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Educational Leadership:Literacy 2.0:Orchestrating the Media Collage - 0 views

  • Public narrative embraces a number of specialty literacies, including math literacy, research literacy, and even citizenship literacy, to name a few. Understanding the evolving nature of literacy is important because it enables us to understand the emerging nature of illiteracy as well. After all, regardless of the literacy under consideration, the illiterate get left out.
  • Modern literacy has always meant being able to both read and write narrative in the media forms of the day, whatever they may be. Just being able to read is not sufficient.
  • The act of creating original media forces students to lift the hood, so to speak, and see media's intricate workings that conspire to do one thing above all others: make the final media product appear smooth, effortless, and natural. "Writing media" compels reflection about reading media, which is crucial in an era in which professional media makers view young people largely in terms of market share.
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  • As part of their own intellectual retooling in the era of the media collage, teachers can begin by experimenting with a wide range of new media to determine how they best serve their own and their students' educational interests. A simple video can demonstrate a science process; a blog can generate an organic, integrated discussion about a piece of literature; new media in the form of games, documentaries, and digital stories can inform the study of complex social issues; and so on. Thus, a corollary to this guideline is simply, "Experiment fearlessly." Although experts may claim to understand the pedagogical implications of media, the reality is that media are evolving so quickly that teachers should trust their instincts as they explore what works. We are all learning together.
  • Both essay writing and blog writing are important, and for that reason, they should support rather than conflict with each other. Essays, such as the one you are reading right now, are suited for detailed argument development, whereas blog writing helps with prioritization, brevity, and clarity. The underlying shift here is one of audience: Only a small portion of readers read essays, whereas a large portion of the public reads Web material. Thus, the pressure is on for students to think and write clearly and precisely if they are to be effective contributors to the collective narrative of the Web.
  • The demands of digital literacy make clear that both research reports and stories represent important approaches to thinking and communicating; students need to be able to understand and use both forms. One of the more exciting pedagogical frontiers that awaits us is learning how to combine the two, blending the critical thinking of the former with the engagement of the latter. The report–story continuum is rich with opportunity to blend research and storytelling in interesting, effective ways within the domain of new media.
  • The new media collage depends on a combination of individual and collective thinking and creative endeavor. It requires all of us to express ourselves clearly as individuals, while merging our expression into the domain of public narrative. This can include everything from expecting students to craft a collaborative media collage project in language arts classes to requiring them to contribute to international wikis and collective research projects about global warming with colleagues they have never seen. What is key here is that these are now "normal" kinds of expression that carry over into the world of work and creative personal expression beyond school.
  • Students need to be media literate to understand how media technique influences perception and thinking. They also need to understand larger social issues that are inextricably linked to digital citizenship, such as security, environmental degradation, digital equity, and living in a multicultural, networked world. We want our students to use technology not only effectively and creatively, but also wisely, to be concerned with not just how to use digital tools, but also when to use them and why.
  • Fluency is the ability to practice literacy at the advanced levels required for sophisticated communication within social and workplace environments. Digital fluency facilitates the language of leadership and innovation that enables us to translate our ideas into compelling professional practice. The fluent will lead, the literate will follow, and the rest will get left behind.
  • Digital fluency is much more of a perspective than a technical skill set. Teachers who are truly digitally fluent will blend creativity and innovation into lesson plans, assignments, and projects and understand the role that digital tools can play in creating academic expectations that are authentically connected, both locally and globally, to their students' lives.
  • Focus on expression first and technology second—and everything will fall into place.
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Go Ahead, Mess With Texas Instruments - Phil Nichols - The Atlantic - 5 views

  • Though many devices enter our classrooms for different reasons -- they are not neutral. Some are used to reinforce the authority of formal teaching; some engage students in the process of imaginative discovery. By balancing conventional and subversive academic possibilities, these latter objects show us the real potential of learning technologies. Not as sterile knowledge-delivery devices policed by authorized educators, but as boundary objects between endorsed educational utility and creative self-expression gone rogue.
  • Though many devices enter our classrooms for different reasons -- they are not neutral. Some are used to reinforce the authority of formal teaching; some engage students in the process of imaginative discovery. By balancing conventional and subversive academic possibilities, these latter objects show us the real potential of learning technologies. Not as sterile knowledge-delivery devices policed by authorized educators, but as boundary objects between endorsed educational utility and creative self-expression gone rogue.
  • Though many devices enter our classrooms for different reasons -- they are not neutral. Some are used to reinforce the authority of formal teaching; some engage students in the process of imaginative discovery. By balancing conventional and subversive academic possibilities, these latter objects show us the real potential of learning technologies. Not as sterile knowledge-delivery devices policed by authorized educators, but as boundary objects between endorsed educational utility and creative self-expression gone rogue.
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  • Though
  • Though many devices enter our classrooms for different reasons -- they are not neutral. Some are used to reinforce the authority of formal teaching; some engage students in the process of imaginative discovery. By balancing conventional and subversive academic possibilities, these latter objects show us the real potential of learning technologies. Not as sterile knowledge-delivery devices policed by authorized educators, but as boundary objects between endorsed educational utility and creative self-expression gone rogue.
  • Though many devices enter our classrooms for different reasons -- they are not neutral. Some are used to reinforce the authority of formal teaching; some engage students in the process of imaginative discovery. By balancing conventional and subversive academic possibilities, these latter objects show us the real potential of learning technologies. Not as sterile knowledge-delivery devices policed by authorized educators, but as boundary objects between endorsed educational utility and creative self-expression gone rogue.
  • Much like skateboarders have an imaginative orientation that allows them to see textures and movement in the curvatures of everyday objects -- a park bench, a railing, an empty swimming pool -- programmers learn to see their immediate environment as a creative space, a source for inspiration and improvisation.
  • This is distinct from other popular educational technologies -- many of which are marketed as subversive tools to "disrupt" traditional notions of learning, but often end up preserving those aspects of schooling that are most in need of disruption. In recent decades, districts have spent millions of dollars equipping classrooms with TVs, computers, and Smartboards -- only to find that such devices are mostly used to aid formal teaching instead of facilitating student discovery.
  • writing code for an iPad is restricted to those who purchase an Apple developer account, create programs that align with Apple standards, and submit their finished products for Apple's approval prior to distribution.
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    "Though many devices enter our classrooms for different reasons -- they are not neutral. Some are used to reinforce the authority of formal teaching; some engage students in the process of imaginative discovery. By balancing conventional and subversive academic possibilities, these latter objects show us the real potential of learning technologies. Not as sterile knowledge-delivery devices policed by authorized educators, but as boundary objects between endorsed educational utility and creative self-expression gone rogue."

Ashford-University ECE 332 Homework and Assignment Help - 1 views

started by justquestionans on 27 Jun 18 no follow-up yet
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Educational Leadership:Literacy 2.0:Orchestrating the Media Collage - 1 views

  • New media demand new literacies. Because of inexpensive, easy-to-use, widely distributed new media tools, being literate now means being able to read and write a number of new media forms, including sound, graphics, and moving images in addition to text.
  • New media coalesce into a collage. Being literate also means being able to integrate emerging new media forms into a single narrative or "media collage," such as a Web page, blog, or digital story.
  • New media are largely participatory, social media. Digital literacy requires that students have command of the media collage within the context of a social Web, often referred to as Web 2.0. The social Web provides venues for individual and collaborative narrative construction and publication through blogs and such services as MySpace, Google Docs, and YouTube. As student participation goes public, the pressure to produce high-quality work increases.
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  • Historically, new media first appear to the vast majority of us in read-only form because they are controlled by a relatively few technicians, developers, and distributors who can understand or afford them. The rest of us only evolve into writers once the new media tools become easy to use, affordable, and widely available, whether these tools are cheap pencils and paper or inexpensive digital tools and shareware.
  • Thus, a new dimension of literacy is now in play—namely, the ability to adapt to new media forms and fit them into the overall media collage quickly and effectively.
  • n the mid 1960s, Marshall McLuhan explained that conventional literacy caused us to trade an ear for an eye, and in so doing, trade the social context of the oral tradition for the private point of view of reading and writing. To him, television was the first step in our "retribalization," providing a common social experience that could serve as the basis for dialogue in the global village.2  However, television told someone else's story, not ours. It was not until Web 2.0 that we had the tools to come full circle and produce and consume social narrative in equal measure. Much of the emerging nature of literacy is a result of inexpensive, widely available, flexible Web 2.0 tools that enable anyone, regardless of technical skill, to play some part in reinventing literacy.
  • What is new is that the tools of literacy, as well as their effects, are now a topic of literacy itself.
  • Students need to be media literate to understand how media technique influences perception and thinking. They also need to understand larger social issues that are inextricably linked to digital citizenship, such as security, environmental degradation, digital equity, and living in a multicultural, networked world. We want our students to use technology not only effectively and creatively, but also wisely, to be concerned with not just how to use digital tools, but also when to use them and why.
  • The fluent will lead, the literate will follow, and the rest will get left behind.
  • They need to be the guide on the side rather than the technician magician.
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BuiLD YouR WiLD SeLF - 0 views

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    great tool for creative writing
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AJET 26(3) Drexler (2010) - The networked student model for construction of personal le... - 17 views

    • jordi guim
       
      Muy interesante sobre PLE / PLN
  • Table 2: Personal learning environment toolset Web application (networked student component) Tool used in test case Student activity level of structure Social bookmarking (RSS) Delicious http://delicious.com/ Set up the account Subscribe to each others accounts Bookmark and read 10 reliable websites that reflect the content of chosen topic Add and read at least 3 additional sites each week. News and blog alert (RSS) Google Alert http://www.google.com/alerts Create a Google Alert of keywords associated with selected topic Read news and blogs on that topic that are delivered via email daily Subscribe to appropriate blogs in reader News and blog reader (RSS) Google Reader http://reader.google.com Search for blogs devoted to chosen topic Subscribe to blogs to keep track of updates Personal blog (RSS) Blogger http://www.blogger.com Create a personal blog Post a personal reflection each day of the content found and experiences related to the use of personal learning environment Students subscribe to each others blogs in reader Internet search (information management, contacts, and synchronous communication) Google Scholar http://scholar.google.com/ Conduct searches in Google Scholar and library databases for scholarly works. Bookmark appropriate sites Consider making contact with expert for video conference Podcasts (RSS) iTunesU http://www.apple.com/itunes/ whatson/itunesu.html Search iTunesU for podcasts related to topic Subscribe to at least 2 podcasts if possible Video conferencing (contacts and synchronous communication) Skype http://www.skype.com Identify at least one subject matter expert to invite to Skype with the class. Content gathering/ digital notebook Evernote http://evernote.com/ Set up account Use Evernote to take notes on all content collected via other tools Content synthesis Wikispaces http://www.wikispaces.com Post final project on personal page of class wiki The process and tools are overwhelming to students if presented all at once. As with any instructional design, the teacher determines the pace at which the students best assimilate each new learning tool. For this particular project, a new tool was introduced each day over two weeks. Once the construction process was complete, there were a number of personal web page aggregators that could have been selected to bring everything together in one place. Options at the time included iGoogle, PageFlakes, NetVibes, and Symbaloo. These sites offer a means to compile or pull together content from a variety of web applications. A web widget or gadget is a bit of code that is executed within the personal web page to pull up external content from other sites. The students in this case designed the personal web page using the gadgets needed in the format that best met their learning goals. Figure 3 is an instructor example of a personal webpage that includes the reader, email, personal blog, note taking program, and social bookmarks on one page.
  • The personal learning environment can take the place of a traditional textbook, though does not preclude the student from using a textbook or accessing one or more numerous open source texts that may be available for the research topic. The goal is to access content from many sources to effectively meet the learning objectives. The next challenge is to determine whether those objectives have been met.
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  • AssessmentThere were four components of the assessment process for this test case of the Networked Student Model: (1) Ongoing performance assessment in the form of weekly assignments to facilitate the construction and maintenance of the personal learning environment, (2) rubric-based assessment of the personal learning environment at the end of the project, (3) written essay, and (4) multimedia synthesis of topic content. Points were earned for meeting the following requirements: Identify ten reliable resources and post to social bookmarking account. At least three new resources should be added each week. Subscribe and respond to at least 3 new blogs each week. Follow these blogs and news alerts using the reader. Subscribe to and listen to at least two podcasts (if available). Respectfully contact and request a video conference from a subject matter expert recognised in the field. Maintain daily notes and highlight resources as needed in digital notebook. Post at least a one-paragraph reflection in personal blog each day. At the end of the project, the personal learning environment was assessed with a rubric that encompassed each of the items listed above. The student's ability to synthesise the research was further evaluated with a reflective essay. Writing shapes thinking (Langer & Applebee, 1987), and the essay requirement was one more avenue through which the students demonstrated higher order learning. The personal blog provided an opportunity for regular reflection during the course of the project. The essay was the culmination of the reflections along with a thoughtful synthesis of the learning experience. Students were instructed to articulate what was learned about the selected topic and why others should care or be concerned. The essay provided an overview of everything learned about the contemporary issue. It was well organised, detailed, and long enough to serve as a resource for others who wished to learn from the work. As part of a final exam, the students were required to access the final projects of their classmates and reflect on what they learned from this exposure. The purpose of this activity was to give the students an additional opportunity to share and learn from each other. Creativity is considered a key 21st century skill (Partnership for 21st Century Skills, 2009). A number of emerging web applications support the academic creative process. Students in this project used web tools to combine text, video, audio, and photographs to teach the research topics to others. The final multimedia project was posted or embedded on the student's personal wiki page. Analysis and assessment of student work was facilitated by the very technologies in use by the students. In order to follow their progress, the teacher simply subscribed to student social bookmarking accounts, readers, and blogs. Clicking through daily contributions was relatively quick and efficient.
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Word Tamer - 0 views

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    Superb story writing tutorial site with videos and tools to fire the imagination. But be warned - make sure you have a sofa to jump behind if viewing at night. http://ictmagic.wikispaces.com/English
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TheBrain :: Application Videos and Templates - 21 views

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    This section features video recordings of webinars showing how to apply PersonalBrain. You may also download the BrainZips and browse the example Brains online. For instructional videos, see the tutorials section. Business and Technology Applications * Project Management * Sales and Business Development * Presentations and Meetings * Company Operations & Client Management * Market Research and Product Design * Engineering and IT Management * Job Seekers and HR Professionals Personal Organization, Creative and Education Applications * Getting Things Done * Autobiographical Brain * Inspirational Ideas * Writing and Creative Projects * Self Learning and Education
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750 Words - 45 views

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    A place to write everyday. You can't write well unless you practice. Here is a place to practice online.
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Imagination Cubed - 0 views

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    Great online collaboration tool
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    draw, write, share, collaborate, save... very cool tool!
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Autodesk 123D -- creature - 0 views

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    This is a 'must try' iPad app where you can design a 3D creature. Tap, drag and pinch your creation until it is just right and then 'paint' it with the patterns you want. It's a great resource to use alongside creative writing or science work. If you have access to a 3D printer you can even fabricate your design. Download the app at https://itunes.apple.com/us/app/123d-creature/id594014056. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
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pickaface.net - 0 views

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    Design an avatar to use in creative writing or class name cards for students with this avatar creator. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
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Doodle on Maps with quikmaps.com - 1 views

shared by Martin Burrett on 17 Jan 09 - Cached
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    A easy to use, versatile mapping tool. Students can annotate and draw on the maps. Great with an interactive whiteboard. Because this site uses Google Maps you can not only use a map of Earth, but the Moon, Mars and the sky too. Great for Sci-Fi creative writing. http://ictmagic.wikispaces.com/PSHE,+RE,+Citizenship,+Geography+&+Environmental
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FaceYourManga - Avatar creator - 0 views

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    A superb Manga cartoon avatar creator. Perfect for profile pictures and making characters for creative writing. http://ictmagic.wikispaces.com/ICT+&+Web+Tools
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E-fit Face Composite Creator - 0 views

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    A site where you can make e-fit photos of faces. A nice resource to use in creative writing to build characters. http://ictmagic.wikispaces.com/ICT+&+Web+Tool
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PBS Teachers | learning.now . Collaborative Writing, 140 Characters at a Time | PBS - 0 views

  • teacher in suburban Washington DC has launched a collaborative writing initiative using the messaging tool Twitter. Prepare to be concise!
  • a middle school teacher in Montgomery County, MD, launched Manyvoices, which may be the first collaborative student writing project on Twitter. Mayo’s idea was to embrace Twitter’s 140 character limit as a creative challenge for his students, using a framework known as a Twittory. Created by Cameron Reilly, a Twittory is a story in which each person may add only 140 characters to the story. The story must also be told in 140 posts - no more, no less.
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    I think this is an interesting use of Twitter, and makes me want to think of ways to use it my classroom as well
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Silk - 0 views

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    Have students to create visual works of art online. Silk is an interactive site where students can drag their mouse around on the page to create beautiful weaving & whirling designs. Drawing lines on the screen will add color to the moving art, & by speeding up or slowing down their movements the effect will change. Students can choose between 6 different colors, & 3 different modes of symmetry. Students can share their creation with a simple link. Have students describe their unique artwork as a description & creative writing exercise. Also available as an app for the iPad.
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Nanoogo - 0 views

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    This site encourages children to be creative and share ideas. It's a cross between a blog and a digital canvas and formatting is really simple. Users just drag and drop the images and text however they wish. There is also a teacher sign up option, which lets you quickly add a whole class or school. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
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