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shahbazahmeed

gfhgfgfg - 0 views

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learning tools

started by shahbazahmeed on 15 Apr 21 no follow-up yet
Dimitris Tzouris

BBC News - Is multi-tasking a myth? - 14 views

  • What that suggests, the researchers say, is that multi-task are more easily distracted by irrelevant information. The more we multi-task, the less we are able to focus properly on just one thing.
  • A raft of studies has found that, actually, multi-tasking is a good way to do several things badly.
  • We're not really multi-tasking. We're switching between tasks in an unfocused or clumsy way."
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  • Amazing, but as it turns out, quite logical. "The brain has very specialised modules for different tasks, like language processing and spatial recognition. It stands to reason that two similar tasks are much harder to do simultaneously, because they're using similar bits of tissue."
  • Driving and talking doesn't use the same bits of brain. Answering an e-mail while chatting on the phone does. In effect, we are creating information bottlenecks.
cheapassignment

BSBINN601 Lead and manage organisational change | Assignment - Assignment Help by World... - 0 views

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    You must read the student assessment instructions prior to completing all assessment tasks. After you have completed all the tasks, you must declare that the completed assessment tasks are authentic and completed by yourself by checking each point in the table below. You will also be required make an electronic declaration of authenticity prior to submitting your completed assessment tasks. STUDENT DECLARATION Core units HLTAHW061 Engage in community health research HLTAHW066 Manage the delivery of Aboriginal and/or Torres Strait Islander HLTAHW067 Manage health education and promotion HLTAHW068 Develop work plans HLTAHW069 Develop health care policy HLTAHW070 Manage human resources HLTINF004 Manage the prevention and control of infection HLTWHS004 Manage workplace health and safety BSBMGT605 Provide leadership across the organisation BSBMGT608 Manage innovation and continuous improvement Elective units CHCADV005 Provide systems advocacy services CHCCDE007 Develop and provide community projects CHCDIV001 Work with diverse people CHCEDU002 Plan health promotion and community intervention CHCEDU008 Share health information CHCMGT007 Work effectively with the Board of an organisation CHCPRP003 Reflect on and improve own professional practice HLTAHW025 Provide information and strategies in health care HLTAHW032 Supervise individual workers HLTAHW033 Maintain community health profile HLTAHW034 Provide healthy lifestyle programs and advice HLTAHW043 Facilitate access to tertiary health services HLTAHW050 Develop a healing framework for social and emotional wellbeing work HLTAHW051 Respond to loss, grief and trauma HLTAHW061 Engage in community health research HLTAHW062 Supervise health care team HLTAHW063 Implement office systems HLTAHW064 Manage budgets HLTAHW072 Provide guidance in social and emotional wellbeing HLTAHW073 Practice social and emotional wellbeing in a clinical setting HLTAHW0
mahadi hasan

8 Practical Methods for Job Analysis | HRMC Matrix - 0 views

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    Methods for job analysis or how to do a job analysis may be the common asking question related to HR. Job analysis helps organization to identify the basic requirement of any position. There are many methods or ways to conduct an effective job analysis. Practical Methods for Job Analysis Observation Method This is the only direct method from where a HR professional or job analyst can collect job related information practically. Thus, information of this source is very trustworthy. This was the first job analysis methods used by I-O psychologists. The process involves simply watching what an employee does or does not for the specific period. During observation, HR professional or job analyst some time ask question to gather required information. Interview Method Interview is methods for job analysis where structured questionnaire used by the HR professional or job analyst. Organization conduct this "interview" job analysis methods using structured interview method or unstructured interview method. In structural interview process, questionnaire is similar for every employee, even due to change of interviewer. On the other hand, interview process may be different due to the change of interviewer. Job Interview Methods Critical Incidents Technique Critical Incident Technique (CIT) is a flexible method for job analysis comprises with set of procedures and used for collecting direct observations of human behaviors related to any specific job. The critical incident technique of job analysis asks supervisors to identify critical aspects of human behavior for a particular job that lead to success or failure. This method of job analysis helps to identify the critical incident or aspects of a job. Questionnaires and Surveys Method Some expert incumbents conduct questionnaires or surveys as methods for job analysis. These questionnaires include task statements to identify the form of worker behaviors. Information gathered from questionnaires or surveys can
Martin Burrett

Tasskr - 0 views

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    A great, simple list maker and task manager site. Just add your tasks with a click and mark them as completed with another. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
Fatima Anwar

The Integrated Learning Platform: Cardiff Univeristy - Cardiff is everything a good uni... - 0 views

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    Cardiff University is recognized in independent government tests as one of The British leading educating and analysis colleges. Established by Royal Charter in 1883, the University today brings together impressive modern facilities and a powerful approach to educating and analysis with its proud culture of service and accomplishment. Cardiff University is the biggest University of mature education and learning in Wales, with the Cardiff Center for Long term Studying offering several hundred programs in locations across Southern Eastern Wales. The University's lifelong learning actions also include the professional growth work performed by educational institutions for companies, and many of these is custom-made to match an individual business's needs. The Center also provides business terminology training at all levels. Founded: 1883. Structural features: Merged with University of Wales College of Medicine (UCWM) in 2004. Location: Close to Cardiff city center. Healthcare care learners also at hospital website, Heath Recreation area University, 1 mile away. Getting there: Cardiff Primary Place on the national train network; trainers to bus station (next to train station); M4 from London and M5 (west county and Midlands). For school, frequent teaches from Primary Place to Cathays station (on campus), regional vehicles from bus station (53, 79, 81 for main campus; 8 or 9 for hospital site). Academic features: 4-year incorporated food techniques, 5-year two-tier techniques in structure and town planning. 5-year medical and dental programs, plus foundation season for those without science backgrounds; medical teaching throughout Wales. Awarding body: Cardiff University; Wales University for some healthcare programs. Main undergrad awards: BA, BD, BDS, BMus, BN, BSc, BEng, BScEcon, LLB, BArch, MB BCh, MPhys, MChem, MEng, MPharm. Length of courses: 3 years; others 4 and 5 decades. Library & IT facilities: Integrated collection,
David Wetzel

Tips and Tricks for Finding Science and Math Images on the Web - 0 views

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    Like everything else on the Internet, trying to find images is like trying to find a needle in a haystack. Without the right tools for finding science and math images on the web it is often an impossible, or at least mind-numbing, task. What is needed are search engines which make the job easier. This is where the tips and tricks provided below help this seemingly impossible task by using the top search Web 2.0 search engines and tools available today. These are valuable resources for both you and your students when trying to find just the right image for lesson or project involving digital media.
Kerry J

Handipoints - Print Chore Charts Free | Kids Allowances | Kids Virtual World - 0 views

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    Parents and kids agree upon tasks that are to be accomplished, when child completes task, parent releases bonus points that kids can use to buy accessories for their characters.
Nik Peachey

Nik's Learning Technology Blog: 5 Tasks to Teach Yourself to Teach with Technology - 0 views

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    Here are 5 tasks that you can download to help you develop materials and resources for your students whilst developing your own digital skills.
Martin Burrett

Remember The Milk - To do lists & tasks - 18 views

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    Never forget a meeting or task ever again with this widely used to do list site. It works across many types of devices. Set yourself reminders by email and it integrates easily with Google calendars. http://ictmagic.wikispaces.com/ICT+&+Web+Tools
shahbazahmeed

rtryryt - 0 views

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learning technology web2.0

started by shahbazahmeed on 12 Apr 21 no follow-up yet
Nigel Coutts

Moving beyond linear plans for learning - The Learner's Way - 9 views

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    An important part of the role of any educator is that of planning learning sequences. Perhaps you are tasked with designing curriculum or more likely you are translating a mandatory curriculum into workable units of learning. The task is complex and there are multiple arrangements. The goal is to design units that connect students with learning in ways that are meaningful and relevant. A well-designed unit of learning fits seamlessly alongside other learning opportunities and the overall sequence of learning should match the learners developing expertise. As we plan units of learning we must consider a great variety of factors which impact the learning we design. Our knowledge of our students and where they are with their learning is crucial and a strong place to start. We also need to know what it is we are required to teach and have a grab bag of pedagogical moves that bring this content alive.
Martin Burrett

Pora Ora : The Online 3D Educational Game for Children - 1 views

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    This is a MUST TRY site. It's not often that I'm amazed be an educational resource, but I am with this one. Pora Ora is a stunning educational virtual world for Primary school aged students. Play truely fun educational games which practise skills in English, maths and many other subjects. The graphics and useably is superb. Online safety is at the heart of this site. The parential admin account can set the student's account to free chat with everyone to completely locked down where they have the world to themselves and everything in between. The site has a language filter and users can report any incidents of trouble. Also, the first task requires the user to complete an online safety task. The site is free with a few premium features coming out later. You have got to try this one! http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
Nigel Coutts

Learning and Cognitive Load - Part Two - 9 views

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    There are three cognitive loads that impact the efficient formation of schemas. Extraneous cognitive load are those not directly required to master a task and have a negative impact on schema formation, reducing these is desirable and can be achieved through efficient design. Intrinsic cognitive load is that which is inherent in the task and for the most part cannot be reduced. Tasks with high intrinsic cognitive load are by nature more complex for an individual and in the long term are managed through equally complex schema. Germane cognitive load refers to the mental resources devoted to the efficient formation of schemas and is seen to have a positive effect on learning. Understanding these things will allow us to more effectively target our efforts as learners and teachers ensuring the cognitive load theory has a valuable role to play.
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    http://treehousecottages.co.in/ Tree House Jaipur - World's largest, most unique, 5 Star & Luxury Tree House Resort. Located atop "trees", the tree have several live branches running through the rooms making nature universal in the Lap of luxury. Jaipur Airport is 40 km from Tree House resort Jaipur
Carlos Quintero

Innovate: Future Learning Landscapes: Transforming Pedagogy through Social Software - 0 views

  • Web 2.0 has inspired intense and growing interest, particularly as wikis, weblogs (blogs), really simple syndication (RSS) feeds, social networking sites, tag-based folksonomies, and peer-to-peer media-sharing applications have gained traction in all sectors of the education industry (Allen 2004; Alexander 2006)
  • Web 2.0 allows customization, personalization, and rich opportunities for networking and collaboration, all of which offer considerable potential for addressing the needs of today's diverse student body (Bryant 2006).
  • In contrast to earlier e-learning approaches that simply replicated traditional models, the Web 2.0 movement with its associated array of social software tools offers opportunities to move away from the last century's highly centralized, industrial model of learning and toward individual learner empowerment through designs that focus on collaborative, networked interaction (Rogers et al. 2007; Sims 2006; Sheely 2006)
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  • learning management systems (Exhibit 1).
  • The reality, however, is that today's students demand greater control of their own learning and the inclusion of technologies in ways that meet their needs and preferences (Prensky 2005)
  • Tools like blogs, wikis, media-sharing applications, and social networking sites can support and encourage informal conversation, dialogue, collaborative content generation, and knowledge sharing, giving learners access to a wide range of ideas and representations. Used appropriately, they promise to make truly learner-centered education a reality by promoting learner agency, autonomy, and engagement in social networks that straddle multiple real and virtual communities by reaching across physical, geographic, institutional, and organizational boundaries.
  • "I have always imagined the information space as something to which everyone has immediate and intuitive access, and not just to browse, but to create” (2000, 216). Social software tools make it easy to contribute ideas and content, placing the power of media creation and distribution into the hands of "the people formerly known as the audience" (Rosen 2006).
  • the most promising settings for a pedagogy that capitalizes on the capabilities of these tools are fully online or blended so that students can engage with peers, instructors, and the community in creating and sharing ideas. In this model, some learners engage in creative authorship, producing and manipulating digital images and video clips, tagging them with chosen keywords, and making this content available to peers worldwide through Flickr, MySpace, and YouTube
  • Student-centered tasks designed by constructivist teachers reach toward this ideal, but they too often lack the dimension of real-world interactivity and community engagement that social software can contribute.
  • Pedagogy 2.0: Teaching and Learning for the Knowledge Age In striving to achieve these goals, educators need to revisit their conceptualization of teaching and learning (Exhibit 2).
  • Pedagogy 2.0: Teaching and Learning for the Knowledge Age In striving to achieve these goals, educators need to revisit their conceptualization of teaching and learning
  • Pedagogy 2.0 is defined by: Content: Microunits that augment thinking and cognition by offering diverse perspectives and representations to learners and learner-generated resources that accrue from students creating, sharing, and revising ideas; Curriculum: Syllabi that are not fixed but dynamic, open to negotiation and learner input, consisting of bite-sized modules that are interdisciplinary in focus and that blend formal and informal learning;Communication: Open, peer-to-peer, multifaceted communication using multiple media types to achieve relevance and clarity;Process: Situated, reflective, integrated thinking processes that are iterative, dynamic, and performance and inquiry based;Resources: Multiple informal and formal sources that are rich in media and global in reach;Scaffolds: Support for students from a network of peers, teachers, experts, and communities; andLearning tasks: Authentic, personalized, learner-driven and learner-designed, experiential tasks that enable learners to create content.
  • Instructors implementing Pedagogy 2.0 principles will need to work collaboratively with learners to review, edit, and apply quality assurance mechanisms to student work while also drawing on input from the wider community outside the classroom or institution (making use of the "wisdom of crowds” [Surowiecki 2004]).
  • A small portion of student performance content—if it is new knowledge—will be useful to keep. Most of the student performance content will be generated, then used, and will become stored in places that will never again see the light of day. Yet . . . it is still important to understand that the role of this student content in learning is critical.
  • This understanding of student-generated content is also consistent with the constructivist view that acknowledges the learner as the chief architect of knowledge building. From this perspective, learners build or negotiate meaning for a concept by being exposed to, analyzing, and critiquing multiple perspectives and by interpreting these perspectives in one or more observed or experienced contexts
  • This understanding of student-generated content is also consistent with the constructivist view that acknowledges the learner as the chief architect of knowledge building. From this perspective, learners build or negotiate meaning for a concept by being exposed to, analyzing, and critiquing multiple perspectives and by interpreting these perspectives in one or more observed or experienced contexts. In so doing, learners generate their own personal rules and knowledge structures, using them to make sense of their experiences and refining them through interaction and dialogue with others.
  • Other divides are evident. For example, the social networking site Facebook is now the most heavily trafficked Web site in the United States with over 8 million university students connected across academic communities and institutions worldwide. The majority of Facebook participants are students, and teachers may not feel welcome in these communities. Moreover, recent research has shown that many students perceive teaching staff who use Facebook as lacking credibility as they may present different self-images online than they do in face-to-face situations (Mazer, Murphy, and Simonds 2007). Further, students may perceive instructors' attempts to coopt such social technologies for educational purposes as intrusions into their space. Innovative teachers who wish to adopt social software tools must do so with these attitudes in mind.
  • "students want to be able to take content from other people. They want to mix it, in new creative ways—to produce it, to publish it, and to distribute it"
  • Furthermore, although the advent of Web 2.0 and the open-content movement significantly increase the volume of information available to students, many higher education students lack the competencies necessary to navigate and use the overabundance of information available, including the skills required to locate quality sources and assess them for objectivity, reliability, and currency
  • In combination with appropriate learning strategies, Pedagogy 2.0 can assist students in developing such critical thinking and metacognitive skills (Sener 2007; McLoughlin, Lee, and Chan 2006).
  • We envision that social technologies coupled with a paradigm of learning focused on knowledge creation and community participation offer the potential for radical and transformational shifts in teaching and learning practices, allowing learners to access peers, experts, and the wider community in ways that enable reflective, self-directed learning.
  • . By capitalizing on personalization, participation, and content creation, existing and future Pedagogy 2.0 practices can result in educational experiences that are productive, engaging, and community based and that extend the learning landscape far beyond the boundaries of classrooms and educational institutions.
  •  
    About pedagogic 2.0
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    Future Learning Landscapes: Transforming Pedagogy through Social Software Catherine McLoughlin and Mark J. W. Lee
Tom Daccord

50 Fabulous Web Tools for Group Projects | Rated Colleges - 1 views

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    Freelancers, small business owners, college students and family members have found that the Internet has made it easier to work from home, collaborate on group projects, and share important files and links. This list of web tools is ideal for anyone working on a group project, whether you're looking for task management support, scheduling and calendar organization, or just a place to collect all your materials and brainstorms.
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    Freelancers, small business owners, college students and family members have found that the Internet has made it easier to work from home, collaborate on group projects, and share important files and links. This list of web tools is ideal for anyone working on a group project, whether you're looking for task management support, scheduling and calendar organization, or just a place to collect all your materials and brainstorms.
mbarek Akaddar

ccToDo - Task Manager / ToDo list Online Synchronization, Smartphone, Computer, Web or ... - 24 views

  • The simple and intuitive ccToDo app provides to do list, task management and cloud synchronization to help you stay ahead of your schedule – without that nagging feeling of having forgotten something.
dsatkins1981

Five Psychological Principles Fueling Gamification : Learning Solutions Magazine - 0 views

  • narratives developed around a learning activity make the activity more engaging and relevant to the learner
    • dsatkins1981
       
      How could we build content and narrative into an Escape Room to enhance the already value elements such as problems-solving and creative thinking?
  • leveling up should become more difficult as users progress through the material.
    • dsatkins1981
       
      Designers at Nintendo often say: the best games are simple to play, but difficult to master (i.e. Mario).
  • the brain can only handle a finite amount of information at one time before becoming overloaded.
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  • Better learning happens when this occurs.
  • Gamification has been shown to relieve stress and clear the brain of distractions.
  • “If you play Angry Birds or some other game on your mobile or laptop, you are not thinking about what you are making tonight for dinner. You are thinking about what is going on in the game,” she says.
  • incorporate learning in that experience, it causes a hyper focus on the key learning point.”
    • dsatkins1981
       
      Some in the field of brain science are finding that multitasking is actually detrimental to task-quality. In other words, each additional task you undertake decreases the quality of your focus on all tasks exponentially and therefore decreases each resultant product. Hyperfocus for limited periods may be much more inline with the way the brain wants to work.
  • on a psychological level, losses can be twice as powerful as gains
  • Individuals will keep playing
  • relieves cognitive overload
  • forges an emotional connection
  • individuals would rather avoid losses than acquire equivalent gains.
  • an individual would prefer to not lose $5, as opposed to finding $5.
  • Users who earn or receive awards as a result of gamification do not want to lose them and, thus, will continue playing in order to retain them.
    • dsatkins1981
       
      Like sonic the hedgehog losing rings? I like it. On the other hand, what about the evil of our day: microtransactions? Where does that come into play and what are the risks of abuse by designers of gamification in education?
nakhonline

How To Create Your Own Cryptocurrency - 0 views

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    How To Create Your Own Cryptocurrency: In the cryptocurrency market, you can be not only a trader or holder but also the owner of your coin. The chance of making a profit is not very great, but many interesting tasks are easier to solve if you have the author's currency. We will tell you how to issue your cryptocurrency, what problems you will face, and how to solve them.
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    How To Create Your Own Cryptocurrency: In the cryptocurrency market, you can be not only a trader or holder but also the owner of your coin. The chance of making a profit is not very great, but many interesting tasks are easier to solve if you have the author's currency. We will tell you how to issue your cryptocurrency, what problems you will face, and how to solve them.
Steve Ransom

SpeEdChange: The Church Task Believers - 21 views

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    If you want to have your thinking pushed regarding teaching and technology, Ira Socol's blog here is one to subscribe to. This post is a prime example that challenges many of our assumptions about learning, school, and technology.
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    This is a powerful piece, though I wonder about the difference between 'multitasking' and 'being distracted'.
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