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Joel Bennett

Introduction to Model Driven Development with Sculpture - CodeProject - 0 views

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    Sculpture is a .NET open source Model-Driven Development code generation framework... can model your application components, and then transform this model to deployable components ... comes with ready-made molds like NHibernate, LINQ, WCF, etc
Joel Bennett

Orange Data Mining - 1 views

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    Orange is a component-based data mining software. It includes a range of preprocessing, modelling and data exploration techniques. It is based on C++ components, that are accessed either directly (not very common), through Python scripts (easier and better), or through GUI objects called Orange Widgets.
Joel Bennett

autofac - Project Hosting on Google Code - 4 views

  • Autofac is based on strongly component-oriented principles. It will change the way you approach dependency injection in .NET.
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    Autofac is based on strongly component-oriented principles. It will change the way you approach dependency injection in .NET.
suniljoshi19

The Ultimate React Cheat Sheet | Reactjs Cheat Sheet - 0 views

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    React is an open-source, front-end, JavaScript library for building user interfaces or UI components. Just like Vuejs, It gives us the ability to create components, layouts etc in our application. In this article we will go through all the fundamentals of Reactjs in this React Cheat Sheet.
roberthayes222

Challenges in Cross Platform Push Notification | App42 PaaS Backend as a Service Blog - 1 views

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    Today all famous apps run on almost all platform to cater most of the audience. To develop and support all platforms to your app requires lots of platform specific things to address. There are some frameworks like PhoneGap which has reduced this work and provided a way through which one can write entire app using this framework and then convert this into target platform like iOS, Android and more. However there are still lots of things which are beyond the offerings of these frameworks. Making cross platform Push Notification support is one of them. Before we go into detail of challenges, lets see what are the key component in Push Notification Engine. Key components in Push Notification Engine is described below Push Server which will send the notification to target client once message is available. Each provider has its own Server like APNS for iOS, GCM server for Android, MPNS for Windows and so on. It also provides the interface to register the application for push enablement. App Back-end Server which will send the notification to Push Server (APNS/MPNS/GCM etc) Push Client which runs on device and keeps on listening to server for incoming messages. This client is background process and is common for all applications running on the device. Once message is received it will wake up the app for which message has been received.
Joel Bennett

Mouse Gestures for .NET - CodePlex - 0 views

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    An open source component to allow you to enable mouse-gestures in your .net applications ...
Joel Bennett

C4F Developer Kit - CodePlex - 0 views

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    The kit includes drag 'n drop Controls and Components, SmartTags, VB.Net and C# source code for all tools and samples as well as complete QuickStarts, APIs, and documentation.
Joel Bennett

Component Factory - Controls and Components for WinForms - 0 views

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    Krypton Toolkit is the only free set of professional quality controls for WinForms development ...
David Corking

Jonathan Schwartz's Blog: Sun's Network Innovations (3 of 4) - 0 views

  • this datacenter systems market is more than $150b annually. And in this datacenter market we build exceptional systems
  • storage, from our new flash based platforms to eco-efficient tape and archive solutions.
  • more than just naked components, they're engineered with remote management and monitoring, component redundancy, integrated virtualization, and on board storage and networking. That's why our margins are higher than the industry's
  • ...7 more annotations...
  • we now build our entire line of storage systems from general purpose server parts, including Solaris and ZFS, our open source file system.
    • David Corking
       
      So, can anyone build a Sun storage device, or are Sun's "general purpose server parts" better (with better management and redundancy ...) ?
  • using a general purpose OS allows us to easily embrace specialized components (from flash memory to GPU's)
  • why am I paying you a million dollars?" I responded, "You can absolutely run it for free. You just can't call me on Christmas day, you'll be on your own." He gave me the PO.
    • David Corking
       
      Schwartz gives the strong impression of an IT company _without_ its hand in your pocket. It is a similar attitude and reputation, though with proprietary software, rather than services (for free software), that seems to have made Microsoft so wealthy in the late eighties and nineties.
  • Solaris OEM agreements with IBM, Dell, Intel, Fujitsu and HP are so important to our end customers - they know they'll never be locked in.
  • These open source platforms generate, alongside the services attached to them, over a billion dollars a year, making Sun by far and away the world's largest open source software company.
    • David Corking
       
      Hundreds of millions of dollars a year from open source Java alone!
  • Fighting free and open software, like fighting free news or free search, is like fighting gravity - and btw, gravity gets a lot stronger during economic downturns.
    • David Corking
       
      !
  • There is a robust, well-designed open source PBX Server called SipX that is primarily backed by Nortel (due to their acquisition of the creators, Pingtel).
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    Making money - billions of dollars of it - with open specification hardware and open source software
Joel Bennett

ScintillaNET - CodePlex - 0 views

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    ScintillaNET is a .NET 2.0 wrapper around the Scintilla Native control. It provides a friendly .NET interface around the unwieldy Scintilla component ...
ybordiq

Best practices - robotlegs-framework - GitHub - 0 views

  • t is common to add event listeners in the onRegister method of the Mediator. At this phase of the Mediator’s lifecycle, it has been registered and its view component and other dependencies have been injected. The onRegister method must be overridden in concrete Mediator classes. Event listeners may be added in other methods as well, including event handler methods that are responding to both framework and view component events.
    • ybordiq
       
      note: this is only partially true: if any widget of the view is not included in the "normal" state of the view (cf use of states in flex + usage of "includeIn" component property), then it is null when the onRegister() is called => impossible to register an event listener to it via the eventMap (or any other way)=> we can listen to the view currentStateChange events and register event listeners at that moment, but this is somewhat ugly...(might be more a limitation of Flex than Robotleg, though...)
Andrey Karpov

Go directly to... dx.h, a modern C++ library for DirectX dev - 0 views

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    Today's project by Kenny Kerr is for the DirectX C++ crew out there. If you're C++ coding in the Direct2D, Direct3D, DXGI, DirectWrite, the Windows Imaging Component (WIC), and the Windows Animation Manager (WAM) space, this project is one you're going to want to check out. Now.
roberthayes222

Picking the right communication protocol for your game | App42 PaaS Backend as a Service Blog - 0 views

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    One of the most essential components of building a multiplayer game is the communication between players. Picking the right protocol for your game is crucial and impacts your game's architecture and performance.
roberthayes222

How to Create Geo Spatial Enabled Apps - 0 views

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    Today a significant market share is acquired by Geo Spatial enabled apps on all famous app stores. here are two main components in Geo Spatial enabled applications, one is creating the data source for geo points and another in searching the data source for given input.
Andrey Karpov

The 10 Commandments of Good Source Control Management - 0 views

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    Ah source control, if there's a more essential tool which indiscriminately spans programming languages without favour, I'm yet to see it. It's an essential component of how so many of us work; the lifeblood of many development teams, if you like. So why do we often get it so wrong? Why are some of the really core, fundamentals of version control systems often so poorly understood? I boil it down to 10 practices - or "commandments" if you like - which often break down or are not properly understand to begin with. These are all relevant to version control products of all types and programming languages of all flavours. I'll pick some examples from Subversion and .NET but they're broadly applicable to other technologies.
Andrey Karpov

Integrating into Visual Studio settings - 0 views

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    This article covers the extension of Visual Studio by integrating into its 'Settings' dialog pages. Option page registration and integration into the IDE for different kinds of extension packages will be examined, as well as the means to display various standard and user-created components inside a custom settings page. Also covered are the ways of accessing environment settings through Visual Studio Automation model and preservation mechanism for option pages.
Joel Bennett

Simple.Data - Mark Rendle - GitHub - 4 views

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    A light-weight, dynamic data access component for C# 4.0
Fabien Cadet

Service Oriented Agony | 8th Light, 2012-02-01 by Bob Martin - 7 views

  • The structure seems obvious to system designers who have grown tired of single monolithic systems and want to break those systems up into components and services. What could be more natural than to break the system along the lines of data base managment?
  • Unfortunately this is a huge violation of the Single Responsibility Principle — or its big brother the Common Closure Principle.
  • These principles tell us to group together things that change together, and keep apart things that change for different reasons.
  • ...6 more annotations...
  • When you separate things that change for the same reasons, you have to make changes in many different places in the system.
  • So it’s a lot of work just to get anything working.
  • Moreover, when you group together things that change for different reasons, you expose the components of the system to collateral damage, thrashing, CM collisions, and a whole host of other problems.
  • So what’s the solution? First of all, I question whether the system needed to be partitioned into services.
  • Services are expensive and complicated, you should only create them if you absolutely need to. It’s always easier to live in a single process. Remember Martin Fowler’s first law of distributed objects: Don’t distribute your objects.
  • Many systems could be streamlined, and development made much faster, if the system designers paid more attention to the Single Responsibility Principle.
Fabien Cadet

STXXL : Standard Template Library for Extra Large Data Sets - 4 views

  • The key features of STXXL are:
  • Transparent support of parallel disks. The library provides implementations of basic parallel disk algorithms. STXXL is the only external memory algorithm library supporting parallel disks.
  • The library is able to handle problems of very large size (tested to up to dozens of terabytes).
  • ...4 more annotations...
  • Improved utilization of computer resources. STXXL implementations of external memory algorithms and data structures benefit from overlapping of I/O and computation.
  • Small constant factors in I/O volume. A unique library feature called "pipelining" can save more than half the number of I/Os, by streaming data between algorithmic components, instead of temporarily storing them on disk. A development branch supports asynchronous execution of the algorithmic components, enabling high-level task parallelism.
  • Shorter development times due to well known STL-compatible interfaces for external memory algorithms and data structures.
  • For internal computation, parallel algorithms from the MCSTL or the libstdc++ parallel mode are optionally utilized, making the algorithms inherently benefit from multi-core parallelism.
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    « The core of STXXL is an implementation of the C++ standard template library STL for external memory (out-of-core) computations, i. e., STXXL implements containers and algorithms that can process huge volumes of data that only fit on disks. »
Joel Bennett

DDay.iCal - 0 views

  • DDay.iCal is an iCalendar implementation written in C# and based on the RFC 2445 standard. It parses files in the iCalendar format and provides an object-oriented interface to iCalendar components: Event, Todo, TimeZone, Journal, FreeBusy, and Alarm.
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    .NET implementation of iCalendar, including classes for all the data types, and saving/reading ics files.
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