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Kathe Santillo

Virtual Labs and Simulations - 0 views

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    This page is a collection of links to sites on the web that have computerized simulations of physics principles. These might be in the form of a Java Applet, a Shockwave demonstration or an Activity Worksheet, but the basic purpose is the same in all cas
Michelle Krill

Algodoo - Novel Physics Educational Software by Algoryx Simulation - 0 views

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    Algodoo is a 2D-simulation environment for creating interactive scenes in a playful, cartoony manner, making use of the physics that we use to explain our real world. Algodoo is designed to encourage young people's own creativity, ability and motivation to construct knowledge. The synergy of science and art makes Algodoo as educational as it is entertaining. Algodoo applies a constructionistic learning paradigm - learning by designing, constructing and exploring physical systems. Design, interact and explore - It's Physics like never before!
Kathe Santillo

Don Mencer's Interactive Chemistry Simulations - 0 views

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    This site is designed to simulate experiments, allow the collection of data, and provide some guiding questions to help the user develop an insight to the phenomenon being studied.
Michelle Krill

MyStocks - 4 views

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    "The MyStocks page is the one-stop place where you can trade stocks with virtual money. The Global Stock Game (GSG) is the world's most realistic stock market simulation, where you can have fun and learn the stock market at no cost. Yes, it is 100% FREE. In addition, it's is easy enough to use even if you know little or nothing about the stock market. Even seasoned investors use this Web site to test their investing strategies before placing real orders in the stock market. "
Darcy Goshorn

TBR Emerging Technology and Mobilization - 1 views

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    "Mobilizing the Tennessee Board of Regents (mTBR) for new innovations of Emerging Technology and Mobile Devices and App Technology, Social Networking, Gaming, Simulations, Virtual Worlds for the purpose to increase recruiting, retention, graduation rates; to improve teaching, learning, and workforce development; and for meeting the needs of 21st Century Technological Mobilization Workforce"
Michelle Krill

| CFY's PowerMyLearning.com | Educational Games | Videos | Activities for Elementary, M... - 7 views

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    "PowerMyLearning.com is an acclaimed free online platform for K-12 students, teachers, and parents, developed by the national nonprofit organization, CFY. CFY has unique expertise in selecting the most effective digital learning activities available on the web and making them easily accessible and usable in one trusted place. This expertise comes from more than a decade of experience working directly with more than 50,000 students, along with their teachers and parents, in more than 100 schools across the country. A free account grants access to a world of smart and engaging resources… * 1,000+ thoroughly vetted academic games, interactive simulations, and videos * Easy-to-find activities tagged by subject, grade, and Common Core Standards * "Playlist" feature to sequence activities and individualize learning by student or class * Lesson plans to incorporate activities into instruction * Detailed reports for teachers, parents, and students * Badges and Playpoints to reward student usage * Flexible platform that can be used in school, after-school, at home, or anywhere in between With PowerMyLearning, students and parents can discover fun and stimulating activities to reinforce classroom learning and spark new areas of interest. Teachers can take advantage of the free instructional resources and use this tool to help meet the specific learning needs of their students. "
Jason Heiser

History Globe - 4 views

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    how would you do as leader of Jamestown simulation
Betsy Morris

Properties and Changes of Properties in Matter - 7 views

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    Interactives/ simulations to help students understand.
Michelle Krill

Educational Games - 10 views

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    "You don't have to be a genius to understand the work of the Nobel Laureates. These games and simulations, based on Nobel Prize-awarded achievements, will teach and inspire you while you're having FUN!"
Darcy Goshorn

Universe Sandbox | interactive space simulator - 0 views

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    Essentially, this allows you to play god with all of the elements of the universe on a macro scale. Smash together planets or stars and so forth. You can buy a single user license for as little as $10.00. For site licenses, you have to contact the company. Would be great for science classes.
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    Looks like a LOT of fun for astronomy teachers!! And the price ain't too bad!
Michelle Krill

Absorb Courseware - 0 views

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    Absorb Courseware titles are interactive courses based around our unique simulations, interactive animations and videos, linked by an involving narrative. The courses are set out so that you can either follow them all the way through, or study an individual section.
Kathe Santillo

learningscience.org - 0 views

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    Tools such as real-time data collection, simulations, inquiry based lessons, interactive web lessons, micro-worlds, and imaging,etc.
Michelle Krill

Culturally-Situated Design Tools - 1 views

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    Teaching math through culture.
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    Many cultural designs are based on mathematical principles. This software will help students learn standards-based mathematics as they simulate the original artifacts, and develop their own creations.
Kathe Santillo

PhET :: Physics Education Technology at CU Boulder - 0 views

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    Fun, interactive, research-based simulations of physical phenomena from the Physics Education Technology project at the University of Colorado. Teacher ideas and activities are also available.
Darcy Goshorn

udutu - 0 views

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    online learning simulations made easy, wysiwyg editor for online course modules. free to export to own server.
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    from the listserv
Kathe Santillo

HippoCampus - Homework and Study Help - Free help with your algebra, biology, en - 0 views

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    Homework and Study Help - Free help with your algebra, biology, environmental science, American government, US history, physics and religion homework. HippoCampus is a project of the Monterey Institute for Technology and Education (MITE). The goal of HippoCampus is to provide high-quality, multimedia content on general education subjects to high school and college students free of charge.
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    resources (animations, simulations, labs) arranged by topic or following your textbook. Free registration and ability to create your own frontpage tailored to your course/students.
Kathe Santillo

Exploring Space - The Quest for Life | PBS - 0 views

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    Includes info on meteorites, aliens, Mars,and more, and includes a simulated space mission.
anonymous

Educational Leadership:Teaching for the 21st Century:What Would Socrates Say? - 0 views

  • The noted philosopher once said, "I know nothing except the fact of my ignorance." My fear is that instead of knowing nothing except the fact of our own ignorance, we will know everything except the fact of our own ignorance. Google has given us the world at our fingertips, but speed and ubiquity are not the same as actually knowing something.
  • Socrates believed that we learn best by asking essential questions and testing tentative answers against reason and fact in a continual and virtuous circle of honest debate. We need to approach the contemporary knowledge explosion and the technologies propelling this new enlightenment in just that manner. Otherwise, the great knowledge and communication tsunami of the 21st century may drown us in a sea of trivia instead of lifting us up on a rising tide of possibility and promise.
  • A child born today could live into the 22nd century. It's difficult to imagine all that could transpire between now and then. One thing does seem apparent: Technical fixes to our outdated educational system are likely to be inadequate. We need to adapt to a rapidly changing world.
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  • Every day we are exposed to huge amounts of information, disinformation, and just plain nonsense. The ability to distinguish fact from factoid, reality from fiction, and truth from lies is not a "nice to have" but a "must have" in a world flooded with so much propaganda and spin.
  • For example, for many years, the dominant U.S. culture described the settling of the American West as a natural extension of manifest destiny, in which people of European descent were "destined" to occupy the lands of the indigenous people. This idea was, and for some still is, one of our most enduring and dangerous collective fabrications because it glosses over human rights and skirts the issue of responsibility. Without critical reflection, we will continually fall victim to such notions.
  • A second element of the 21st century mind that we must cultivate is the willingness to abandon supernatural explanations for naturally occurring events.
  • The third element of the 21st century mind must be the recognition and acceptance of our shared evolutionary collective intelligence.
  • To solve the 21st century's challenges, we will need an education system that doesn't focus on memorization, but rather on promoting those metacognitive skills that enable us to monitor our own learning and make changes in our approach if we perceive that our learning is not going well.
  • Metacognition is a fancy word for a higher-order learning process that most of us use every day to solve thousands of problems and challenges.
  • We are at the threshold of a worldwide revolution in learning. Just as the Berlin Wall fell in 1989, the wall of conventional schooling is collapsing before our eyes. A new electronic learning environment is replacing the linear, text-bound culture of conventional schools. This will be the proving ground of the 21st century mind.
  • We will cease to think of technology as something that has its own identity, but rather as an extension of our minds, in much the same way that books extend our minds without a lot of fanfare. According to Huff and Saxberg, immersive technologies—such as multitouch displays; telepresence (an immersive meeting experience that offers high video and audio clarity); 3-D environments; collaborative filtering (which can produce recommendations by comparing the similarity between your preferences and those of other people); natural language processing; intelligent software; and simulations—will transform teaching and learning by 2025.
  • So imagine that a group of teachers and middle school students decides to tackle the question, What is justice? Young adolescents' discovery of injustice in the world is a crucial moment in their development. If adults offer only self-serving answers to this question, students can become cynical or despairing. But if adults treat the problem of injustice truthfully and openly, hope can emerge and grow strong over time. As part of their discussion, let's say that the teachers and students have cocreated a middle school earth science curriculum titled Water for the World. This curriculum would be a blend of classroom, community, and online activities. Several nongovernmental organizations—such as Waterkeeper, the Earth Institute at Columbia University, and Water for People—might support the curriculum, which would meet national and state standards and include lessons, activities, games, quizzes, student-created portfolios, and learning benchmarks.
  • The goal of the curriculum would be to enable students from around the world to work together to address the water crisis in a concrete way. Students might help bore a freshwater well, propose a low-cost way of preventing groundwater pollution, or develop a local water treatment technique. Students and teachers would collaborate by talking with one another through Skype and posting research findings using collaborative filtering. Students would create simulations and games and use multitouch displays to demonstrate step-by-step how their projects would proceed. A student-created Web site would include a blog; a virtual reference room; a teachers' corner; a virtual living room where learners communicate with one another in all languages through natural language processing; and 3-D images of wells being bored in Africa, Mexico, and Texas. In a classroom like this, something educationally revolutionary would happen: Students and adults would connect in a global, purposeful conversation that would make the world a better place. We would pry the Socratic dialogue from the hands of the past and lift it into the future to serve the hopes and dreams of all students everywhere.
  • There has never been a time in human history when the opportunity to create universally accessible knowledge has been more of a reality. And there has never been a time when education has meant more in terms of human survival and happiness.
  • To start, we must overhaul and redesign the current school system. We face this great transition with both hands tied behind our collective backs if we continue to pour money, time, and effort into an outdated system of education. Mass education belongs in the era of massive armies, massive industrial complexes, and massive attempts at social control. We have lost much talent since the 19th century by enforcing stifling education routines in the name of efficiency. Current high school dropout rates clearly indicate that our standardized testing regime and outdated curriculums are wasting the potential of our youth.
  • If we stop thinking of schools as buildings and start thinking of learning as occurring in many different places, we will free ourselves from the conventional education model that still dominates our thinking.
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    Some very interesting points in this article. Why not add your coments?
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    A VERY interesting article. If you've got Diigo installed, why not add your comments
Michelle Krill

Free online Absorb resources - 0 views

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    bsorb is a series of interactive online courses for secondary schools, covering physics, chemistry, electronics, mathematics and advanced physics. Our unique simulations, interactive animations, and videos, are linked by an involving narrative, providing the basis for an interactive learning experience. Each title offers a huge amount of interactivity - ranging from simple animations that show hidden concepts, to powerful models that allow flexible experimentation. Each title is well-suited to self-study or review, or provides a framework to teach in front of the whole class on a whiteboard.
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