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paul lowe

The Innovative Educator: Controlling your digital identity is as easy as 1-2-3 - 0 views

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    Google or You? Who Would You Rather Control Your Digital Identity? While many users of the internet have accepted a passive digital footprint over which they have not taken control, Dean Shareski recently presented at #BLC10 on ideas for managing and manipulating what Google says about us. To do this, first it makes sense to 1) Get in touch with what your digital footprint says about you, 2) Determine if that is what you would like your digital footprint to say and if not, determine what you do want. 3) Start establishing your digital footprint. Here's how.
paul lowe

TASI :: A JISC Advisory Service - Still images, moving images and sound advice - 0 views

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    Advice Advice to help you create, use and manage digital media * Managing Digitisation Projects Copyright and images, more... * Creating Digital Images Digital cameras, Scanners, more... * Delivering Digital Images Metadata, Managing images, more... * Finding & Using Digital Images Finding images online, Using images in teaching materials, more... * Vector & Animated Graphics Introduction to animated graphics, Illustrated glossary, more...
paul lowe

Technology Tidbits: Thoughts of a Cyber Hero: Top 10 Sites for Digital Storytelling - 0 views

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    "Top 10 Sites for Digital Storytelling Digital Storytelling is the practice of telling stories w/ computer tools. Wikipedia explains teachers use digital storytelling for several reasons such as,"1) to incorporate multimedia into their curriculum and 2) Teachers can also introduce storytelling in combination with social networking in order to increase global participation, collaboration, and communication skills. Moreover, digital storytelling is a way to incorporate and teach the twenty-first century student the twenty-first century technology skills such as information literacy, visual literacy, global awareness, communication and technology literacy.""
paul lowe

Learning Literacies in a Digital Age #digilit #altc2010 | Digital Fingerprint - 0 views

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    "Today I have come to the pre-event for #altc2010, 'Learning Literacies in a Digital Age' (note not 'Digital Literacy'), and have had a really interesting afternoon thinking about the challenges that face us in HE in giving graduates key digital skills."
paul lowe

Home - Supporting Learners In a Digital Age - Brookes Wiki - 0 views

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    "Supporting Learners In a Digital Age (SLIDA) Overview This project is investigating how institutions are creating and enabling opportunities that promote the development of effective learning in a digital age. The main deliverables of the study are 10 institutional case studies and a final report with recommendations for further and higher education on how to develop effective institution-wide strategies and practices which better support effective learners in a digital age. There is an opportunity here to build capacity in researching learners' needs and experiences. The project team are working collaboratively with each institution to assess what evidence they have available and what further evaluations they could conduct."
paul lowe

Born Digital - Understanding the first generation of digital natives - 0 views

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    Book Cover about THE BOOK The first generation of "Digital Natives" - children who were born into and raised in the digital world - are coming of age, and soon our world will be reshaped in their image. Our economy, our politics, our culture and even the shape of our family life will be forever transformed. But who are these Digital Natives? More
paul lowe

Our 21st Century Challenge: Developing Responsible, Ethical and Resilient Dig... - 0 views

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    18th September 2009 Our 21st Century Challenge: Developing Responsible, Ethical and Resilient Digital Citizens by Robyn Treyvaud posted in ethics, isafety, socialnetworking | These are my notes from Robyn Treyvaud's keynote, "Our 21st Century Challenge: Developing Responsible, Ethical and Resilient Digital Citizens." at the 21st Century Learning @ Hong Kong Conference on 18 September 2009. MY COMMENTS ARE IN ALL CAPS. Robyn is the author and owner of www.cybersafeworld.com. Her wiki on digital citizenship (created with WetPaint) is http://digicitizen-wiki.com. On delicious, Robyn is rtreyvaud.
paul lowe

Listen to the Natives // Marc Prensky - 0 views

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    December 2005/January 2006 | Volume 63 | Number 4 Learning in the Digital Age Pages 8-13 Listen to the Natives Schools are stuck in the 20th century. Students have rushed into the 21st. How can schools catch up and provide students with a relevant education? Marc Prensky School didn't teach me to read-I learned from my games. -A student Educators have slid into the 21st century-and into the digital age-still doing a great many things the old way. It's time for education leaders to raise their heads above the daily grind and observe the new landscape that's emerging. Recognizing and analyzing its characteristics will help define the education leadership with which we should be providing our students, both now and in the coming decades. Times have changed. So, too, have the students, the tools, and the requisite skills and knowledge. Let's take a look at some of the features of our 21st century landscape that will be of utmost importance to those entrusted with the stewardship of our children's 21st century education. Digital Natives
paul lowe

The Three C's of Social Networking: Consumption, Curation, Creation | Social Media Toda... - 0 views

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    Over the years, social networks have lured us from the confines of our existing realities into a new genre of digital domains that not only captivated us, but fostered the creation of new realities. As George Bernard Shaw observed, "Life is not about finding yourself, life is about creating yourself." Such is true for social networks and the digital persona and resulting experiences we create and cultivate. It was the beginning of the shift in behavior toward an era of digital extroversion, self-defined by varying degrees of sharing, connections, and engagement.
paul lowe

From Knowledgable to Knowledge-able: Learning in New Media Environments | Academic Commons - 0 views

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    From Knowledgable to Knowledge-able: Learning in New Media Environments Posted January 7th, 2009 by Michael Wesch , Kansas State University Tags: * Essays * Teaching and Technology * anthropology * Assessment * information revolution * multimedia * participatory learning * Web 2.0 2 Comments | 9313 Page Views Knowledge-able Most university classrooms have gone through a massive transformation in the past ten years. I'm not talking about the numerous initiatives for multiple plasma screens, moveable chairs, round tables, or digital whiteboards. The change is visually more subtle, yet potentially much more transformative. As I recently wrote in a Britannica Online Forum: There is something in the air, and it is nothing less than the digital artifacts of over one billion people and computers networked together collectively producing over 2,000 gigabytes of new information per second. While most of our classrooms were built under the assumption that information is scarce and hard to find, nearly the entire body of human knowledge now flows through and around these rooms in one form or another, ready to be accessed by laptops, cellphones, and iPods. Classrooms built to re-enforce the top-down authoritative knowledge of the teacher are now enveloped by a cloud of ubiquitous digital information where knowledge is made, not found, and authority is continuously negotiated through discussion and participation.1 This new media environment can be enormously disruptive to our current teaching methods and philosophies. As we increasingly move toward an environment of instant and infinite information, it becomes less important for students to know, memorize, or recall information, and more important for them to be able to find, sort, analyze, share, discuss, critique, and create information. They need to move from being simply knowledgeable to being knowledge-able.
paul lowe

Introducing Edupunk ~ Stephen's Web ~ by Stephen Downes - 0 views

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    Introducing Edupunk The concept of Edupunk has totally caught wind, spreading through the blogosphere like wildfire. This post summarizes several recent posts and offers something like a definition (I would like to think that true edupunks deride definitions as tools of oppression used by defenders of order and conformity): "edupunk is student-centered, resourceful, teacher- or community-created rather than corporate-sourced, and underwritten by a progressive political stance. Barbara Ganley's philosophy of teaching and digital expression is an elegant manifestation of edupunk. Nina Simon, with her imaginative ways of applying web 2.0 philosophies to museum exhibit design, offers both low- and high-tech edupunk visions. Edupunk, it seems, takes old-school Progressive educational tactics--hands-on learning that starts with the learner's interests--and makes them relevant to today's digital age, sometimes by forgoing digital technologies entirely."
paul lowe

YouTube - CollabTech 2010: Keynote: Social Media, Participative Pedagogy, and Digital L... - 1 views

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    "Howard Rheingold There are a lot of voices talking about social media today, but Howard Rheingold defined the field before it existed. A noted author and commentator, Rheingold has a proven record of accurate technology and social forecasting, over two decades of syndicated columns, best-selling books, and pioneering online enterprises. His latest research and forthcoming book focuses on 21st century literacies -- how individuals and organizations learn to use digital media effectively and credibly. He coined the term "virtual community" in 1987 An acknowledged authority on the marriage of mobile phone, PC, and wireless internet, Rheingold's previous work reveals how this convergence has changed the way we meet, mate, entertain, govern, and conduct business. His book Smart Mobs, named one of the Big Ideas books of 2002 by The New York Times, chronicles the new forms of collective action and cooperation made possible by mobile communications, pervasive computing, and the Internet. Rheingold is the recipient of a 2008 MacArthur Knowledge-Networking Grant through the Foundation's Digital Media and Learning Competition. He was founding Executive Editor of Hotwired, the first commercial webzine where the web-based discussion forum and the online banner ad were invented. Rheingold has appeared on Today, Good Morning America, ABC Primetime Live, CNN, CBS News, NBC News, Macneill-Lehrer Report, NPRs Fresh Air and Marketplace. He currently teaches at Stanford University. To learn more about Howard, please visit his web site at http://www.rheingold.com."
paul lowe

Digital Ethnography » Blog Archive » SmartPen as Digital Ethnography Tool - 0 views

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    SmartPen as Digital Ethnography Tool Mar 11th, 2009 by Prof Wesch This little smartpen from livescribe just might revolutionize my note-taking in seminars, discussions, and ethnographic interviews. If you have never seen it before, check out some of the demos on YouTube. In short, it records audio as you write and links what you are writing to the audio (by recording what you write through a small infrared camera near the tip of the pen). When you are done recording you can actually tap the pen anywhere on your page and the pen will play the audio that was recorded at the time you were making that specific pen stroke. Students are already sharing lecture notes in the community section of livescribe.com. As recording devices become increasingly embedded into everyday objects the days of protecting lectures from being recorded seem numbered.
paul lowe

Managing the Digital Enterprise ® | Professor Michael Rappa - 0 views

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    Welcome to Managing the Digital Enterprise®, an open educational resource that surveys the opportunities and challenges managers face in an increasingly digital world.
paul lowe

Knight Drupal Initiative | groups.drupal.org - 0 views

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    Knight Drupal Initiative * Main * Popular Proposals * Recent posts Drupal and the Knight Foundation agree that open source digital publishing can enable powerful agents of transformation in their respective communities. Together, we are working to improve communities by providing an open democratic platform in the digital age. We provide funding for grant proposals that achieve our mutual goals by using and improving the Drupal platform. Applications for 2008 are now closed. The program will reopen at DrupalCON DC, March 4-7 2009.
paul lowe

digitalresearchtools / FrontPage - 0 views

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    Digital Research Tools (DiRT) This wiki collects information about tools and resources that can help scholars (particularly in the humanities and social sciences) conduct research more efficiently or creatively. Whether you need software to help you manage citations, author a multimedia work, or analyze texts, Digital Research Tools will help you find what you're looking for. We provide a directory of tools organized by research activity, as well as reviews of select tools in which we not only describe the tool's features, but also explore how it might be employed most effectively by researchers.
paul lowe

About Petlab | PETLab - 0 views

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    PETlab is a joint project of Games for Change and Parsons The New School for Design in New York City. It is a place for testing prototyping methods and the process of collaborative design with organizations interested in using games as a form of public interest engagement. Through our work, we connect with scholars and designers in the field of digital media, practitioners working in the spheres of education and social issues, and people of all ages at play. In the first year, we are working on a number of gaming platforms including Flash, Xbox XNA, and mobile phones. We are also working with a wide range of partners such as MTV, Microsoft, Boys and Girls Clubs, and New York Public Library. Support for PETLab comes from the John D. Catherine T. MacArthur Foundation's Digital Media and Learning initiative.
paul lowe

YouTube - The Anonymity Project - Spring 2009 Digital Ethnography Preview - 0 views

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    For the Spring 2009 Digital Ethnography course led by Michael Wesch. This is a compilation of trailers created by students for their Spring 2009 projects. For more information about our project, visit our research hub: http://www.netvibes.com/wesch There you will find links to student blogs, our wiki, our diigo links, notes, and other materials.
paul lowe

Mediated Cultures: Digital Ethnography at Kansas State University - 0 views

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    Mediated Cultures: Digital Ethnography at Kansas State University netvibes site for mike wesch's course using rss feeds etc
paul lowe

JISC Collections : Welcome to JISC Collections - 0 views

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    JISC Collections mission is to support UK education and research by delivering affordable, relevant and sustainable online content. Funded by JISC, JISC Collections provides its members with a catalogue of free and subscription-based online resources such as e-journals, e-books, full text databases, digital images, online film, and geospatial data. Core to the service provided by JISC Collections is the quality evaluation of online resources, the expert negotiation process and the efficient national licensing undertaken for each online resource. JISC Collections always strives to widen accessibility to online resources, save its members time and money and to evolve licensing in line with members needs and the digital environment.
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