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Carlos Quintero

Innovate: Future Learning Landscapes: Transforming Pedagogy through Social Software - 0 views

  • Web 2.0 has inspired intense and growing interest, particularly as wikis, weblogs (blogs), really simple syndication (RSS) feeds, social networking sites, tag-based folksonomies, and peer-to-peer media-sharing applications have gained traction in all sectors of the education industry (Allen 2004; Alexander 2006)
  • Web 2.0 allows customization, personalization, and rich opportunities for networking and collaboration, all of which offer considerable potential for addressing the needs of today's diverse student body (Bryant 2006).
  • In contrast to earlier e-learning approaches that simply replicated traditional models, the Web 2.0 movement with its associated array of social software tools offers opportunities to move away from the last century's highly centralized, industrial model of learning and toward individual learner empowerment through designs that focus on collaborative, networked interaction (Rogers et al. 2007; Sims 2006; Sheely 2006)
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  • learning management systems (Exhibit 1).
  • The reality, however, is that today's students demand greater control of their own learning and the inclusion of technologies in ways that meet their needs and preferences (Prensky 2005)
  • Tools like blogs, wikis, media-sharing applications, and social networking sites can support and encourage informal conversation, dialogue, collaborative content generation, and knowledge sharing, giving learners access to a wide range of ideas and representations. Used appropriately, they promise to make truly learner-centered education a reality by promoting learner agency, autonomy, and engagement in social networks that straddle multiple real and virtual communities by reaching across physical, geographic, institutional, and organizational boundaries.
  • "I have always imagined the information space as something to which everyone has immediate and intuitive access, and not just to browse, but to create” (2000, 216). Social software tools make it easy to contribute ideas and content, placing the power of media creation and distribution into the hands of "the people formerly known as the audience" (Rosen 2006).
  • the most promising settings for a pedagogy that capitalizes on the capabilities of these tools are fully online or blended so that students can engage with peers, instructors, and the community in creating and sharing ideas. In this model, some learners engage in creative authorship, producing and manipulating digital images and video clips, tagging them with chosen keywords, and making this content available to peers worldwide through Flickr, MySpace, and YouTube
  • Student-centered tasks designed by constructivist teachers reach toward this ideal, but they too often lack the dimension of real-world interactivity and community engagement that social software can contribute.
  • Pedagogy 2.0: Teaching and Learning for the Knowledge Age In striving to achieve these goals, educators need to revisit their conceptualization of teaching and learning (Exhibit 2).
  • Pedagogy 2.0: Teaching and Learning for the Knowledge Age In striving to achieve these goals, educators need to revisit their conceptualization of teaching and learning
  • Pedagogy 2.0 is defined by: Content: Microunits that augment thinking and cognition by offering diverse perspectives and representations to learners and learner-generated resources that accrue from students creating, sharing, and revising ideas; Curriculum: Syllabi that are not fixed but dynamic, open to negotiation and learner input, consisting of bite-sized modules that are interdisciplinary in focus and that blend formal and informal learning;Communication: Open, peer-to-peer, multifaceted communication using multiple media types to achieve relevance and clarity;Process: Situated, reflective, integrated thinking processes that are iterative, dynamic, and performance and inquiry based;Resources: Multiple informal and formal sources that are rich in media and global in reach;Scaffolds: Support for students from a network of peers, teachers, experts, and communities; andLearning tasks: Authentic, personalized, learner-driven and learner-designed, experiential tasks that enable learners to create content.
  • Instructors implementing Pedagogy 2.0 principles will need to work collaboratively with learners to review, edit, and apply quality assurance mechanisms to student work while also drawing on input from the wider community outside the classroom or institution (making use of the "wisdom of crowds” [Surowiecki 2004]).
  • A small portion of student performance content—if it is new knowledge—will be useful to keep. Most of the student performance content will be generated, then used, and will become stored in places that will never again see the light of day. Yet . . . it is still important to understand that the role of this student content in learning is critical.
  • This understanding of student-generated content is also consistent with the constructivist view that acknowledges the learner as the chief architect of knowledge building. From this perspective, learners build or negotiate meaning for a concept by being exposed to, analyzing, and critiquing multiple perspectives and by interpreting these perspectives in one or more observed or experienced contexts
  • This understanding of student-generated content is also consistent with the constructivist view that acknowledges the learner as the chief architect of knowledge building. From this perspective, learners build or negotiate meaning for a concept by being exposed to, analyzing, and critiquing multiple perspectives and by interpreting these perspectives in one or more observed or experienced contexts. In so doing, learners generate their own personal rules and knowledge structures, using them to make sense of their experiences and refining them through interaction and dialogue with others.
  • Other divides are evident. For example, the social networking site Facebook is now the most heavily trafficked Web site in the United States with over 8 million university students connected across academic communities and institutions worldwide. The majority of Facebook participants are students, and teachers may not feel welcome in these communities. Moreover, recent research has shown that many students perceive teaching staff who use Facebook as lacking credibility as they may present different self-images online than they do in face-to-face situations (Mazer, Murphy, and Simonds 2007). Further, students may perceive instructors' attempts to coopt such social technologies for educational purposes as intrusions into their space. Innovative teachers who wish to adopt social software tools must do so with these attitudes in mind.
  • "students want to be able to take content from other people. They want to mix it, in new creative ways—to produce it, to publish it, and to distribute it"
  • Furthermore, although the advent of Web 2.0 and the open-content movement significantly increase the volume of information available to students, many higher education students lack the competencies necessary to navigate and use the overabundance of information available, including the skills required to locate quality sources and assess them for objectivity, reliability, and currency
  • In combination with appropriate learning strategies, Pedagogy 2.0 can assist students in developing such critical thinking and metacognitive skills (Sener 2007; McLoughlin, Lee, and Chan 2006).
  • We envision that social technologies coupled with a paradigm of learning focused on knowledge creation and community participation offer the potential for radical and transformational shifts in teaching and learning practices, allowing learners to access peers, experts, and the wider community in ways that enable reflective, self-directed learning.
  • . By capitalizing on personalization, participation, and content creation, existing and future Pedagogy 2.0 practices can result in educational experiences that are productive, engaging, and community based and that extend the learning landscape far beyond the boundaries of classrooms and educational institutions.
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    About pedagogic 2.0
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    Future Learning Landscapes: Transforming Pedagogy through Social Software Catherine McLoughlin and Mark J. W. Lee
rustin neo

Web 2.0 in Education - 47 views

shared by rustin neo on 26 Oct 09 - Cached
  •   Web 2.0 in Education Add a linkTop of page The Amazing Web 2.0 Projects Book http://www.ictineducation.org/web2/ The Amazing Web 2.0 Projects Book (free)# 87 projects# 10 further resources# 52 aplications# 94 contributors# The benefits of using Web 2.0 applications# The challenges of using Web 2.0 applications# How the folk who ran these projects handled the issues... The Important Role Web 2.0 Will Play in Education http://bit.ly/6Z5xsk
LUCIAN DUMA

BLOGGING USING WEB 2.0 AND SOCIAL MEDIA IN EDUCATION IN XXI CENTURY: Gr8 tools and appl... - 0 views

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    BLOGGING USING WEB 2.0 AND SOCIAL MEDIA IN EDUCATION IN XXI CENTURY: Gr8 tools and applications to make heard your visual presence around the semantic web #edtech20 ; http://about.me/web20education ; http://twitter.com/#!/web20education
mbarek Akaddar

Web 2.0 List Of Web 2.0 Application Links - 90 views

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    Web 2.0's Top 1,000 List!
GoEd Online

101 Web 2.0 Tools for Teachers You Should Know About - 0 views

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    The 101 best web 2.0 tools for teachers based on functionality, application, ease of use and compatibility with educational technology.
Ihering Alcoforado

Move Over Galileo, It's Science 2.0 :: University Communications Newsdesk, University o... - 0 views

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    In a provocative article in this week's Science Magazine, the University of Maryland's Ben Shneiderman, one of the world's leading researchers and innovators in human-computer interaction, says it's time for the laboratory research that has defined science for the last 400 years to make room for a revolutionary new method of scientific discovery. He calls it Science 2.0., and it combines the hypothesis based inquiry of laboratory science with the methods of social science research to understand and improve the use of new human networks made possible by today's digital connectivity. Through Science 2.0, the societal potential of such networks can be realized for applications ranging from homeland security to medical care to the environment. Recently honored by the International Journal of Human-Computer Interaction for his leadership in bringing scientific methods to the study of human use of computers, Shneiderman points to the effect that the World Wide Web and cell phones have had on building human collaborations and influencing society.
GoEd Online

101 Web 2.0 Tools for Teachers You Should Know About - 0 views

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    The 101 best web 2.0 tools for teachers based on functionality, application, ease of use and compatibility with educational technology.
aortega1961

Best content in Classroom 2.0 | Diigo - Groups - 0 views

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    A place for members of www.Classroom20.com to share links, Classroom 2.0 is social networking site devoted to those interested in the practical application of computer technology (especially Web 2.0) in the classroom and in their own professional development.
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    A place for members of www.Classroom20.com to share links, Classroom 2.0 is social networking site devoted to those interested in the practical application of computer technology (especially Web 2.0) in the classroom and in their own professional development.
Paul Left

The read-write matrix of web 2.0 tools for learning | Verso - 0 views

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    The read-write matrix provides a model for mapping learning applications of Web 2.0 tools such as blogs and wikis. It analyses the type of collaboration in terms of reading and writing with the tools.
David Wetzel

Using the Web 2.0 WallWisher Tool in Science Classes - 0 views

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    What is Wallwisher and why use it? Its a Web 2.0 application which allows students to express their thoughts or share information on a science concept.
Tero Toivanen

eLearn: Feature Article - 0 views

  • The goal of the Semantic Web is to provide the capacity for computers to understand Web content that exists on systems and servers across the Internet, ultimately adding value to the content and opening rich new data, information, and knowledge frontiers.
  • In essence, the Semantic Web is a collection of standards, data structures, and software that make the online experience more detailed, intelligent, and in some cases, more intense.
  • In addition to the standards that govern the data and its structure, semantic technologies seek to define the framework and method of communication between systems.
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  • This is a key component of the Semantic Web because IPAs will make the intelligent connections between content, mapping relationships, and alerting users and systems to content that previously would not have been identified, or if recognized, would have been discovered accidentally by searching or user recommendation. The Web will essentially be building correlations between defend types of learning interaction regardless of whether the user is online.
  • The potential of the Semantic Web could actually revolutionize the learning experience. Roger Schank, who helped found the Learning Center at Carnegie Mellon University, designed a new methodology that eliminates classes, tests, lectures, and even programs themselves.
  • Schank argues the most effective way to teach new skills is to put learners in the kinds of situations in which they need to use those skills, and to provide mentors who help learners as and when they need it. Effective learners come to understand when, why, and how they should use skills and knowledge. They receive key just-in-time lessons, in such a way that learners will most likely remember the information later when they need it. In a Semantic Web context, learning would be continuously invigorated with the obvious benefits being an increase in the quality of content and the sophistication of student interactions.
  • The prospect of applying semantic concepts to learning administration as well as direct pedagogy could offer benefits to the institution and the learner.
  • educational organizations should keep data secure while addressing issues around open access, though in principle the way would be clear to integrate systems across intranets and extranets.
  • Government agencies and lawmakers need to engender the broad necessity and the vision as well as provide adequate support and development mechanisms for those institutions and innovators wishing to further semantic applications within e-learning. Finally, and perhaps most importantly, the learners and tutors must embrace the new opportunities and pedagogical frontiers that a web of meaning could ultimately deliver.
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    The goal of the Semantic Web is to provide the capacity for computers to understand Web content that exists on systems and servers across the Internet, ultimately adding value to the content and opening rich new data, information, and knowledge frontiers.
Jeff Johnson

The Best Web 2.0 Applications For Education - 2008 (Larry Ferlazzo) - 0 views

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    Last year's The Best Web 2.0 Applications For Education - 2007 was very popular among readers, and now it's time for this year's edition. Since last year's post, I've written nearly one hundred other "The Best…" lists, including four lists (including this one) that have highlighted the best of 2008. These four - The Best Online Learning Games - 2008; The Best Ways To Create Online Content Easily & Quickly - 2008; The Best Internet Sites For English Language Learners - 2008; and this one -all include a reader's poll to see if others share my preferences.
Adildi ldinlio

Pro Web 2.0 Application Development with GWT - free ebooks download - 0 views

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    Pro Web 2.0 Application Development with GWT free download at the best library for free webdesign ebooks download.
Janelle Catlett

Web 2.0 « Reading. Writing. Thinking. Sharing. - 0 views

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    awesome blog with loads of resources on web 2.0 applications; focus on exploring 21st century literacy
Ampere Software

Software Application Development Company, .Net Development Services - 0 views

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    Ampere Software is an Indian based Asp .Net development company providing software development services in ASP.NET, Microsoft .Net Framework, .NET 3.5, .NET 2.0, C#, ASP.NET, XML, AJAX, PHP, MySQL, Adobe Flex, HTML, CSS, XML and Web Services etc. Ampere Software expert .Net Programmers have years of experience in developing varies Asp .Net based web and desktop applications.
Tom Daccord

Pew Internet: Riding the Waves of "Web 2.0" - 0 views

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    "Web 2.0" has become a catch-all buzzword that people use to describe a wide range of online activities and applications, some of which the Pew Internet & American Life Project has been tracking for years. As researchers, we instinctively reach for our spreadsheets to see if there is evidence to inform the hype about any online trend. This article provides a short history of the phrase, along with new traffic data from Hitwise to help frame the discussion.
mbarek Akaddar

Web 2.0 List Of Web Based Applications - 71 views

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    Web 2.0's Top 1,000 List!
David Wetzel

5 Reasons Why You Should Use LiveBinders - 0 views

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    LiveBinders is a web 2.0 tool which provides the ability to save and organize materials for your science or math class. The great thing about this free tool is that you can update the resources instantly to ensure your lessons include the latest ideas, tips, and resources in science and math.
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