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Contents contributed and discussions participated by Rebekah Madrid

Rebekah Madrid

http://scottnicholson.com/pubs/meaningfulframework.pdf - 0 views

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    Gamification is the "use of game design elements in non-game contexts"  (Deterding et al, 2011, p.1). A frequently used model for gamification is to equate an  activity in the non-game context with points and have external rewards for reaching  specified point thresholds. One significant problem with this model of gamification is that  it can reduce the internal motivation that the user has for the activity, as it replaces  internal motivation with external motivation. If, however, the game design elements can  be made meaningful to the user through information, then internal motivation can be  improved as there is less need to emphasize external rewards. This paper introduces the  concept of meaningful gamification through a user-centered exploration of theories  behind organismic integration theory, situational relevance, situated motivational  affordance, universal design for learning, and player-generated content. 
Rebekah Madrid

Face Of The Day « The Dish - 3 views

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    Copyright, DKNY, and fundraising
Rebekah Madrid

Work that matterrs: Teacher Guide to project-based learning - 0 views

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    Great resource with case studies and clear steps for implementing PBL
Rebekah Madrid

Down the Rabbit Hole with DS106 | The Tech Savvy Educator - 0 views

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    @intrepidteacher: Still curious about #ds106 Let @techsavvyed tell ya' http://t.co/lpXfS9QO
Rebekah Madrid

Connected Learning Infographic | Connected Learning - 0 views

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    @ndbekah: RT @jackiegerstein: What is Connected Learning - Infographic http://t.co/Ut9VRwrA
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