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anonymous

YouTube - Augmented Reality - Explained by Common Craft (Free Version) - 3 views

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    Another Commoncraft video - this time on Augment Reality
Michelle Krill

Tagwhat, You're It! Augmented Reality Is Future Of Location-Based Social Networks - 5 views

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    "Tagwhat is a free network where you can create-and-share location based messages and content on-line or in mobile augmented reality. Mobile AR is a new way of displaying information on mobile devices, at the user's location, via the camera view. Essentially, by placing data overlays over real life street scenes, the service 'augments' reality in ways that makes one's reality richer."
salman shakeel

3ds Augmented Reality - Off Screen Demo - 0 views

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    3ds Augmented Reality - Off Screen Demo
Michelle Krill

iLearn Technology » Blog Archive » The Augmented Reality Library - 4 views

  • Wikipedia has this definition for augmented reality (AR): “a term for a live direct or indirect view of a physical real-world environment whose elements are augmented by virtual computer-generated imagery.”
    • Michelle Krill
       
      This is cool!
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    Build yourself an augmented reality library. Yum.
Darcy Goshorn

EZFlar: Opensource Code For Augmented Reality Productions - 1 views

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    Augmented Reality generator FTW
anonymous

YouTube - Digilog Book - 1 views

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    Another VERY cool augmented reality book. What fun!
Darcy Goshorn

Hoppala - 3 views

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    This software bills itself as an easy way to skip all of the complicated coding involved in creating augmented reality layers.
anonymous

Total-Immersion @Home Demos - 5 views

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    Some VERY cool demos of Augmented Reality. Print the markers and have fun!
anonymous

Zooburst - 14 views

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    Create your own 3d popup books - augmented reality style. THIS is the site I was looking for a while back and couldn't find.
anonymous

Augmented Reality Continues to Advance (Practical Practice) - 8 views

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    VERY cool example of augment reality. Finally, an application that makes sense
Michelle Krill

ARMedia Player for iPhone, iPod touch (4th generation), iPod touch (5th generation), iPad 2 Wi-Fi, iPad 2 Wi-Fi + 3G, iPad (3rd generation), iPad Wi-Fi + 4G, iPad (4th generation), iPad Wi-Fi + Cellular (4th generation), iPad mini and iPad mini Wi-Fi + Ce - 5 views

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    "iOS application that allows to interact with virtual models, created by means of the popular ARMedia Plugins, directly in the real physical space using AR (Augmented Reality) technology."
Michelle Krill

YouTube - bartvanbossuyt's Channel - 4 views

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    Augmented Reality in chemistry and more.
anonymous

Augmented Reality Gaming with YouTube | Rocketboom - 0 views

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    Project THIS one out about ten years - when textbook makes begin to produce this for schools. WOW!
Darcy Goshorn

Financial Literacy Lessons for Teens, Children, Young Children, College, Special Needs, All Ages - 1 views

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    "Financial literacy is a skill essential to future success and should be given the same weight in school as English or math. High school and middle school educators striving to augment their own financial literacy curriculum will find a wealth of material in these teacher's guides, student activities, and presentations. Log in or register to download the lessons." Grouped by: -Young Children -Children -Teens -College -Special Needs -All Ages
quantumgadgets

How Windows 10 Home is the best ever Windows version? - 0 views

          Windows 10 Home      Windows 10 Home DVD comes with 2 variations according to the Bits. It comes under 64-bit. Windows 10 is popular to be the la...

windows 10 home dvd

started by quantumgadgets on 21 Oct 20 no follow-up yet
anonymous

2009 Horizon Report: The K12 Edition » Technologies to Watch - 0 views

shared by anonymous on 28 Apr 09 - Cached
  • As the project got underway, there was considerable interest in seeing the how similarly K-12 and higher education were viewing emerging technology. As it turned out, there is a considerable overlap, but there are also clear distinctions.
  • collaborative environments and online communication tools
  • barriers such as policy constraints on using online tools, the fact that many students do not bring laptops to school (as opposed to many college students, who do), and policies that restrict Internet access in many schools.
  • ...8 more annotations...
  • Communication tools are a part of most students’ daily lives outside of school.
    • Michelle Krill
       
      Blogs, skype, and many other tools apply here. Moodle has some of these built in, as do other services.
  • Collaborative Environments,
    • Michelle Krill
       
      Online tools such as wikis, mindmapping sites, social networks would apply here.
  • Over the next year, we anticipate that both groups of technologies will begin to move into the mainstream of teaching practice.
    • Michelle Krill
       
      Collaborative Environments and online communication tools.
    • anonymous
       
      I hope so. But, as I travel around the state I'm still seeing schools blocking wikis and blogs - even in IU buildings where the only users are adults! The fear of lawsuits is palpable! What we need is a news-worthy crisis to make us take this seriously.
  • Multi-touch interfaces, GPS capability, and the ability to run third-party applications make today’s mobile device an increasingly flexible tool that is readily adapted to a wide range of tasks for social networking, learning, and productivity.
  • Collaborative work, research, social networking, media sharing, virtual computers: all are enabled by applications that live in the cloud.
    • Michelle Krill
       
      Google Apps for Education is useful for cloud computing, as well as collaborative work.
  • There are a number of technologies that are used to configure and manage the ways in which we view and use the Internet;
    • Michelle Krill
       
      The start of this is already here with the use of RSS. Teachers and students can personalize their web experience, which in turn can personalize their learning experience.
  • Smart objects combine a unique identifier with sensors and network access to link physical objects with a wealth of virtual information.
  • Smart objects combine a unique identifier with sensors and network access to link physical objects with a wealth of virtual information.
    • anonymous
       
      Is this what is used to make Augmented reality objects? http://www.youtube.com/watch?v=ZKw_Mp5YkaE
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    Technologies to Watch section.
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    Technologies to Watch section.
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