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David Wetzel

Stimulating Critical Thinking through a Technological Lens - 15 views

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    Stimulating critical thinking using technology has the potential to create more in depth understanding of science and math content by students when engaged in learning activities which integrate in-class and on-line technology resources. Technology tools support stimulation of both inquiry-based and critical thinking skills by engaging students in exploring, thinking, reading, writing, researching, inventing, problem-solving, and experiencing the world outside their classroom. This is accomplished through learning content through the lens of video to multimedia to the internet (Using Technology to Improve Student Achievement, NCREL, 2005).
David Wetzel

Project Based Learning Viewed Through a Digital Lens - 17 views

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    Often we search for meaningful ways to integrate digital technology in project based learning activities given to our students. We also would like our students to develop a thorough understanding of the concepts underlying the work - after all this is the purpose of the project. Giving students the opportunity to complete and present their project through a digital lens has one great advantage - student engagement. This in turn causes students to develop a more in depth understanding of concepts.
Anita Close

The Best Internet Safety Curriculum Resources for K-12 Teachers - 22 views

  • googletag.cmd.push(function() {googletag.display('BH_Education_K12Learning_ATF_Top_Leaderboard_728x90')}); 1 Comment Home > Education > K-12 Learning > Technology in the Classroom Internet Safety: Resources for School Curriculums Article by Jonathan Wylie (18,588 pts ) Edited & published by Wendy Finn (25,052 pts ) on Dec 11, 2010 Related Guides: Social MediaCongressInternet Safety // 21st century educators are using more and more technology to enhance the teaching and learning in their classrooms, but the issue of online safety always remains. This article will help teachers find and create an internet safety curriculum to help guard against the pitfalls of online learning. if(typeof google_adnum=="undefined")var google_adnum=0; function google_ad_request_done_internal(){var b=google_adTemplate_head=google_adTemplate_head.replace(/http://www.brighthub.com/google_feedback_url/g,google_info.feedback_url),a;if(google_ads.length!=0){if(google_ads.length>0)for(a=0;a //Define ad variables below: google_ad_client = "pub-6409535612800042"; // substitute your client_id (pub-#) google_ad_output = "js"; google_max_num_ads = "3"; google_ad_type = "text"; google_image_size = "336x280"; google_ad_channel = "7379313283"; google_feedback = "on"; google_adtest = "off"; google_adTemplate_head = 'Ads by Google'; google_adTemplate = ' google_ads_line1 google_ads_visurlgoogle_ads_line2 google_ads_line3 '; google_adTemplate_footer = '' google_skip = google_adnum; //google_ad_request_done function - this gets called by Google via their external js function google_ad_request_done(){ google_ad_request_done_internal(); //call our internal function to build ad } google_protectAndRun("render_ads.js::google_render_ad", google_handleError, google_render_ad); Ads by Google Easiteach Training http://googleads.g.doubleclick.net/aclk?sa=L&ai=BLxfDosA8Tc6_NoHvkAXi67iPA
  • families up to date with the latest information regarding the use of media and communication in all forms. The CyberSmart curriculum is non-sequential and has standards-based lessons that are designed to meet state and national standards. Free posters,
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    21st century educators are using more and more technology to enhance the teaching and learning in their classrooms, but the issue of online safety always remains. This article will help teachers find and create an internet safety curriculum to help guard against the pitfalls of online learning.
Jeff Johnson

Generation YES » Youth & Educators Succeeding - 16 views

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    TechYES - Student Literacy Certification is the only project-based approach to student technology literacy and assessment. Designed for 6-9, TechYES offers a flexible model for class or after-school use. Peer mentors assist technology teachers to bring technology literacy to all students.
Jeff Johnson

Tech Tool Targets Elementary Readers - 29 views

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    Much attention has been paid to how mobile-learning devices can be incorporated into middle and high schools, but Seth Weinberger is targeting a different set of students: kindergartners through 2nd graders. "The sweet spot of literacy is kindergarten to 2nd grade," says Weinberger, the executive director of Innovations for Learning, the Evanston, Ill.-based nonprofit organization that developed a mobile-learning device called the TeacherMate. "If you get them [reading on grade level] early, there's a real chance that you can keep them at grade level."
Michael Wacker

21 Things for the 21st Century Educator - Home - 17 views

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    The purpose of this course is to provide "Just in Time" training through an online interface for K-12 educators based on the National Educational Technology Standards for Teachers (NETS-T). These standards are the basic technology skills every educator should possess. In the process, educators will develop their own skills and discover what students need in order to meet the NETS for Students, as well as the new MMC Online Experience requirement. Participants who fulfill all of the requirements have the opportunity to earn SBCEU's. To learn more about the session, look under the tab "The 21 Things". We hope you take advantage of this unique opportunity.
David Wetzel

6 Top Free Online Tools for Support Teaching and Learning - 18 views

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    The six top free online tools were selected from available web 2.0 tools for teaching and learning using presentations, blogging, and bookmarking online resources. There are many excellent online tools available in these three categories, making the selection difficult at best. However, the selection was made based on reviewing available online resources along with other contributions and feedback from teachers.
Duane Sharrock

minecraftinschool [licensed for non-commercial use only] / FrontPage - 6 views

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    This wiki is devoted to hosting ideas, lessons, implementation strategies and more related to using the game, Minecraft in a school setting. Whether you use it in a computer/gaming club, as part of your regular curricular instruction, or even at home with your own children, Minecraft's simple yet scalable "sandbox" virtual environment can be an excellent tool for engaging student learning. The open-ended nature of the game lends it to application in a variety of subject areas. Game-based learning, virtual worlds, and simulations are emerging tools for reaching our learners. That's why this wiki was created. Are you an educator who also plays Minecraft? Perhaps you're considering using the game in your school or district. Do you have ideas about how Minecraft could enrich your teaching while providing a fun and exciting game world for your students? Then join us and share those ideas! This is an opportunity for crowd-sourced lesson building! -Lucas Gillispie, Instructional Technology Coordinator, Pender County Schools, NC
David Wetzel

Making the Most of Wikis in Your Science or Math Classroom - 18 views

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    Wikis are the most popular Web 2.0 tool being used in science and math classrooms. Based on a survey of readers - 43 percent use them to support their teaching and student learning. A Wiki is appealing, encourages participation, supports collaboration, and promotes interaction by students who love to use technology. By the way - this includes most students today!
David Wetzel

Opening Minds in Science and Math with a New Set of Keys - 12 views

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    The use of web based technology is growing by leaps and bounds every day. These online tools are the new set of keys for opening your students' minds. The vast resources on the Internet are making the use traditional methods of teaching and learning obsolete in countless ways.
Lisa Winebrenner

LearniT-TeachiT - 0 views

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    Our project-based lesson plans are provided online and in editable MS Word format. Learn more about our 6ES constructivist plans; connect with six key e-Teaching principles.
David Wetzel

6 Tips and Tricks for Using Interactive White Boards - 19 views

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    Interactive whiteboards (IWB) allow science and math teachers to teach multi-sensory lessons, seamlessly jumping from one type of media to another. Interactive science or math lessons can easily integrate text, sound, video, and graphics based on the tactile nature of the IWB.
David Wetzel

Ideas and Strategies for Using Voice Thread in Science and Math - 23 views

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    Are you searching for a way to share documents, presentations, slideshows, or a series of photos or images with your students? Then Voice Thread is the free Web 2.0 tool for you and your students (teachers can register for a free education account).
David Wetzel

5 Creative Ways to Use Flip Cameras in Science and Math - 19 views

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    The Flip camera is great for all types of projects in science and math - at any grade level. Flip cameras are small handheld video cameras that can record 30 or 60 minutes worth of video. They connect to a computer with a USB plug that "flips" out from the side of the camera. The benefits of these cameras include another means for assessing students understanding of concepts beyond worksheets and tests. Besides a teacher's record, the videos provide a digital record for parents and administrators to show a student's successes or areas which need improvement.
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