limited, we think it's pretty useful thus far."
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    A piece of a Personal Learning Network -- searchability.
Theron DesRosier

Participatory Learning and the New Humanities: An Interview with Cathy Davidson | Acade... - 0 views

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    "Participatory Learning includes the ways in which new technologies enable learners (of any age) to contribute in diverse ways to individual and shared learning goals. Through games, wikis, blogs, virtual environments, social network sites, cell phones, mobile devices, and other digital platforms, learners can participate in virtual communities where they share ideas, comment upon one another's projects, and plan, design, advance, implement, or simply discuss their goals and ideas together. Participatory learners come together to aggregate their ideas and experiences in a way that makes the whole ultimately greater than the sum of the parts."
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    Theron helped me keep up with developments at HASTAC by socially sharing this bookmark and excerpt in the CTLT and Friends Group. I add this comment to acknowledge his contribution to my ongoing professional development. The comment function also gives me a link (perma?) to his bookmark.
Nils Peterson

Urgent Evoke » About the EVOKE game - 0 views

  • About the EVOKE game Posted by Alchemy on 27 Jan under Behind the scenes EVOKE is a ten-week crash course in changing the world. It is free to play and open to anyone, anywhere. The goal of the social network game is to help empower young people all over the world, and especially young people in Africa, to come up with creative solutions to our most urgent social problems. The game begins on March 3, 2010. Players can join the game at any time. On May 12th, 2010 the first season of the game will end, and successful participants will form the first graduating class of the EVOKE network. Players who successfully complete 10 game challenges will be able to claim their honors: Certified EVOKE Social Innovator – Class of 2010. Top players will also earn online mentorships with experienced social innovators and business leaders from around the world, seed funding for new ventures, and travel scholarships to share their vision for the future at the EVOKE Summit in Washington DC.
    • Nils Peterson
       
      Using gaming as a tool to build networked learning skills to solve real problems. Steps seem to include finding real resources on the web and bringing them back to enrich the game site. I found this from a TED talk by Jane McGonigal, Institute for the Future and game designer. Puts a new spin on the DML call for games. This project funded by World Bank
Matthew Tedder

Six Rules For Social Networks - Forbes.com - 1 views

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    Seems a level-headed and thoughtful look at what might make for successful social networking..
Joshua Yeidel

The Tower and The Cloud | EDUCAUSE - 0 views

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    "The emergence of the networked information economy is unleashing two powerful forces. On one hand, easy access to high-speed networks is empowering individuals. People can now discover and consume information resources and services globally from their homes. Further, new social computing approaches are inviting people to share in the creation and edification of information on the Internet. Empowerment of the individual -- or consumerization -- is reducing the individual's reliance on traditional brick-and-mortar institutions in favor of new and emerging virtual ones. Second, ubiquitous access to high-speed networks along with network standards, open standards and content, and techniques for virtualizing hardware, software, and services is making it possible to leverage scale economies in unprecedented ways. What appears to be emerging is industrial-scale computing -- a standardized infrastructure for delivering computing power, network bandwidth, data storage and protection, and services. Consumerization and industrialization beg the question "Is this the end of the middle?"; that is, what will be the role of "enterprise" IT in the future? Indeed, the bigger question is what will become of all of our intermediating institutions? This volume examines the impact of IT on higher education and on the IT organization in higher education."
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    Consumerization and industrialization beg the question "Is this the end of the middle?"; that is, what will be the role of "enterprise" IT in the future? Indeed, the bigger question is what will become of all of our intermediating institutions? This volume examines the impact of IT on higher education and on the IT organization in higher education.
Joshua Yeidel

ILT - Jan 2010 issue - 2 views

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    Jane Hart describes five kinds of learning that social learning environments "have to support", describes Elgg as a platform for social learning, and lists some success factors based on her consulting for (no surprise) Elgg-using organizations.
Theron DesRosier

Find Your social media - 0 views

  • State and local governments: Showcase your social media adoption and see what your peers are doing. Government and elected officials: Promote your social media activities and increase your followers. Citizens: Get connected with your local government officials and activities.  Get started now by searching for your city, your state, your county, or a government official!
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    Use this to find social media links to city, state, county, or a government officials.
Theron DesRosier

The Future of Thinking - The MIT Press - 0 views

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    "Over the past two decades, the way we learn has changed dramatically. We have new sources of information and new ways to exchange and to interact with information. But our schools and the way we teach have remained largely the same for years, even centuries. What happens to traditional educational institutions when learning also takes place on a vast range of Internet sites, from Pokemon Web pages to Wikipedia? This report investigates how traditional learning institutions can become as innovative, flexible, robust, and collaborative as the best social networking sites. The authors propose an alternative definition of "institution" as a "mobilizing network"-emphasizing its flexibility, the permeability of its boundaries, its interactive productivity, and its potential as a catalyst for change-and explore the implications for higher education."
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    A new book by Cathy Davidson.
Jayme Jacobson

Fostering Learning in the Networked World: The Cyberlearning Opportunity and Challenge ... - 0 views

  • Participatory culture: 21st Century Media Education “We have also identified a set of core social skills and cultural competencies that young people should acquire if they are to be full, active, creative, and ethical participants in this emerging participatory culture:
  • Play — the capacity to experiment with your surroundings as a form of problem-solvingPerformance — the ability to adopt alternative identities for the purpose of improvisation and discoverySimulation — the ability to interpret and construct dynamic models of real world processesAppropriation — the ability to meaningfully sample and remix media contentMultitasking — the ability to scan one’s environment and shift focus as needed to salient details.Distributed Cognition — the ability to interact meaningfully with tools that expand mental capacitiesCollective Intelligence — the ability to pool knowledge and compare notes with others toward a common goalJudgment — the ability to evaluate the reliability and credibility of different information sourcesTransmedia Navigation — the ability to follow the flow of stories and information across multiple modalitiesNetworking — the ability to search for, synthesize, and disseminate informationNegotiation — the ability to travel across diverse communities, discerning and respecting multiple perspectives, and grasping and following alternative norms.”
  • We need far more knowledge on the development of learning interests and learning pathways over time and space - and their influences.
  • ...3 more annotations...
  • Complex relations of “informal” and “formal” learning
  • The power of the social: How do learners leverage social networks and affiliative ties? What positionings and accountabilities do they enable that matter for learning? The power of the setting: How do learners exploit the properties of settings to support learning, and how do they navigate the boundaries? The power of imagination: What possible courses of action do learners consider, as they project possible selves, possible achievements, and reflect on the learning they need to get there?
  • We have spent too much time in the dark about these issues that matter for learning experiences and pathways.
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    This is a great list of core competencies. Should use (cite) in forming the participatory learning strategies.
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    Hey Jayme, Nice list. Another skill you talked about earlier was translation. Where does that fit? Is it a subskill of Negotiation?
Joshua Yeidel

A Practical Guide to Implementing Web 2.0 (AKA Social Networking Tools) in Your Organiz... - 0 views

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    This article is deeper than it sounds.
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    3 Lemons: Corporate website, Intranet, Groupware, and how they can be fixed. Also, social networking R&D, and 8 Web 2.0 tools ("Dave's Faves") to consider for your organization.
Nils Peterson

Facebook | Evoke - 1 views

  • Here’s how to become an EVOKE mentor: 1) Sign up for the EVOKE network 2) Make a promise to yourself to visit the EVOKE network as often as you can, between now and May 12. OKAY, I’M A MENTOR! NOW WHAT? Every time you visit the EVOKE network, try to complete at least one mentor mission. Each mission takes just a few minutes – but it can have a huge impact. Your feedback and words of advice can help an EVOKE agent stay motivated and optimistic. You can inspire an EVOKE agent to stick with the tough challenges of social innovation long enough to really make a difference.
    • Nils Peterson
       
      concept of building a community be enlisting mentors
  • MENTOR MISSIONS Here are some starter mentor missions. You can tackle them in any order, and complete them as many times as you want. Feel free to invent your own mentor missions – and share instructions here in the comments for others to adopt.
    • Nils Peterson
       
      BEFRIEND AN AGENT Browse the EVOKE agent directory ... Add the agent as your friend. WORDS OF WISDOM So share some words of wisdom CHEER 'EM ON HELPFUL RESOURCES.. share links to articles POWER UP Check to see if your agent has uploaded any videos, photos, or blog posts. BRAG TIME Tell the whole EVOKE network how proud you are Tweet or Facebook status update about your agent MAKE AN ALLIANCE Introduce your agent to a friend or colleague who you think
Joshua Yeidel

Doonesbury@Slate - Daily Briefing - 1 views

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    "Here are top rated news and opinions reviewed by NewsTrust.net, a social news network devoted to good journalism. We rate the news based on quality, not just popularity."
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    A social model of news and opinion aggregation
Joshua Yeidel

Social Networking on Intranets (Jakob Nielsen's Alertbox) - 0 views

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    ummary: Community features are spreading from "Web 2.0" to "Enterprise 2.0." Research across 14 companies found that many are making productive use of social intranet features. Includes guidelines for implementation of "Enterprise 2.0" based on the experience of surveyed companies.
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